Player Matchup

Danzaburou
Danzaburou
CruddyAmoeba501
Danzaburou
Level 62
God Stats
94W - 126L
1,635 SR
Queue Stats
94W - 130L
1,658 Elo+
Solo
Discordia
Discordia
LikableLawyer85
Discordia
Level 64
God Stats
8W - 6L
1,500 SR
Queue Stats
532W - 699L
1,500 Elo+
Party 2
Chaac
Chaac
hauntedmonster
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 51
1,545 SR
1,553 Elo+

VS

Team Averages
Level 50
1,563 SR
1,529 Elo+
Hel
Hel
Grim_Reeper001
Hel
Level 68
God Stats
11W - 32L
1,500 SR
Queue Stats
170W - 267L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
supersam2005101
Sun Wukong
Level 15
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 5L
1,488 Elo+
Party 1
Anubis
Anubis
xW0LFxS00x
Anubis
Level 66
God Stats
7W - 6L
1,488 SR
Queue Stats
63W - 49L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CruddyAmoeba501
Danzaburou
10
2 / 2 / 2
7,144
714
4,378
6,506
1,737
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
LikableLawyer85
Discordia
11
4 / 3 / 4
8,145
815
8,420
7,335
1,744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 7 / 5
7,861
786
8,696
12,254
4,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
7,507
751
3,502
8,153
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
supersam2005101
Sun Wukong
10
0 / 3 / 9
7,041
704
3,921
8,838
7,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
xW0LFxS00x
Anubis
13
8 / 3 / 3
9,057
906
11,415
9,268
4,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
10
Kills
11
12
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CruddyAmoeba501
Danzaburou
2
2
2
1.5
L
3
4
3
1.13
W
Discordia
LikableLawyer85
Discordia
4
3
4
2
W
4
7
5
0.93
L
Sun Wukong
supersam2005101
Sun Wukong
0
3
9
1.5
L
Anubis
xW0LFxS00x
Anubis
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,494
Damage
18,838
26,095
Taken
26,259
7,495
Mitigated
14,885
6,708
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CruddyAmoeba501
Danzaburou
4,378
1,722
0
1,581
6,506
1,737
22
3,702
2,779
0
28,941
L
3,502
623
1,625
2,174
8,153
2,658
0
2,170
5,983
16,841
0
W
Discordia
LikableLawyer85
Discordia
8,420
619
820
1,067
7,335
1,744
0
3,867
3,418
22,061
0
W
8,696
2,973
561
2,679
12,254
4,014
0
7,397
4,607
0
23,850
L
Sun Wukong
supersam2005101
Sun Wukong
3,921
933
0
777
8,838
7,643
0
2,809
6,029
0
11,414
L
Anubis
xW0LFxS00x
Anubis
11,415
1,101
0
5,418
9,268
4,584
0
3,538
5,730
45,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,150
Gold Earned
23,605
103
Minions Killed
108
0
Camps Cleared
0
504,013
Distance Traveled
511,462
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,144
714
51
5
0
170,290
1
L
Hel
7,507
751
23
2
0
129,847
0
W
Discordia
8,145
815
27
3
0
174,778
0
W
Chaac
7,861
786
25
3
0
158,945
0
L
Sun Wukong
7,041
704
9
1
0
222,043
0
L
Anubis
9,057
906
76
8
0
159,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role