Player Matchup

Neith
Neith
Banished Havoc
Neith
Level 127
God Stats
7W - 6L
1,618 SR
Queue Stats
48W - 48L
1,640 Elo+
Party 1
Bakasura
Bakasura
RavenFixer
Bakasura
Level 29
God Stats
4W - 0L
1,755 SR
Queue Stats
64W - 51L
1,568 Elo+
Solo
Ymir
Ymir
Snpheem
Ymir
Level 18
God Stats
2W - 1L
1,416 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 1
Ullr
Ullr
TheGreco343
Ullr
Level 27
God Stats
58W - 40L
1,500 SR
Queue Stats
584W - 557L
1,587 Elo+
Solo
Agni
Agni
tastyleach81
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,504 Elo+
Party 1
Team Averages
Level 45
1,558 SR
1,564 Elo+

VS

Team Averages
Level 27
1,645 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
Level 26
God Stats
23W - 19L
1,500 SR
Queue Stats
24W - 22L
1,326 Elo+
Solo
Osiris
Osiris
DankDogeM8
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,436 Elo+
Solo
Thoth
Thoth
Hayjae_
Thoth
Level 27
God Stats
1W - 1L
1,896 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LongJohnDong552
Zhong Kui
Level 29
God Stats
3W - 3L
1,744 SR
Queue Stats
213W - 159L
1,648 Elo+
Solo
Fenrir
Fenrir
MI_NAME_IS_
Fenrir
Level 28
God Stats
12W - 9L
1,584 SR
Queue Stats
25W - 15L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 4
13,266
632
14,685
11,468
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
RavenFixer
Bakasura
18
5 / 7 / 5
11,575
551
8,737
17,108
12,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Snpheem
Ymir
14
1 / 6 / 6
9,368
446
4,382
15,252
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
0 / 1 / 3
11,068
527
5,002
12,300
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 5 / 6
11,189
533
14,664
14,650
5,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
17
3 / 4 / 7
10,229
487
8,253
13,394
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
DankDogeM8
Osiris
16
3 / 5 / 6
10,392
495
9,106
13,338
9,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Hayjae_
Thoth
16
4 / 4 / 5
9,933
473
11,061
12,568
3,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
LongJohnDong552
Zhong Kui
18
3 / 3 / 4
11,446
545
13,163
14,541
14,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
8 / 3 / 7
10,604
505
9,183
13,477
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
19
Kills
21
21
Deaths
19
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
3
4
7
1.63
L
Osiris
DankDogeM8
Osiris
3
5
6
1.2
L
Thoth
Hayjae_
Thoth
4
4
5
1.63
L
Zhong Kui
LongJohnDong552
Zhong Kui
3
3
4
1.67
L
Fenrir
8
3
7
3.83
W
Bakasura
RavenFixer
Bakasura
5
7
5
1.07
W
Ymir
Snpheem
Ymir
1
6
6
0.67
W
0
1
3
1.5
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,470
Damage
50,766
70,778
Taken
67,318
39,108
Mitigated
37,227
19,802
Healing
20,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,685
5,211
0
4,226
11,468
4,236
0
2,183
9,234
0
114,739
L
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
8,253
2,082
99
3,354
13,394
4,903
350
5,926
6,956
0
71,370
L
Osiris
DankDogeM8
Osiris
9,106
2,609
0
2,125
13,338
9,260
840
4,374
8,844
5,557
53,454
L
Thoth
Hayjae_
Thoth
11,061
596
0
3,797
12,568
3,586
138
3,888
8,628
62,345
0
L
Zhong Kui
LongJohnDong552
Zhong Kui
13,163
1,218
0
7,392
14,541
14,009
1,008
2,377
11,555
83,775
0
L
Fenrir
9,183
1,821
0
4,037
13,477
5,469
258
2,953
10,314
0
55,184
W
Bakasura
RavenFixer
Bakasura
8,737
6,238
0
4,182
17,108
12,328
56
3,913
13,071
11,965
65,029
W
Ymir
Snpheem
Ymir
4,382
596
0
1,068
15,252
11,924
21
4,173
10,878
20,842
0
W
5,002
2,772
0
5,698
12,300
4,779
1,152
7,116
4,681
0
71,821
W
14,664
1,251
0
4,628
14,650
5,841
545
6,042
8,120
67,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,466
Gold Earned
52,604
614
Minions Killed
596
0
Camps Cleared
0
1,899,822
Distance Traveled
1,883,298
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,266
632
188
9
0
384,037
4
L
Tsukuyomi
10,229
487
125
6
0
418,528
4
L
Osiris
10,392
495
91
4
0
410,334
3
L
Thoth
9,933
473
117
6
0
345,781
5
L
Zhong Kui
11,446
545
168
8
0
333,151
7
L
Fenrir
10,604
505
95
5
0
375,504
4
W
Bakasura
11,575
551
132
6
0
419,099
4
W
Ymir
9,368
446
24
1
0
372,666
0
W
Ullr
11,068
527
156
7
0
361,555
9
W
Agni
11,189
533
114
5
0
362,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role