Player Matchup

Bellona
Bellona
CheeseMcString
Bellona
Level 7
God Stats
6W - 3L
1,752 SR
Queue Stats
7W - 5L
1,758 Elo+
Party 2
Danzaburou
Danzaburou
MrGnger
Danzaburou
Level 17
God Stats
30W - 24L
1,591 SR
Queue Stats
126W - 105L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
PaymonVoidwalker
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,758 Elo+
Party 2
Poseidon
Poseidon
YESMSMSMMSMMSM
Poseidon
Level 10
God Stats
4W - 5L
1,268 SR
Queue Stats
93W - 58L
1,758 Elo+
Party 2
Nemesis
Nemesis
ZapperGJ
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,522 SR
1,674 Elo+

VS

Team Averages
Level 9
1,503 SR
1,558 Elo+
Olorun
Olorun
CONQUEST_ZAIT
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
IamADRIAN0507
Loki
Level 15
God Stats
1W - 3L
1,437 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Raykrie
Sun Wukong
Level 13
God Stats
1W - 4L
1,249 SR
Queue Stats
30W - 47L
1,500 Elo+
Party 1
Ymir
Ymir
Thizzlee
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Medusa
Medusa
ZeussRod
Medusa
Level 7
God Stats
2W - 1L
1,828 SR
Queue Stats
3W - 2L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,907
628
6,152
8,002
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
MrGnger
Danzaburou
10
4 / 1 / 2
6,392
581
6,972
7,490
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 4
5,536
503
2,748
7,071
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
12
9 / 0 / 2
7,175
652
5,568
3,350
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
ZapperGJ
Nemesis
8
0 / 2 / 1
4,985
453
1,258
6,868
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,036
367
899
5,013
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 0
4,920
447
1,160
6,045
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Raykrie
Sun Wukong
7
0 / 4 / 0
4,714
429
2,386
7,506
3,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
6
0 / 4 / 4
4,799
436
2,529
8,474
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
ZeussRod
Medusa
9
3 / 2 / 1
5,675
516
2,191
4,887
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
20
Kills
4
6
Deaths
20
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
6
0
1
6.5
L
1
4
0
0.25
W
Danzaburou
MrGnger
Danzaburou
4
1
2
5
W
1
3
4
1
L
Sun Wukong
Raykrie
Sun Wukong
0
4
0
0
L
Ymir
0
4
4
0.5
W
Poseidon
9
0
2
10
W
Nemesis
ZapperGJ
Nemesis
0
2
1
0.25
L
Medusa
ZeussRod
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
9,165
32,781
Taken
31,925
12,286
Mitigated
10,836
12,349
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
899
899
0
449
5,013
1,475
0
3,450
1,330
5,289
0
W
6,152
1,839
0
3,989
8,002
4,029
626
0
8,002
0
35,103
L
1,160
333
87
1,642
6,045
1,704
0
825
5,176
0
18,691
W
Danzaburou
MrGnger
Danzaburou
6,972
3,152
99
3,675
7,490
2,406
1,200
1,030
6,460
0
33,335
W
2,748
433
0
504
7,071
3,118
124
1,694
5,377
13,418
0
L
Sun Wukong
Raykrie
Sun Wukong
2,386
891
0
565
7,506
3,363
0
204
7,272
0
16,136
L
Ymir
2,529
920
0
668
8,474
3,175
0
1,802
6,668
7,857
0
W
Poseidon
5,568
1,531
0
1,032
3,350
1,068
1,026
634
2,716
37,771
0
W
Nemesis
ZapperGJ
Nemesis
1,258
638
0
3,050
6,868
1,665
165
70
6,798
0
22,647
L
Medusa
ZeussRod
Medusa
2,191
658
0
2,097
4,887
1,119
0
1,678
3,163
0
21,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
24,144
277
Minions Killed
134
0
Camps Cleared
0
1,033,688
Distance Traveled
882,591
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,036
367
10
1
0
130,978
1
W
Bellona
6,907
628
76
7
0
208,192
0
L
Loki
4,920
447
41
4
0
180,336
0
W
Danzaburou
6,392
581
60
5
0
192,313
0
W
Cthulhu
5,536
503
23
2
0
230,526
0
L
Sun Wukong
4,714
429
40
4
0
168,338
0
L
Ymir
4,799
436
13
1
0
203,657
0
W
Poseidon
7,175
652
70
6
0
198,918
1
W
Nemesis
4,985
453
48
4
0
203,739
2
L
Medusa
5,675
516
30
3
0
199,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role