Player Matchup

Anubis
Anubis
DrugThEDealeR
Anubis
Level 28
God Stats
2W - 3L
1,617 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 1
Ymir
Ymir
HermanGlover
Ymir
Level 26
God Stats
5W - 4L
1,526 SR
Queue Stats
74W - 63L
1,373 Elo+
Solo
Bellona
Bellona
MuchSmoke
Bellona
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 28L
1,500 Elo+
Solo
Merlin
Merlin
StillDerpy
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TRAPTOMISPRIME
King Arthur
Level 28
God Stats
2W - 3L
1,539 SR
Queue Stats
24W - 31L
1,605 Elo+
Party 1
Team Averages
Level 27
1,536 SR
1,500 Elo+

VS

Team Averages
Level 23
1,500 SR
1,554 Elo+
Nu Wa
Nu Wa
ExpertSniper805
Nu Wa
Level 21
God Stats
2W - 3L
1,525 SR
Queue Stats
2W - 3L
1,255 Elo+
Solo
Mulan
Mulan
Eyethefalcon
Mulan
Level 17
God Stats
17W - 9L
1,627 SR
Queue Stats
28W - 18L
1,616 Elo+
Party 2
Xbalanque
Xbalanque
FinnyCASQUITO
Xbalanque
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 31L
1,745 Elo+
Party 2
Thanatos
Thanatos
Incidential
Thanatos
Level 27
God Stats
18W - 18L
1,348 SR
Queue Stats
38W - 40L
1,655 Elo+
Solo
Janus
Janus
NASTERELITER007
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 146L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,379
410
6,173
5,644
2,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 5
8,413
467
6,290
12,484
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
MuchSmoke
Bellona
10
2 / 2 / 1
7,217
401
3,962
7,304
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
StillDerpy
Merlin
13
0 / 6 / 2
7,413
412
2,342
9,238
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TRAPTOMISPRIME
King Arthur
13
5 / 2 / 2
8,059
448
11,215
15,168
9,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,993
389
5,024
13,429
4,516
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 2 / 3
8,991
500
7,522
10,841
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
FinnyCASQUITO
Xbalanque
12
0 / 3 / 3
7,538
419
6,584
9,411
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Incidential
Thanatos
15
8 / 1 / 3
9,567
532
8,633
11,642
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 0
9,436
524
5,932
6,423
2,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
13
Kills
14
15
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
0
5
3
0.3
W
4
2
3
2.75
W
Xbalanque
FinnyCASQUITO
Xbalanque
0
3
3
0.5
L
2
4
5
1.13
W
Thanatos
Incidential
Thanatos
8
1
3
9.5
L
Bellona
MuchSmoke
Bellona
2
2
1
1.25
W
2
2
0
1
L
Merlin
StillDerpy
Merlin
0
6
2
0.17
L
King Arthur
TRAPTOMISPRIME
King Arthur
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,982
Damage
33,695
49,838
Taken
51,746
32,731
Mitigated
22,238
9,297
Healing
19,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,173
346
270
2,800
5,644
2,755
0
2,099
3,378
29,685
0
W
5,024
1,877
305
2,597
13,429
4,516
691
7,289
6,140
23,200
0
W
7,522
1,499
0
1,645
10,841
7,864
1,848
835
9,720
0
37,617
W
Xbalanque
FinnyCASQUITO
Xbalanque
6,584
3,704
0
3,187
9,411
2,171
646
3,420
5,991
0
32,972
L
6,290
497
0
1,916
12,484
11,480
0
1,629
10,780
41,048
0
W
Thanatos
Incidential
Thanatos
8,633
2,630
0
8,763
11,642
4,772
1,428
569
11,023
0
41,150
L
Bellona
MuchSmoke
Bellona
3,962
1,125
0
582
7,304
5,960
420
263
6,788
0
22,219
W
5,932
517
207
2,394
6,423
2,915
1,914
2,692
3,731
55,647
0
L
Merlin
StillDerpy
Merlin
2,342
188
0
791
9,238
3,079
740
3,652
5,272
43,663
0
L
King Arthur
TRAPTOMISPRIME
King Arthur
11,215
735
0
2,938
15,168
9,457
197
2,819
12,120
0
44,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
42,525
324
Minions Killed
348
0
Camps Cleared
0
1,454,530
Distance Traveled
1,588,425
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,379
410
55
3
0
285,494
0
W
Nu Wa
6,993
389
36
2
0
278,195
0
W
Mulan
8,991
500
70
4
0
350,030
5
W
Xbalanque
7,538
419
73
4
0
303,146
3
L
Ymir
8,413
467
75
4
0
299,745
0
W
Thanatos
9,567
532
59
3
0
375,317
0
L
Bellona
7,217
401
55
3
0
211,686
0
W
Janus
9,436
524
110
6
0
281,737
1
L
Merlin
7,413
412
69
4
0
301,103
0
L
King Arthur
8,059
448
70
4
0
356,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role