Player Matchup

Merlin
Merlin
Flows_CE
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
NaughtyNiece
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
crazy_spider039
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,426 Elo+

VS

Team Averages
Level 7
1,469 SR
1,389 Elo+
Kukulkan
Kukulkan
ChrisM_2012
Kukulkan
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 36L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Epic sans5813
Tsukuyomi
Level 8
God Stats
2W - 9L
1,078 SR
Queue Stats
2W - 15L
992 Elo+
Solo
Chaac
Chaac
gamerboy11208
Chaac
Level 6
God Stats
8W - 5L
1,829 SR
Queue Stats
8W - 9L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flows_CE
Merlin
17
6 / 5 / 4
13,398
705
16,147
12,065
4,744
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 8 / 3
12,056
635
11,188
14,999
5,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 11 / 4
9,957
524
2,231
10,641
5,471

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChrisM_2012
Kukulkan
16
8 / 2 / 10
13,698
721
12,572
13,662
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Epic sans5813
Tsukuyomi
15
3 / 4 / 7
11,788
620
2,848
13,042
4,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
13 / 4 / 7
14,456
761
18,333
22,886
12,969
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
24
24
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChrisM_2012
Kukulkan
8
2
10
6.5
W
Tsukuyomi
Epic sans5813
Tsukuyomi
3
4
7
1.63
L
Merlin
Flows_CE
Merlin
6
5
4
1.6
L
4
8
3
0.69
L
0
11
4
0.18
W
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
33,753
37,705
Taken
49,590
15,663
Mitigated
32,068
2,399
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChrisM_2012
Kukulkan
12,572
2,163
0
2,542
13,662
14,481
258
6,746
6,616
62,522
0
W
Tsukuyomi
Epic sans5813
Tsukuyomi
2,848
1,567
0
1,034
13,042
4,618
882
5,937
6,731
0
30,282
L
Merlin
Flows_CE
Merlin
16,147
1,434
187
2,116
12,065
4,744
0
2,579
9,486
61,085
0
L
11,188
6,643
0
96
14,999
5,448
0
4,322
10,677
0
30,982
L
2,231
324
0
0
10,641
5,471
0
5,671
4,970
7,937
0
W
18,333
3,738
0
9,954
22,886
12,969
1,008
5,221
16,795
0
86,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
39,942
143
Minions Killed
210
0
Camps Cleared
0
750,991
Distance Traveled
1,044,275
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,698
721
87
5
0
310,382
1
W
Tsukuyomi
11,788
620
35
2
0
389,679
0
L
Merlin
13,398
705
93
5
0
302,016
5
L
Neith
12,056
635
44
2
0
266,925
0
L
Thoth
9,957
524
6
0
0
182,050
0
W
Chaac
14,456
761
88
5
0
344,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role