Player Matchup

Olorun
Olorun
Eislich
Olorun
Level 28
God Stats
2W - 1L
1,313 SR
Queue Stats
130W - 175L
1,431 Elo+
Solo
Ravana
Ravana
Rodrick123
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,802 Elo+
Solo
Athena
Athena
Sapphon21
Athena
Level 28
God Stats
18W - 16L
1,389 SR
Queue Stats
48W - 51L
1,425 Elo+
Solo
Scylla
Scylla
SirGeorgeo
Scylla
Level 27
God Stats
9W - 7L
1,492 SR
Queue Stats
73W - 61L
1,446 Elo+
Solo
King Arthur
King Arthur
devereaux999
King Arthur
Level 29
God Stats
14W - 13L
1,500 SR
Queue Stats
129W - 143L
1,379 Elo+
Solo
Team Averages
Level 28
1,439 SR
1,497 Elo+

VS

Team Averages
Level 16
1,513 SR
1,615 Elo+
Thor
Thor
Alsiel321
Thor
Level 12
God Stats
3W - 6L
1,500 SR
Queue Stats
49W - 35L
1,373 Elo+
Solo
Sol
Sol
LordTouchMeX
Sol
Level 27
God Stats
1W - 2L
1,739 SR
Queue Stats
75W - 36L
1,938 Elo+
Party 1
Neith
Neith
Manolitohijomio
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Solo
Guan Yu
Guan Yu
hooligan1234567
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
kokopapa
Fenrir
Level 29
God Stats
2W - 3L
1,327 SR
Queue Stats
40W - 19L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eislich
Olorun
14
4 / 1 / 5
8,783
586
7,445
8,427
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Rodrick123
Ravana
13
4 / 3 / 3
8,002
533
4,606
7,827
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Sapphon21
Athena
11
2 / 4 / 8
7,415
494
4,105
9,351
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
SirGeorgeo
Scylla
15
7 / 2 / 3
9,226
615
13,290
7,316
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
devereaux999
King Arthur
13
2 / 2 / 3
7,847
523
4,955
7,927
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 4 / 2
6,630
442
1,829
10,064
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
6 / 3 / 1
8,965
598
11,180
9,925
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 2
5,983
399
3,285
5,655
1,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 5 / 1
6,523
435
1,839
7,861
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
kokopapa
Fenrir
11
1 / 5 / 6
7,309
487
6,456
15,256
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
19
Kills
12
12
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
2
4
2
0.75
W
Olorun
Eislich
Olorun
4
1
5
6.5
L
6
3
1
2.17
L
0
3
2
0.33
W
Ravana
Rodrick123
Ravana
4
3
3
1.83
W
Athena
Sapphon21
Athena
2
4
8
1.5
W
Scylla
SirGeorgeo
Scylla
7
2
3
4.25
W
King Arthur
devereaux999
King Arthur
2
2
3
1.75
L
3
5
1
0.7
L
Fenrir
kokopapa
Fenrir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
24,589
40,848
Taken
48,761
19,545
Mitigated
21,568
11,143
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,829
475
0
1,694
10,064
2,989
0
4,406
5,496
0
26,953
W
Olorun
Eislich
Olorun
7,445
4,722
248
4,653
8,427
2,835
1,671
1,629
6,773
56,738
0
L
11,180
4,321
0
3,355
9,925
5,004
93
4,862
4,809
57,133
0
L
3,285
1,291
0
1,350
5,655
1,709
944
2,112
3,271
0
17,132
W
Ravana
Rodrick123
Ravana
4,606
1,591
0
2,331
7,827
3,059
226
2,671
5,131
0
45,668
W
Athena
Sapphon21
Athena
4,105
1,287
0
938
9,351
4,902
0
3,305
6,021
14,149
0
W
Scylla
SirGeorgeo
Scylla
13,290
1,096
0
2,223
7,316
2,677
0
2,203
5,113
59,526
0
W
King Arthur
devereaux999
King Arthur
4,955
590
0
750
7,927
6,072
279
1,372
6,532
0
34,888
L
1,839
216
187
1,048
7,861
4,073
0
5,531
2,300
0
15,572
L
Fenrir
kokopapa
Fenrir
6,456
2,204
0
2,012
15,256
7,793
0
7,347
7,751
0
28,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
35,410
384
Minions Killed
272
0
Camps Cleared
0
1,368,701
Distance Traveled
1,208,852
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,630
442
57
4
0
259,688
3
W
Olorun
8,783
586
99
7
0
271,494
5
L
Sol
8,965
598
105
7
0
213,938
2
L
Neith
5,983
399
33
2
0
184,450
2
W
Ravana
8,002
533
84
6
0
263,303
4
W
Athena
7,415
494
26
2
0
301,634
5
W
Scylla
9,226
615
101
7
0
284,278
3
W
King Arthur
7,847
523
74
5
0
247,992
1
L
Guan Yu
6,523
435
24
2
0
237,689
2
L
Fenrir
7,309
487
53
4
0
313,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role