Player Matchup

Ao Kuang
Ao Kuang
Doppleganger38
Ao Kuang
Level 28
God Stats
13W - 20L
1,500 SR
Queue Stats
393W - 399L
1,368 Elo+
Solo
Guan Yu
Guan Yu
EnergyEfficient
Guan Yu
Level 26
God Stats
13W - 12L
1,819 SR
Queue Stats
13W - 12L
1,838 Elo+
Solo
Artemis
Artemis
FettuccineAlf
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,401 Elo+
Party 3
Merlin
Merlin
KalebKrawdad
Merlin
Level 29
God Stats
1W - 7L
1,188 SR
Queue Stats
1W - 7L
1,340 Elo+
Solo
Bellona
Bellona
Keko75FTW
Bellona
Level 27
God Stats
2W - 2L
1,042 SR
Queue Stats
36W - 39L
1,335 Elo+
Party 3
Team Averages
Level 27
1,410 SR
1,456 Elo+

VS

Team Averages
Level 28
1,639 SR
1,608 Elo+
Merlin
Merlin
B14ckw1d0w
Merlin
Level 29
God Stats
42W - 36L
1,500 SR
Queue Stats
140W - 197L
1,858 Elo+
Solo
Cupid
Cupid
Bruh40incli
Cupid
Level 31
God Stats
13W - 9L
1,848 SR
Queue Stats
53W - 65L
1,724 Elo+
Party 1
Janus
Janus
NicksSweaty
Janus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Rayark4116
Danzaburou
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 230L
1,507 Elo+
Party 2
Chaac
Chaac
hexxxxxx
Chaac
Level 25
God Stats
24W - 16L
1,848 SR
Queue Stats
215W - 173L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
5 / 3 / 4
10,538
1,054
7,345
15,535
5,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 11
9,767
977
5,455
18,546
17,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
14
0 / 4 / 7
8,720
872
7,740
10,565
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
14
4 / 3 / 2
9,293
929
6,570
5,461
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Keko75FTW
Bellona
16
3 / 5 / 6
10,242
1,024
6,959
25,431
22,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

144

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B14ckw1d0w
Merlin
17
9 / 2 / 5
11,471
1,147
15,282
4,637
1,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 6
9,863
986
16,809
8,181
3,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 6 / 10
9,769
977
14,549
8,718
2,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Rayark4116
Danzaburou
16
1 / 1 / 11
9,940
994
8,291
5,375
1,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
hexxxxxx
Chaac
17
2 / 2 / 13
10,360
1,036
13,774
12,610
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
13
Kills
18
18
Deaths
13
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Merlin
B14ckw1d0w
Merlin
9
2
5
5.75
W
4
2
6
3.5
L
Ao Kuang
5
3
4
2.33
L
1
3
11
2.17
L
Artemis
0
4
7
0.88
L
Merlin
4
3
2
1.67
L
Bellona
Keko75FTW
Bellona
3
5
6
1.2
W
2
6
10
1.17
W
Danzaburou
Rayark4116
Danzaburou
1
1
11
6.5
W
Chaac
hexxxxxx
Chaac
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,069
Damage
68,705
75,538
Taken
39,521
51,835
Mitigated
19,219
12,693
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B14ckw1d0w
Merlin
15,282
452
1,540
694
4,637
1,646
0
1,007
3,555
36,125
0
W
16,809
9,583
294
602
8,181
3,037
0
3,731
4,325
0
30,567
L
Ao Kuang
7,345
2,104
670
3,454
15,535
5,783
0
5,286
9,930
27,415
0
L
5,455
767
3,094
3,220
18,546
17,382
0
8,835
9,619
0
9,829
L
Artemis
7,740
4,109
0
762
10,565
3,661
0
5,454
5,086
0
13,261
L
Merlin
6,570
482
673
249
5,461
2,028
0
3,110
2,305
10,330
0
L
Bellona
Keko75FTW
Bellona
6,959
2,026
0
571
25,431
22,981
0
7,146
18,032
0
30,810
W
14,549
668
0
0
8,718
2,590
0
3,950
4,618
23,116
0
W
Danzaburou
Rayark4116
Danzaburou
8,291
3,514
0
1,384
5,375
1,755
0
2,407
2,893
0
27,529
W
Chaac
hexxxxxx
Chaac
13,774
2,465
1,173
4,825
12,610
10,191
0
2,820
9,474
0
32,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
51,403
139
Minions Killed
194
5
Camps Cleared
6
726,012
Distance Traveled
877,177
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,471
1,147
50
5
1
181,860
1
W
Cupid
9,863
986
39
4
0
181,566
0
L
Ao Kuang
10,538
1,054
47
5
3
155,699
0
L
Guan Yu
9,767
977
16
2
2
213,272
1
L
Artemis
8,720
872
13
1
0
104,435
0
L
Merlin
9,293
929
9
1
0
50,962
0
L
Bellona
10,242
1,024
54
5
0
201,644
0
W
Janus
9,769
977
21
2
0
158,664
1
W
Danzaburou
9,940
994
43
4
2
153,421
0
W
Chaac
10,360
1,036
41
4
3
201,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role