Player Matchup

Neith
Neith
Silver IV
AMRF18
Neith
Silver IV
Level 82
God Stats
11W - 9L
1,273 SR
Queue Stats
31W - 39L
1,228 MMR
Party 2
Hercules
Hercules
Silver I
ARichte88
Hercules
Silver I
Level 144
God Stats
3W - 2L
1,522 SR
Queue Stats
90W - 87L
1,285 MMR
Party 1
Chronos
Chronos
Silver IV
CuckertZockt
Chronos
Silver IV
Level 146
God Stats
17W - 15L
1,619 SR
Queue Stats
42W - 36L
1,370 MMR
Party 1
Ra
Ra
Gold V
SnIpzHxnt3r
Ra
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,404 MMR
Party 2
Ne Zha
Ne Zha
Silver III
TommyChong69420
Ne Zha
Silver III
Level 146
God Stats
12W - 11L
1,500 SR
Queue Stats
468W - 459L
1,314 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,483 SR
1,320 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,589 SR
1,356 MMR
Hou Yi
Hou Yi
Bronze III
Alien_Cum12
Hou Yi
Bronze III
Level 118
God Stats
1W - 5L
1,500 SR
Queue Stats
114W - 104L
1,500 MMR
Solo
Ares
Ares
Silver II
Ferocious_Ape
Ares
Silver II
Level 82
God Stats
11W - 8L
1,524 SR
Queue Stats
194W - 213L
1,312 MMR
Solo
Hun Batz
Hun Batz
Silver I
Richener_Carrosa
Hun Batz
Silver I
Level 99
God Stats
2W - 2L
1,705 SR
Queue Stats
400W - 403L
1,330 MMR
Solo
Scylla
Scylla
Silver IV
a big fish19
Scylla
Silver IV
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 274L
1,318 MMR
Solo
Cabrakan
Cabrakan
Silver IV
x2KingAquarius7
Cabrakan
Silver IV
Level 127
God Stats
16W - 18L
1,714 SR
Queue Stats
45W - 41L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMRF18
Neith
15
2 / 1 / 3
8,790
517
4,358
5,152
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ARichte88
Hercules
13
0 / 4 / 2
8,084
476
5,046
16,652
13,365
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos
CuckertZockt
Chronos
17
8 / 1 / 4
10,653
627
15,139
12,290
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 2
8,920
525
7,593
9,886
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 1 / 4
9,379
552
5,473
9,849
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArachneDanzaburouCthulhuCu ChulainnSet

VS

Bans
TsukuyomiKing ArthurHeraYmirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
1 / 1 / 3
8,527
502
6,102
8,676
3,336
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 3
7,981
469
3,928
14,783
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 5 / 0
9,336
549
9,747
13,404
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
9
0 / 5 / 1
6,309
371
1,185
7,505
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
14
1 / 2 / 3
8,279
487
9,391
12,017
9,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
11
11
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
AMRF18
Neith
2
1
3
3.5
W
Hercules
ARichte88
Hercules
0
4
2
0.25
L
Hou Yi
1
1
3
2.5
W
Chronos
CuckertZockt
Chronos
8
1
4
10
L
2
4
3
0.88
L
7
5
0
1.4
W
2
4
2
0.75
W
5
1
4
7
L
Scylla
0
5
1
0.1
L
Cabrakan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,609
Damage
30,353
53,829
Taken
56,385
28,451
Mitigated
34,613
17,849
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AMRF18
Neith
4,358
789
0
1,368
5,152
1,702
0
472
4,680
0
45,967
W
Hercules
ARichte88
Hercules
5,046
2,594
0
5,633
16,652
13,365
98
6,677
9,975
0
34,993
L
Hou Yi
6,102
2,856
0
2,808
8,676
3,336
426
2,749
5,679
0
65,524
W
Chronos
CuckertZockt
Chronos
15,139
4,467
0
4,940
12,290
5,009
4,701
2,447
9,843
79,178
0
L
3,928
136
243
2,009
14,783
14,272
0
6,514
8,079
24,079
0
L
9,747
2,031
0
2,965
13,404
5,383
0
5,317
8,045
0
59,996
W
7,593
780
1,571
3,551
9,886
3,971
208
3,417
6,469
59,830
0
W
5,473
1,411
0
786
9,849
4,404
1,497
1,491
8,358
0
54,272
L
Scylla
1,185
337
0
1,971
7,505
2,246
0
4,256
3,249
19,834
0
L
Cabrakan
9,391
1,117
0
3,544
12,017
9,376
0
3,364
8,601
42,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
40,432
476
Minions Killed
406
0
Camps Cleared
0
1,533,768
Distance Traveled
1,386,108
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,790
517
87
5
0
316,044
8
W
Hercules
8,084
476
63
4
0
238,202
4
L
Hou Yi
8,527
502
134
8
0
285,095
3
W
Chronos
10,653
627
120
7
0
320,906
3
L
Ares
7,981
469
25
1
0
311,841
2
L
Hun Batz
9,336
549
108
6
0
339,122
1
W
Ra
8,920
525
106
6
0
302,250
4
W
Ne Zha
9,379
552
100
6
0
356,366
5
L
Scylla
6,309
371
46
3
0
170,725
2
L
Cabrakan
8,279
487
93
5
0
279,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role