Player Matchup

Ymir
Ymir
FootsureBump710
Ymir
Level 105
God Stats
5W - 2L
1,744 SR
Queue Stats
66W - 75L
1,590 Elo+
Party 2
Thanatos
Thanatos
IWouldNt
Thanatos
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 77L
1,685 Elo+
Party 2
Izanami
Izanami
NoWeyPele
Izanami
Level 33
God Stats
8W - 9L
1,521 SR
Queue Stats
74W - 64L
1,720 Elo+
Party 3
Sun Wukong
Sun Wukong
Tutexx
Sun Wukong
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 99L
1,695 Elo+
Party 3
Janus
Janus
pgimme321
Janus
Level 58
God Stats
9W - 11L
1,588 SR
Queue Stats
62W - 58L
1,578 Elo+
Party 2
Team Averages
Level 60
1,571 SR
1,653 Elo+

VS

Team Averages
Level 54
1,517 SR
1,504 Elo+
Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Aidley
Cerberus
Level 27
God Stats
10W - 10L
1,781 SR
Queue Stats
14W - 13L
1,670 Elo+
Party 1
Chernobog
Chernobog
Nimble91
Chernobog
Level 87
God Stats
6W - 6L
1,500 SR
Queue Stats
307W - 287L
1,494 Elo+
Party 1
Thor
Thor
Schmitty211
Thor
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Vzft
Anubis
Level 76
God Stats
13W - 10L
1,304 SR
Queue Stats
612W - 536L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,831
483
3,835
5,744
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
IWouldNt
Thanatos
13
10 / 0 / 1
7,647
765
8,807
6,858
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
NoWeyPele
Izanami
10
1 / 2 / 2
6,227
623
2,908
4,669
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Tutexx
Sun Wukong
10
0 / 3 / 3
5,690
569
3,514
7,705
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
pgimme321
Janus
11
3 / 1 / 7
6,629
663
4,943
4,289
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 2
5,908
591
5,596
6,178
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Aidley
Cerberus
8
0 / 3 / 2
5,049
505
1,780
8,790
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Nimble91
Chernobog
9
3 / 2 / 0
5,294
529
5,284
6,503
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 3 / 0
5,734
573
1,779
6,745
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Vzft
Anubis
9
0 / 4 / 2
5,428
543
3,017
7,140
3,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
7
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
2
1
L
Cerberus
Aidley
Cerberus
0
3
2
0.33
W
0
1
2
1
W
Thanatos
IWouldNt
Thanatos
10
0
1
10.5
L
Chernobog
Nimble91
Chernobog
3
2
0
1.5
W
Izanami
NoWeyPele
Izanami
1
2
2
1
L
3
3
0
1
W
Sun Wukong
Tutexx
Sun Wukong
0
3
3
0.5
L
Anubis
Vzft
Anubis
0
4
2
0.25
W
Janus
pgimme321
Janus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
17,456
29,265
Taken
35,356
13,415
Mitigated
15,742
12,976
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,596
2,678
0
1,675
6,178
5,279
0
614
5,527
3,244
29,810
L
Cerberus
Aidley
Cerberus
1,780
64
143
2,615
8,790
3,372
148
1,988
6,768
10,943
0
W
3,835
458
0
879
5,744
1,732
0
1,922
3,822
10,532
0
W
Thanatos
IWouldNt
Thanatos
8,807
2,976
0
7,141
6,858
3,979
0
864
5,994
5,783
39,064
L
Chernobog
Nimble91
Chernobog
5,284
3,075
0
2,366
6,503
1,823
0
2,267
4,208
0
29,683
W
Izanami
NoWeyPele
Izanami
2,908
2,230
0
1,271
4,669
1,076
1,300
375
4,294
0
36,621
L
1,779
212
0
2,710
6,745
1,946
0
1,014
5,635
0
23,230
W
Sun Wukong
Tutexx
Sun Wukong
3,514
992
0
2,379
7,705
5,722
0
577
7,128
1,180
26,573
L
Anubis
Vzft
Anubis
3,017
82
0
2,284
7,140
3,322
0
2,839
4,039
27,231
0
W
Janus
pgimme321
Janus
4,943
744
0
1,306
4,289
906
1,000
1,636
2,653
29,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
27,413
291
Minions Killed
264
0
Camps Cleared
0
973,227
Distance Traveled
909,989
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,908
591
70
7
0
213,203
0
L
Cerberus
5,049
505
18
2
0
158,495
1
W
Ymir
4,831
483
13
1
0
179,352
0
W
Thanatos
7,647
765
75
8
0
215,055
2
L
Chernobog
5,294
529
52
5
0
176,992
1
W
Izanami
6,227
623
85
9
0
174,089
1
L
Thor
5,734
573
68
7
0
205,539
2
W
Sun Wukong
5,690
569
56
6
0
198,021
0
L
Anubis
5,428
543
56
6
0
155,760
1
W
Janus
6,629
663
62
6
0
206,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role