Player Matchup

Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SimChrono
Heimdallr
Level 69
God Stats
10W - 6L
1,510 SR
Queue Stats
105W - 120L
1,545 Elo+
Party 1
Merlin
Merlin
UrSisTeRsFntSY
Merlin
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 16L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
muppets81
Sylvanus
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 9L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
strife88
Tsukuyomi
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
125W - 131L
1,504 Elo+
Party 1
Team Averages
Level 118
1,502 SR
1,501 Elo+

VS

Team Averages
Level 80
1,567 SR
1,494 Elo+
Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FullSkyRigby
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 226L
1,284 Elo+
Party 2
Cabrakan
Cabrakan
MethodicLily301
Cabrakan
Level 86
God Stats
7W - 5L
1,500 SR
Queue Stats
686W - 633L
1,543 Elo+
Solo
Danzaburou
Danzaburou
TheSkittler7
Danzaburou
Level 98
God Stats
20W - 11L
1,836 SR
Queue Stats
42W - 44L
1,641 Elo+
Solo
Hercules
Hercules
nico352004
Hercules
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 243L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 3 / 9
11,141
506
10,903
17,518
13,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SimChrono
Heimdallr
17
5 / 5 / 5
11,339
515
11,085
14,510
6,190
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 0 / 11
11,934
542
11,789
7,492
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
muppets81
Sylvanus
15
1 / 3 / 19
10,988
499
8,352
17,863
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
strife88
Tsukuyomi
19
20 / 3 / 5
13,690
622
26,468
25,708
19,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
2 / 5 / 8
11,015
501
6,361
16,745
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 11 / 4
10,809
491
15,629
17,574
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
13
3 / 7 / 6
9,802
446
8,713
18,971
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
TheSkittler7
Danzaburou
14
2 / 5 / 6
9,397
427
11,349
17,426
6,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
nico352004
Hercules
14
1 / 8 / 5
8,791
400
6,181
18,478
17,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
36
Kills
14
14
Deaths
36
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
9
2.5
L
Mercury
 
Mercury
2
5
8
1.2
L
6
11
4
0.73
L
Cabrakan
3
7
6
0.86
W
Heimdallr
SimChrono
Heimdallr
5
5
5
1.5
L
Danzaburou
TheSkittler7
Danzaburou
2
5
6
1
W
7
0
11
12.5
W
Sylvanus
muppets81
Sylvanus
1
3
19
3.5
L
Hercules
nico352004
Hercules
1
8
5
0.44
W
Tsukuyomi
strife88
Tsukuyomi
20
3
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,597
Damage
48,233
83,091
Taken
89,194
59,284
Mitigated
55,727
32,034
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,903
3,382
0
250
17,518
13,424
0
6,133
11,160
14,287
72,610
L
Mercury
 
Mercury
6,361
1,923
0
250
16,745
7,050
308
3,253
13,308
0
90,882
L
15,629
2,094
0
1,769
17,574
6,408
214
6,369
10,749
69,303
0
L
Cabrakan
8,713
1,384
0
2,755
18,971
17,694
0
5,528
13,250
30,077
0
W
Heimdallr
SimChrono
Heimdallr
11,085
3,979
0
4,469
14,510
6,190
643
5,386
8,868
0
72,482
L
Danzaburou
TheSkittler7
Danzaburou
11,349
6,013
0
7,714
17,426
6,934
1,818
2,197
15,167
0
57,898
W
11,789
478
112
2,567
7,492
2,873
281
3,539
3,699
73,656
0
W
Sylvanus
muppets81
Sylvanus
8,352
1,557
5,476
8,387
17,863
17,007
87
5,844
11,658
21,131
0
L
Hercules
nico352004
Hercules
6,181
752
0
2,865
18,478
17,641
40
2,399
15,938
86
21,258
W
Tsukuyomi
strife88
Tsukuyomi
26,468
6,534
0
10,773
25,708
19,790
350
7,027
18,006
0
76,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,092
Gold Earned
49,814
481
Minions Killed
437
0
Camps Cleared
0
2,109,666
Distance Traveled
1,976,149
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,141
506
104
5
0
450,400
2
L
Mercury
11,015
501
151
7
0
459,803
1
L
Nu Wa
10,809
491
103
5
0
363,600
5
L
Cabrakan
9,802
446
43
2
0
369,016
3
W
Heimdallr
11,339
515
119
5
0
395,637
2
L
Danzaburou
9,397
427
100
5
0
354,293
2
W
Merlin
11,934
542
139
6
0
408,825
6
W
Sylvanus
10,988
499
21
1
0
417,748
6
L
Hercules
8,791
400
40
2
0
429,437
1
W
Tsukuyomi
13,690
622
98
4
0
437,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role