Player Matchup

Artemis
Artemis
SrPrroxxx
Artemis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 10L
1,500 Elo+
Party 3
Yemoja
Yemoja
TheBigJuicyith
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Sol
Sol
XyoFrost
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ateam741
Tsukuyomi
Level 125
God Stats
10W - 2L
1,730 SR
Queue Stats
69W - 52L
1,521 Elo+
Party 2
Anubis
Anubis
reyluz
Anubis
Level 122
God Stats
1W - 1L
1,249 SR
Queue Stats
52W - 44L
1,427 Elo+
Party 3
Team Averages
Level 57
1,496 SR
1,489 Elo+

VS

Team Averages
Level 39
1,620 SR
1,564 Elo+
Artemis
Artemis
Badroommate
Artemis
Level 18
God Stats
1W - 2L
1,900 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Oddroommate
Cthulhu
Level 37
God Stats
23W - 25L
1,700 SR
Queue Stats
175W - 182L
1,633 Elo+
Party 1
Loki
Loki
TCGxRETRO
Loki
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 97L
1,520 Elo+
Party 1
Sol
Sol
Tyler9876
Sol
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
264W - 198L
1,667 Elo+
Solo
Bellona
Bellona
dRellim v
Bellona
Level 9
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SrPrroxxx
Artemis
13
6 / 4 / 3
7,858
655
7,078
13,339
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 3 / 4
6,403
534
1,461
5,950
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 2 / 0
8,300
692
9,224
10,220
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
ateam741
Tsukuyomi
13
6 / 4 / 4
7,858
655
10,770
8,783
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
reyluz
Anubis
12
5 / 6 / 1
7,729
644
6,496
8,482
4,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Badroommate
Artemis
8
0 / 6 / 3
5,171
431
3,883
7,953
1,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Oddroommate
Cthulhu
11
4 / 5 / 1
6,522
544
6,235
11,589
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
5 / 4 / 1
6,926
577
4,564
8,721
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 4 / 3
8,498
708
12,297
11,697
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
dRellim v
Bellona
8
1 / 4 / 0
5,177
431
2,720
6,485
3,301
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
23
Kills
19
19
Deaths
23
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Badroommate
Artemis
0
6
3
0.25
L
Cthulhu
Oddroommate
Cthulhu
4
5
1
0.9
W
Artemis
SrPrroxxx
Artemis
6
4
3
1.88
L
Loki
5
4
1
1.38
W
1
3
4
1
L
9
4
3
2.63
W
5
2
0
2.5
W
Tsukuyomi
ateam741
Tsukuyomi
6
4
4
2
L
Bellona
dRellim v
Bellona
1
4
0
0.25
W
Anubis
reyluz
Anubis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
29,699
46,774
Taken
46,445
17,413
Mitigated
17,507
19,522
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Badroommate
Artemis
3,883
1,885
135
712
7,953
1,534
0
2,319
5,634
0
15,169
L
Cthulhu
Oddroommate
Cthulhu
6,235
733
33
2,154
11,589
7,114
0
3,671
7,918
28,170
0
W
Artemis
SrPrroxxx
Artemis
7,078
4,532
0
6,412
13,339
4,540
1,291
4,040
9,149
0
39,282
L
Loki
4,564
748
0
2,566
8,721
2,708
0
2,371
6,350
0
24,815
W
1,461
906
443
802
5,950
2,557
138
2,346
3,504
9,099
0
L
12,297
3,683
0
5,557
11,697
2,850
0
4,679
7,018
49,461
0
W
9,224
3,758
0
6,992
10,220
3,024
4,556
2,199
8,021
56,168
0
W
Tsukuyomi
ateam741
Tsukuyomi
10,770
2,398
0
1,959
8,783
3,177
0
3,627
5,056
0
40,900
L
Bellona
dRellim v
Bellona
2,720
1,212
0
92
6,485
3,301
0
4,141
2,344
0
14,930
W
Anubis
reyluz
Anubis
6,496
450
0
2,914
8,482
4,115
0
5,920
2,512
40,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
32,294
340
Minions Killed
233
0
Camps Cleared
0
1,037,889
Distance Traveled
1,065,349
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,171
431
23
2
0
228,102
0
L
Cthulhu
6,522
544
49
4
0
230,863
1
W
Artemis
7,858
655
69
6
0
193,980
1
L
Loki
6,926
577
45
4
0
222,474
3
W
Yemoja
6,403
534
15
1
0
191,216
1
L
Sol
8,498
708
80
7
0
216,512
2
W
Sol
8,300
692
117
10
0
196,339
6
W
Tsukuyomi
7,858
655
72
6
0
264,446
4
L
Bellona
5,177
431
36
3
0
167,398
3
W
Anubis
7,729
644
67
6
0
191,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role