Player Matchup

Erlang Shen
Erlang Shen
Bronze I
BOJENBOREN
Erlang Shen
Bronze I
Level 148
God Stats
0W - 1L
1,715 SR
Queue Stats
85W - 78L
1,079 MMR
Party 1
King Arthur
King Arthur
Bronze III
Spookyblaque
King Arthur
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,308 MMR
Party 1
Agni
Agni
Bronze IV
phillips0805
Agni
Bronze IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,139 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,572 SR
1,176 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,422 SR
1,214 MMR
Ares
Ares
Silver II
MoTruth84
Ares
Silver II
Level 145
God Stats
36W - 36L
1,500 SR
Queue Stats
740W - 832L
1,205 MMR
Solo
Bellona
Bellona
Silver V
PrAX Rg
Bellona
Silver V
Level 129
God Stats
13W - 12L
1,500 SR
Queue Stats
567W - 649L
1,163 MMR
Solo
Poseidon
Poseidon
Silver III
ratatosqui
Poseidon
Silver III
Level 126
God Stats
58W - 89L
1,266 SR
Queue Stats
337W - 415L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BOJENBOREN
Erlang Shen
19
4 / 7 / 11
16,494
660
16,361
34,932
28,946
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Spookyblaque
King Arthur
19
4 / 9 / 9
15,823
633
9,569
28,229
26,434
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 10 / 7
17,972
719
24,746
20,415
10,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ChaacAphroditeMedusaCthulhuNu Wa

VS

Bans
HeraUllrCupidHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 3 / 16
18,180
727
15,082
19,871
27,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bellona
PrAX Rg
Bellona
20
15 / 8 / 7
18,487
739
32,345
32,362
36,891
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
ratatosqui
Poseidon
20
4 / 6 / 15
16,502
660
21,292
18,957
8,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
17
Kills
26
26
Deaths
17
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BOJENBOREN
Erlang Shen
4
7
11
1.36
W
Ares
7
3
16
5
W
Bellona
PrAX Rg
Bellona
15
8
7
2.31
L
King Arthur
Spookyblaque
King Arthur
4
9
9
0.94
L
9
10
7
1.25
W
Poseidon
ratatosqui
Poseidon
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,676
Damage
68,719
83,576
Taken
71,190
65,927
Mitigated
72,072
6,359
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BOJENBOREN
Erlang Shen
16,361
8,465
0
3,492
34,932
28,946
692
15,493
19,439
3,038
57,370
W
Ares
15,082
1,247
0
1,747
19,871
27,126
1,574
8,076
11,795
49,641
0
W
Bellona
PrAX Rg
Bellona
32,345
17,076
0
5,559
32,362
36,891
1,924
9,263
22,676
1,001
74,743
L
King Arthur
Spookyblaque
King Arthur
9,569
2,071
452
570
28,229
26,434
0
10,291
17,938
0
54,432
L
24,746
2,139
0
1,845
20,415
10,547
672
11,779
8,636
104,131
0
W
Poseidon
ratatosqui
Poseidon
21,292
1,745
958
4,875
18,957
8,055
982
8,320
10,637
125,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,289
Gold Earned
53,169
243
Minions Killed
243
0
Camps Cleared
0
1,166,912
Distance Traveled
1,278,471
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
16,494
660
52
2
0
401,911
0
W
Ares
18,180
727
38
2
0
441,893
9
W
Bellona
18,487
739
52
2
0
404,717
8
L
King Arthur
15,823
633
81
3
0
418,448
2
L
Agni
17,972
719
110
4
0
346,553
0
W
Poseidon
16,502
660
153
6
0
431,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role