Player Matchup

Medusa
Medusa
DankestKappa
Medusa
Level 6
God Stats
2W - 0L
1,768 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 1
Nu Wa
Nu Wa
DawynJohnson
Nu Wa
Level 34
God Stats
1W - 1L
1,588 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 1
Fenrir
Fenrir
NothinButCancer
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,771 Elo+
Party 1
Bellona
Bellona
Xanyatta
Bellona
Level 35
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 1
Ymir
Ymir
xStealSwordx
Ymir
Level 28
God Stats
6W - 10L
1,625 SR
Queue Stats
19W - 42L
1,381 Elo+
Solo
Team Averages
Level 34
1,634 SR
1,693 Elo+

VS

Team Averages
Level 33
1,500 SR
1,447 Elo+
Fenrir
Fenrir
CavemanTurtle78
Fenrir
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 182L
1,322 Elo+
Party 3
Neith
Neith
Duplex Comix
Neith
Level 15
God Stats
9W - 6L
1,500 SR
Queue Stats
164W - 167L
1,224 Elo+
Party 3
Geb
Geb
IsGavinDancing
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,475 Elo+
Solo
Ra
Ra
JimHalbert
Ra
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 168L
1,715 Elo+
Party 2
Sobek
Sobek
PamHalbert_
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 2 / 2
7,065
505
6,554
7,483
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 5
6,971
498
4,182
5,934
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 1 / 2
8,642
617
7,911
9,734
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Xanyatta
Bellona
13
6 / 1 / 0
7,948
568
6,211
5,823
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 8
6,321
452
4,927
10,482
7,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,784
485
2,890
10,525
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 2
5,924
423
6,856
8,863
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 4
6,028
431
4,094
10,228
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 4 / 0
8,089
578
6,792
8,088
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 4 / 0
5,857
418
792
9,478
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
8
9
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Medusa
4
2
2
2.5
W
1
3
5
1.17
L
2
4
2
0.75
L
0
4
4
0.5
L
4
4
0
1
W
8
1
2
9
L
0
4
0
0
W
Bellona
Xanyatta
Bellona
6
1
0
6
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,785
Damage
21,424
39,456
Taken
47,182
20,107
Mitigated
20,693
11,419
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,890
1,056
0
4,409
10,525
3,447
0
1,466
8,901
0
32,963
W
Medusa
6,554
3,444
0
2,945
7,483
2,029
992
2,534
4,949
0
24,785
W
4,182
621
0
997
5,934
2,037
240
3,681
2,253
35,041
0
L
6,856
3,434
0
2,664
8,863
2,742
180
2,892
5,897
0
25,346
L
4,094
1,042
0
1,385
10,228
6,363
81
1,499
8,649
12,560
0
L
6,792
652
310
1,401
8,088
2,875
0
2,413
5,407
71,033
0
W
7,911
2,568
0
3,689
9,734
4,011
0
1,861
7,873
0
46,743
L
792
163
0
947
9,478
5,266
0
245
8,784
16,033
0
W
Bellona
Xanyatta
Bellona
6,211
2,096
0
1,798
5,823
4,644
392
838
4,985
0
33,543
W
4,927
411
429
1,561
10,482
7,386
381
2,764
7,718
28,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
32,682
320
Minions Killed
260
0
Camps Cleared
0
1,276,356
Distance Traveled
1,214,076
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,784
485
59
4
0
223,560
2
W
Medusa
7,065
505
53
4
0
267,309
2
W
Nu Wa
6,971
498
72
5
0
216,841
0
L
Neith
5,924
423
39
3
0
232,879
0
L
Geb
6,028
431
12
1
0
264,585
1
L
Ra
8,089
578
126
9
0
270,378
4
W
Fenrir
8,642
617
87
6
0
275,695
0
L
Sobek
5,857
418
24
2
0
222,674
0
W
Bellona
7,948
568
68
5
0
282,998
0
W
Ymir
6,321
452
40
3
0
233,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role