Player Matchup

Chronos
Chronos
Argey13571
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,787 Elo+
Solo
Set
Set
Gabriel-Paiva07
Set
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 82L
1,545 Elo+
Solo
Aphrodite
Aphrodite
Mateusmr
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Solarfire4
Cthulhu
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
153W - 163L
1,332 Elo+
Solo
Izanami
Izanami
TOLZ-EN
Izanami
Level 22
God Stats
11W - 3L
2,038 SR
Queue Stats
109W - 91L
2,056 Elo+
Solo
Team Averages
Level 17
1,608 SR
1,644 Elo+

VS

Team Averages
Level 16
1,592 SR
1,605 Elo+
Yemoja
Yemoja
DabDaddyC4
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,581 Elo+
Party 1
Olorun
Olorun
JamesBonfire007
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,509 Elo+
Party 1
Eset
Eset
LegitHamm
Eset
Level 10
God Stats
8W - 3L
1,740 SR
Queue Stats
41W - 59L
1,702 Elo+
Solo
Da Ji
Da Ji
OnePieceZoro14
Da Ji
Level 12
God Stats
10W - 11L
1,721 SR
Queue Stats
121W - 125L
1,796 Elo+
Solo
Erlang Shen
Erlang Shen
ahugetrex
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Argey13571
Chronos
19
2 / 2 / 4
12,805
534
5,209
14,734
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 6 / 8
12,077
503
3,699
13,777
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Mateusmr
Aphrodite
16
1 / 8 / 7
10,927
455
8,266
18,081
8,271
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Solarfire4
Cthulhu
18
13 / 6 / 11
13,374
557
23,494
23,348
15,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TOLZ-EN
Izanami
20
14 / 1 / 5
15,770
657
22,242
16,473
11,068
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DabDaddyC4
Yemoja
15
1 / 6 / 7
9,912
413
6,635
19,136
15,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 12 / 6
10,037
418
6,869
20,310
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
16
1 / 7 / 2
9,641
402
4,040
12,814
7,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 4 / 4
12,887
537
25,832
19,858
8,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ahugetrex
Erlang Shen
16
5 / 7 / 3
10,798
450
12,841
17,652
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
34
Kills
22
23
Deaths
36
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
Argey13571
Chronos
2
2
4
2
L
Yemoja
DabDaddyC4
Yemoja
1
6
7
0.75
W
4
6
8
1.33
L
3
12
6
0.5
L
Eset
1
7
2
0.29
W
Aphrodite
Mateusmr
Aphrodite
1
8
7
0.56
L
12
4
4
3.5
W
Cthulhu
Solarfire4
Cthulhu
13
6
11
3.08
W
Izanami
TOLZ-EN
Izanami
14
1
5
16.5
L
Erlang Shen
ahugetrex
Erlang Shen
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,910
Damage
56,217
86,413
Taken
89,770
48,353
Mitigated
54,620
27,405
Healing
18,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Argey13571
Chronos
5,209
2,641
0
7,012
14,734
5,155
6,475
1,162
13,297
68,391
0
L
Yemoja
DabDaddyC4
Yemoja
6,635
1,761
449
1,905
19,136
15,747
78
10,753
8,383
34,250
0
W
3,699
1,485
0
375
13,777
7,979
346
3,719
10,017
0
42,803
L
6,869
3,351
214
4,983
20,310
6,934
108
10,890
9,370
42,747
0
L
Eset
4,040
685
104
2,041
12,814
7,566
1,064
3,978
8,811
49,005
0
W
Aphrodite
Mateusmr
Aphrodite
8,266
1,901
326
6,535
18,081
8,271
62
5,368
12,563
29,958
0
L
25,832
6,719
0
7,055
19,858
8,537
0
4,653
15,130
0
88,526
W
Cthulhu
Solarfire4
Cthulhu
23,494
2,800
732
4,387
23,348
15,880
729
6,189
17,064
58,874
0
W
Izanami
TOLZ-EN
Izanami
22,242
14,539
0
8,038
16,473
11,068
5,780
1,106
15,328
9,913
177,880
L
Erlang Shen
ahugetrex
Erlang Shen
12,841
7,236
0
1,769
17,652
15,836
929
7,515
10,045
0
53,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,953
Gold Earned
53,275
590
Minions Killed
353
0
Camps Cleared
0
2,090,856
Distance Traveled
2,057,218
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,805
534
135
6
0
441,163
0
L
Yemoja
9,912
413
51
2
0
423,017
5
W
Set
12,077
503
77
3
0
384,992
1
L
Olorun
10,037
418
63
3
0
389,052
1
L
Eset
9,641
402
63
3
0
374,501
1
W
Aphrodite
10,927
455
62
3
0
358,982
2
L
Da Ji
12,887
537
102
4
0
451,342
4
W
Cthulhu
13,374
557
70
3
0
465,693
6
W
Izanami
15,770
657
246
10
0
440,026
6
L
Erlang Shen
10,798
450
74
3
0
419,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role