Player Matchup

Tsukuyomi
Tsukuyomi
CommandoKris
Tsukuyomi
Level 158
God Stats
6W - 4L
1,715 SR
Queue Stats
332W - 366L
1,543 Elo+
Solo
Rama
Rama
DIamondGeneral
Rama
Level 127
God Stats
7W - 4L
1,703 SR
Queue Stats
265W - 185L
1,598 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Erraticc
Kumbhakarna
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
446W - 213L
1,658 Elo+
Party 1
Erlang Shen
Erlang Shen
Leoo
Erlang Shen
Level 156
God Stats
52W - 34L
1,613 SR
Queue Stats
1,304W - 949L
1,552 Elo+
Solo
Hera
Hera
ROGER0369
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Team Averages
Level 125
1,606 SR
1,570 Elo+

VS

Team Averages
Level 90
1,457 SR
1,533 Elo+
Ne Zha
Ne Zha
Archemetes07
Ne Zha
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 185L
1,641 Elo+
Party 2
Osiris
Osiris
FourOneAUS
Osiris
Level 87
God Stats
15W - 13L
1,285 SR
Queue Stats
422W - 402L
1,681 Elo+
Solo
Xbalanque
Xbalanque
JaaySteeZ_-
Xbalanque
Level 9
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 34L
1,292 Elo+
Solo
He Bo
He Bo
MajorTom837
He Bo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
SPERELE
The Morrigan
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
287W - 300L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CommandoKris
Tsukuyomi
11
6 / 0 / 2
6,667
667
5,960
5,922
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 1
6,377
638
780
2,890
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Erraticc
Kumbhakarna
10
3 / 0 / 3
6,317
632
2,792
3,336
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Leoo
Erlang Shen
12
4 / 2 / 1
6,690
669
7,904
6,936
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
10
1 / 1 / 3
6,046
605
2,393
2,888
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
2 / 2 / 0
5,417
542
2,165
5,198
1,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
FourOneAUS
Osiris
9
1 / 4 / 1
5,288
529
5,032
11,094
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
JaaySteeZ_-
Xbalanque
7
0 / 1 / 0
4,157
416
813
4,246
1,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 6 / 0
4,425
443
1,398
6,060
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
SPERELE
The Morrigan
2
0 / 1 / 0
3,619
362
448
695
304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
2
0
1
W
Tsukuyomi
CommandoKris
Tsukuyomi
6
0
2
7
W
0
0
1
0.5
W
Kumbhakarna
Erraticc
Kumbhakarna
3
0
3
4.5
L
Osiris
FourOneAUS
Osiris
1
4
1
0.38
L
Xbalanque
JaaySteeZ_-
Xbalanque
0
1
0
0
W
Erlang Shen
Leoo
Erlang Shen
4
2
1
2.25
L
0
6
0
0
W
Hera
1
1
3
2.5
L
The Morrigan
SPERELE
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,829
Damage
9,856
21,972
Taken
27,293
11,406
Mitigated
9,635
9,387
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,165
89
0
1,019
5,198
1,706
0
1,255
3,943
0
20,539
W
Tsukuyomi
CommandoKris
Tsukuyomi
5,960
2,205
0
2,811
5,922
1,969
0
1,208
4,714
0
42,573
W
780
525
0
1,662
2,890
1,644
851
0
2,890
6,314
37,828
W
Kumbhakarna
Erraticc
Kumbhakarna
2,792
288
0
1,264
3,336
1,647
86
449
2,887
18,181
0
L
Osiris
FourOneAUS
Osiris
5,032
2,104
0
3,292
11,094
5,126
0
1,147
9,915
285
24,021
L
Xbalanque
JaaySteeZ_-
Xbalanque
813
356
0
0
4,246
1,268
0
2,533
1,543
0
12,120
W
Erlang Shen
Leoo
Erlang Shen
7,904
4,003
0
2,924
6,936
5,385
429
139
6,797
4,741
33,376
L
1,398
42
0
1,452
6,060
1,231
0
657
5,395
18,621
0
W
Hera
2,393
344
0
726
2,888
761
588
278
2,610
32,972
0
L
The Morrigan
SPERELE
The Morrigan
448
339
0
10
695
304
0
313
351
4,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
22,906
372
Minions Killed
155
0
Camps Cleared
0
1,013,971
Distance Traveled
718,727
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,417
542
42
4
0
174,912
0
W
Tsukuyomi
6,667
667
81
8
0
232,426
2
W
Rama
6,377
638
99
10
0
161,679
1
W
Kumbhakarna
6,317
632
30
3
0
208,834
0
L
Osiris
5,288
529
39
4
0
180,443
1
L
Xbalanque
4,157
416
21
2
0
176,972
1
W
Erlang Shen
6,690
669
85
9
0
214,605
2
L
He Bo
4,425
443
45
5
0
161,188
1
W
Hera
6,046
605
77
8
0
196,427
1
L
The Morrigan
3,619
362
8
1
0
25,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role