Player Matchup

King Arthur
King Arthur
Ant_-U-
King Arthur
Level 44
God Stats
13W - 7L
1,612 SR
Queue Stats
181W - 182L
1,338 Elo+
Party 1
Bastet
Bastet
Darkness1049
Bastet
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Makeoutz
Chang'e
Level 63
God Stats
35W - 20L
1,773 SR
Queue Stats
679W - 645L
1,530 Elo+
Solo
Cerberus
Cerberus
Qimue
Cerberus
Level 87
God Stats
6W - 8L
1,500 SR
Queue Stats
350W - 362L
1,656 Elo+
Solo
Skadi
Skadi
Syriie
Skadi
Level 42
God Stats
20W - 10L
1,281 SR
Queue Stats
112W - 121L
1,165 Elo+
Party 1
Team Averages
Level 60
1,533 SR
1,438 Elo+

VS

Team Averages
Level 59
1,530 SR
1,480 Elo+
Danzaburou
Danzaburou
BlazedMonkey
Danzaburou
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 72L
1,842 Elo+
Party 2
Janus
Janus
FinessGod Ju
Janus
Level 65
God Stats
39W - 45L
1,395 SR
Queue Stats
287W - 305L
1,262 Elo+
Solo
Cthulhu
Cthulhu
MrBeaker
Cthulhu
Level 45
God Stats
8W - 11L
1,753 SR
Queue Stats
10W - 18L
1,432 Elo+
Party 2
Hades
Hades
VizionSphinx
Hades
Level 49
God Stats
7W - 5L
1,500 SR
Queue Stats
170W - 176L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
WallySub095
Tsukuyomi
Level 53
God Stats
3W - 6L
1,500 SR
Queue Stats
269W - 273L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ant_-U-
King Arthur
20
11 / 2 / 13
14,122
565
23,014
34,539
18,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
17
1 / 5 / 10
11,581
463
4,640
16,650
6,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Makeoutz
Chang'e
19
11 / 5 / 6
13,689
548
17,432
19,057
7,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Qimue
Cerberus
17
6 / 3 / 16
12,753
510
11,526
31,731
32,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Syriie
Skadi
20
5 / 7 / 4
13,395
536
12,532
16,925
7,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlazedMonkey
Danzaburou
17
3 / 5 / 4
11,936
477
8,340
15,751
6,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 6
10,864
435
23,388
15,998
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
MrBeaker
Cthulhu
19
3 / 3 / 3
11,132
445
8,842
14,790
17,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 12 / 2
11,752
470
18,779
26,077
16,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
WallySub095
Tsukuyomi
16
8 / 10 / 3
11,441
458
15,446
21,012
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
34
Kills
20
22
Deaths
35
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ant_-U-
King Arthur
11
2
13
8.75
L
Danzaburou
BlazedMonkey
Danzaburou
3
5
4
1
W
Bastet
1
5
10
1.2
L
3
5
6
1.2
W
Chang'e
Makeoutz
Chang'e
11
5
6
2.8
L
Cthulhu
MrBeaker
Cthulhu
3
3
3
1.5
W
Cerberus
Qimue
Cerberus
6
3
16
4.67
W
Skadi
Syriie
Skadi
5
7
4
1
L
3
12
2
0.33
L
Tsukuyomi
WallySub095
Tsukuyomi
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,144
Damage
74,795
118,902
Taken
93,628
71,079
Mitigated
53,523
45,560
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ant_-U-
King Arthur
23,014
4,154
0
14,185
34,539
18,590
331
22,512
11,691
0
83,877
L
Danzaburou
BlazedMonkey
Danzaburou
8,340
4,190
0
5,763
15,751
6,011
1,036
4,508
11,193
0
68,073
W
Bastet
4,640
1,412
1,038
2,608
16,650
6,301
557
5,324
11,228
0
63,422
L
23,388
806
0
898
15,998
4,907
409
7,435
8,267
68,049
0
W
Chang'e
Makeoutz
Chang'e
17,432
1,865
5,660
8,869
19,057
7,063
1,433
9,112
9,697
72,732
0
L
Cthulhu
MrBeaker
Cthulhu
8,842
378
0
2,001
14,790
17,549
238
3,176
11,507
57,590
0
W
Cerberus
Qimue
Cerberus
11,526
430
0
10,432
31,731
32,028
379
10,567
20,918
51,273
0
W
Skadi
Syriie
Skadi
12,532
6,911
582
2,186
16,925
7,097
4,121
7,432
9,433
0
96,558
L
18,779
1,722
68
5,946
26,077
16,704
214
5,849
20,046
75,209
0
L
Tsukuyomi
WallySub095
Tsukuyomi
15,446
3,096
0
5,211
21,012
8,352
0
8,495
12,345
0
68,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,540
Gold Earned
57,125
536
Minions Killed
561
0
Camps Cleared
0
2,235,487
Distance Traveled
2,141,341
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,122
565
119
5
0
502,833
1
L
Danzaburou
11,936
477
124
5
0
440,086
5
W
Bastet
11,581
463
87
3
0
454,409
6
L
Janus
10,864
435
89
4
0
487,085
4
W
Chang'e
13,689
548
104
4
0
457,477
2
L
Cthulhu
11,132
445
99
4
0
427,288
13
W
Cerberus
12,753
510
65
3
0
413,175
3
W
Skadi
13,395
536
161
6
0
407,593
0
L
Hades
11,752
470
146
6
0
331,498
2
L
Tsukuyomi
11,441
458
103
4
0
455,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role