Player Matchup

Sobek
Sobek
IlPat
Sobek
Level 13
God Stats
3W - 1L
1,710 SR
Queue Stats
3W - 1L
1,679 Elo+
Party 1
Mulan
Mulan
LDippy
Mulan
Level 6
God Stats
2W - 1L
1,710 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 1
Anubis
Anubis
Lit3ralTrash
Anubis
Level 18
God Stats
7W - 4L
1,723 SR
Queue Stats
8W - 6L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
RedGreenBlu
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 1
Camazotz
Camazotz
Sachelli
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,497 Elo+
Party 1
Team Averages
Level 12
1,629 SR
1,617 Elo+

VS

Team Averages
Level 24
1,548 SR
1,557 Elo+
Amaterasu
Amaterasu
CaptSmurfenstein
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,607 Elo+
Party 2
Thanatos
Thanatos
GoneBlinky
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LeeWind47
Danzaburou
Level 14
God Stats
2W - 6L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Solo
Ares
Ares
TacosDeVrga420
Ares
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
294W - 247L
1,518 Elo+
Solo
He Bo
He Bo
Yachief
He Bo
Level 27
God Stats
11W - 3L
1,740 SR
Queue Stats
43W - 33L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IlPat
Sobek
9
0 / 4 / 2
6,440
429
4,667
9,500
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
LDippy
Mulan
13
1 / 4 / 0
7,022
468
7,020
11,274
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
8
0 / 6 / 1
6,134
409
2,854
6,756
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
RedGreenBlu
Danzaburou
11
2 / 6 / 1
7,447
496
3,319
7,824
2,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Sachelli
Camazotz
12
2 / 5 / 0
7,156
477
3,804
13,894
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
6 / 0 / 2
9,939
663
8,929
14,142
8,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
GoneBlinky
Thanatos
14
7 / 0 / 5
9,013
601
6,664
7,986
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LeeWind47
Danzaburou
13
3 / 2 / 6
8,209
547
4,075
6,236
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 14
8,515
568
6,070
12,423
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Yachief
He Bo
14
6 / 2 / 6
8,688
579
6,299
5,751
2,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
24
25
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
6
0
2
7
W
Thanatos
GoneBlinky
Thanatos
7
0
5
9.5
L
Sobek
IlPat
Sobek
0
4
2
0.25
L
Mulan
LDippy
Mulan
1
4
0
0.25
W
Danzaburou
LeeWind47
Danzaburou
3
2
6
3
L
Anubis
0
6
1
0.08
L
Danzaburou
RedGreenBlu
Danzaburou
2
6
1
0.42
L
Camazotz
Sachelli
Camazotz
2
5
0
0.4
W
2
1
14
9
W
He Bo
Yachief
He Bo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
32,037
49,248
Taken
46,538
21,146
Mitigated
28,862
11,102
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
8,929
6,297
0
8,696
14,142
8,898
0
432
13,345
0
63,897
W
Thanatos
GoneBlinky
Thanatos
6,664
949
0
8,032
7,986
4,665
735
1,348
6,638
7,125
50,525
L
Sobek
IlPat
Sobek
4,667
553
0
1,700
9,500
4,659
224
2,263
7,237
11,670
0
L
Mulan
LDippy
Mulan
7,020
1,881
0
1,015
11,274
7,272
0
497
10,777
0
38,084
W
Danzaburou
LeeWind47
Danzaburou
4,075
1,513
123
2,356
6,236
2,006
1,583
1,216
5,020
0
36,633
L
Anubis
2,854
152
0
1,056
6,756
2,768
32
3,591
3,165
24,159
0
L
Danzaburou
RedGreenBlu
Danzaburou
3,319
2,275
0
1,465
7,824
2,299
500
3,446
4,378
0
38,850
L
Camazotz
Sachelli
Camazotz
3,804
744
0
5,866
13,894
4,148
0
2,645
11,249
0
33,162
W
6,070
450
0
1,519
12,423
11,156
136
2,664
9,709
26,026
0
W
He Bo
Yachief
He Bo
6,299
306
170
2,123
5,751
2,137
714
1,861
3,890
41,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
44,364
305
Minions Killed
392
0
Camps Cleared
0
1,305,038
Distance Traveled
1,484,371
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,939
663
115
8
0
361,901
4
W
Thanatos
9,013
601
93
6
0
318,436
3
L
Sobek
6,440
429
22
1
0
319,291
1
L
Mulan
7,022
468
74
5
0
252,008
0
W
Danzaburou
8,209
547
70
5
0
205,759
0
L
Anubis
6,134
409
50
3
0
175,431
0
L
Danzaburou
7,447
496
91
6
0
242,854
2
L
Camazotz
7,156
477
68
5
0
315,454
0
W
Ares
8,515
568
36
2
0
321,219
3
W
He Bo
8,688
579
78
5
0
277,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role