Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
AromNaimad
Hercules
Level 98
God Stats
4W - 2L
1,705 SR
Queue Stats
85W - 75L
1,460 Elo+
Party 4
Ra
Ra
LuiggiAguilaro
Ra
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,738 Elo+
Party 3
Neith
Neith
Ragnot9608
Neith
Level 110
God Stats
2W - 4L
1,757 SR
Queue Stats
63W - 72L
1,683 Elo+
Party 3
Geb
Geb
xGalaxy15
Geb
Level 46
God Stats
2W - 4L
1,293 SR
Queue Stats
116W - 88L
1,460 Elo+
Party 4
Team Averages
Level 90
1,551 SR
1,568 Elo+

VS

Team Averages
Level 82
1,547 SR
1,651 Elo+
Da Ji
Da Ji
Lewberries
Da Ji
Level 118
God Stats
11W - 11L
1,500 SR
Queue Stats
61W - 58L
1,806 Elo+
Solo
Cabrakan
Cabrakan
PaxtonFettel_
Cabrakan
Level 119
God Stats
3W - 6L
1,500 SR
Queue Stats
66W - 73L
1,381 Elo+
Party 1
Chaac
Chaac
PoseidonMain24
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,843 Elo+
Party 2
Janus
Janus
Ryjami
Janus
Level 113
God Stats
7W - 8L
1,737 SR
Queue Stats
10W - 9L
1,843 Elo+
Party 2
Olorun
Olorun
Sephiroth_502
Olorun
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 149L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 2 / 3
7,657
638
4,732
8,076
2,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
AromNaimad
Hercules
14
1 / 4 / 5
7,903
659
7,732
14,360
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 7 / 1
8,289
691
4,882
10,523
3,980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
3 / 3 / 4
8,969
747
11,860
9,456
3,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 5 / 6
8,043
670
4,566
15,068
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
6 / 2 / 8
9,632
803
5,719
6,702
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
PaxtonFettel_
Cabrakan
15
4 / 1 / 13
9,073
756
8,580
8,393
9,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 2 / 12
9,857
821
14,624
13,906
9,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Ryjami
Janus
16
3 / 2 / 15
9,413
784
17,652
6,471
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 10
8,748
729
5,241
6,941
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
7
Kills
21
21
Deaths
7
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
3
1.25
L
Hercules
AromNaimad
Hercules
1
4
5
0.88
W
Da Ji
6
2
8
5
L
2
7
1
0.36
W
Cabrakan
PaxtonFettel_
Cabrakan
4
1
13
10.5
W
6
2
12
6
L
Neith
3
3
4
1.67
W
Janus
Ryjami
Janus
3
2
15
5.25
W
2
0
10
7
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,772
Damage
51,816
57,483
Taken
42,413
31,580
Mitigated
28,312
10,557
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,732
2,336
0
1,713
8,076
2,827
502
4,047
3,989
0
20,865
L
Hercules
AromNaimad
Hercules
7,732
1,523
0
3,085
14,360
9,603
0
8,887
5,307
0
18,561
W
Da Ji
5,719
1,183
0
596
6,702
4,712
672
1,142
5,495
736
16,393
L
4,882
506
1,011
1,362
10,523
3,980
0
6,038
4,283
29,029
0
W
Cabrakan
PaxtonFettel_
Cabrakan
8,580
763
0
742
8,393
9,037
0
1,924
6,397
17,085
0
W
14,624
1,264
726
5,017
13,906
9,009
378
3,150
10,606
0
38,063
L
Neith
11,860
4,988
0
2,292
9,456
3,628
600
3,954
5,420
0
32,813
W
Janus
Ryjami
Janus
17,652
293
0
200
6,471
2,395
443
1,257
5,140
49,177
0
W
5,241
1,289
1,081
1,723
6,941
3,159
619
2,300
4,641
32,723
0
L
4,566
452
0
1,094
15,068
11,542
199
8,244
6,768
14,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
46,723
230
Minions Killed
282
6
Camps Cleared
9
1,006,424
Distance Traveled
1,119,059
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,657
638
43
4
2
207,875
3
L
Hercules
7,903
659
30
3
3
217,096
4
W
Da Ji
9,632
803
26
2
3
208,064
0
L
Ra
8,289
691
70
6
0
181,698
0
W
Cabrakan
9,073
756
23
2
1
217,396
1
W
Chaac
9,857
821
71
6
1
226,876
2
L
Neith
8,969
747
66
6
1
187,938
0
W
Janus
9,413
784
93
8
1
249,927
4
W
Olorun
8,748
729
69
6
3
216,796
1
L
Geb
8,043
670
21
2
0
211,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role