Player Matchup

Medusa
Medusa
Baboooshka
Medusa
Level 26
God Stats
8W - 11L
1,500 SR
Queue Stats
31W - 57L
1,432 Elo+
Party 2
Pele
Pele
Keiji901
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,212 Elo+
Party 4
Hel
Hel
Kouzme
Hel
Level 7
God Stats
2W - 5L
1,440 SR
Queue Stats
45W - 62L
1,100 Elo+
Party 4
Izanami
Izanami
Milisamores
Izanami
Level 46
God Stats
3W - 11L
1,042 SR
Queue Stats
18W - 35L
1,432 Elo+
Party 2
Nemesis
Nemesis
SleevelessSleeve
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,500 Elo+
Party 2
Team Averages
Level 19
1,397 SR
1,335 Elo+

VS

Team Averages
Level 23
1,549 SR
1,458 Elo+
Ares
Ares
JaLe94
Ares
Level 4
God Stats
9W - 6L
1,500 SR
Queue Stats
28W - 38L
1,220 Elo+
Party 3
Neith
Neith
KliSan
Neith
Level 8
God Stats
4W - 0L
1,784 SR
Queue Stats
5W - 2L
1,745 Elo+
Party 1
Anubis
Anubis
SmokeStar
Anubis
Level 67
God Stats
29W - 33L
1,265 SR
Queue Stats
53W - 58L
1,165 Elo+
Party 3
Nemesis
Nemesis
bartminimal83
Nemesis
Level 8
God Stats
3W - 2L
1,411 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
Страпонесса
Kukulkan
Level 26
God Stats
4W - 0L
1,784 SR
Queue Stats
5W - 2L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baboooshka
Medusa
19
7 / 6 / 11
13,015
1,085
13,189
25,190
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
19
2 / 16 / 17
12,272
1,023
17,944
30,557
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
Kouzme
Hel
18
1 / 8 / 13
10,975
915
3,024
14,679
5,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Milisamores
Izanami
20
14 / 7 / 8
15,749
1,312
36,441
26,297
8,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 9 / 11
11,047
921
3,928
17,974
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JaLe94
Ares
19
2 / 9 / 30
12,732
1,061
8,878
24,357
30,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
KliSan
Neith
20
12 / 4 / 26
13,727
1,144
26,128
14,848
7,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SmokeStar
Anubis
20
10 / 2 / 30
14,422
1,202
20,943
12,647
6,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
19
8 / 7 / 21
12,595
1,050
18,873
19,398
10,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
14 / 4 / 26
14,783
1,232
31,673
10,231
5,340
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
179
26
Kills
46
46
Deaths
26
60
Assists
133
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baboooshka
Medusa
7
6
11
2.08
W
Ares
JaLe94
Ares
2
9
30
1.89
L
Pele
2
16
17
0.66
W
Neith
KliSan
Neith
12
4
26
6.25
L
Hel
Kouzme
Hel
1
8
13
0.94
L
Izanami
Milisamores
Izanami
14
7
8
2.57
L
2
9
11
0.83
W
Anubis
SmokeStar
Anubis
10
2
30
12.5
W
Nemesis
8
7
21
2.64
W
14
4
26
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,526
Damage
106,495
114,697
Taken
81,481
37,249
Mitigated
60,737
20,107
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baboooshka
Medusa
13,189
6,652
0
4,895
25,190
7,971
0
14,062
11,128
0
44,856
W
Ares
JaLe94
Ares
8,878
1,309
0
1,012
24,357
30,798
0
1,624
22,733
27,912
0
L
Pele
17,944
5,186
0
3,903
30,557
8,864
0
15,647
14,409
0
30,840
W
Neith
KliSan
Neith
26,128
15,074
0
1,242
14,848
7,351
0
861
13,987
0
48,232
L
Hel
Kouzme
Hel
3,024
1,080
3,603
2,542
14,679
5,923
0
9,178
5,501
15,909
0
L
Izanami
Milisamores
Izanami
36,441
26,002
0
4,482
26,297
8,390
0
13,279
12,960
0
72,551
L
3,928
1,708
0
682
17,974
6,101
0
9,328
8,646
0
13,592
W
Anubis
SmokeStar
Anubis
20,943
3,501
1,196
4,790
12,647
6,880
0
70
12,577
48,358
0
W
Nemesis
18,873
8,460
73
2,311
19,398
10,368
0
469
18,929
0
32,935
W
31,673
4,935
1,214
2,047
10,231
5,340
0
0
10,231
55,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,058
Gold Earned
68,259
219
Minions Killed
240
3
Camps Cleared
9
1,060,416
Distance Traveled
939,528
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,015
1,085
78
7
2
230,639
0
W
Ares
12,732
1,061
21
2
0
178,607
2
L
Pele
12,272
1,023
15
1
0
213,432
0
W
Neith
13,727
1,144
50
4
0
180,632
0
L
Hel
10,975
915
27
2
1
168,175
0
L
Izanami
15,749
1,312
78
7
0
217,031
0
L
Nemesis
11,047
921
21
2
0
231,139
0
W
Anubis
14,422
1,202
80
7
2
190,555
0
W
Nemesis
12,595
1,050
29
2
7
214,251
0
W
Kukulkan
14,783
1,232
60
5
0
175,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role