Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DBFUllr
Amaterasu
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 183L
1,425 Elo+
Party 3
Scylla
Scylla
Optify storm
Scylla
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
Qjec
Cernunnos
Level 101
God Stats
4W - 1L
1,686 SR
Queue Stats
10W - 11L
1,599 Elo+
Party 1
Mercury
Mercury
TATEEEER
Mercury
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 172L
1,450 Elo+
Party 3
Team Averages
Level 127
1,537 SR
1,512 Elo+

VS

Team Averages
Level 136
1,517 SR
1,571 Elo+
Set
Set
Crimson_Raider_
Set
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 257L
1,653 Elo+
Party 2
Thanatos
Thanatos
ImMakinWafflezz
Thanatos
Level 127
God Stats
4W - 5L
1,301 SR
Queue Stats
41W - 52L
1,182 Elo+
Party 2
Danzaburou
Danzaburou
SchultzyBARE
Danzaburou
Level 142
God Stats
1W - 2L
1,749 SR
Queue Stats
2W - 4L
1,670 Elo+
Solo
Vulcan
Vulcan
ToxiccSenpai
Vulcan
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
304W - 299L
1,644 Elo+
Party 2
Ares
Ares
xjdanzx
Ares
Level 127
God Stats
6W - 5L
1,538 SR
Queue Stats
104W - 93L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
10 / 0 / 6
10,598
558
15,843
8,175
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
DBFUllr
Amaterasu
17
2 / 1 / 0
10,005
527
6,857
9,420
8,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
14
1 / 3 / 0
8,321
438
3,540
7,567
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Qjec
Cernunnos
16
6 / 2 / 5
10,336
544
6,878
11,316
4,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
TATEEEER
Mercury
15
1 / 3 / 7
8,891
468
5,608
11,801
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,069
477
5,637
11,213
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
16
3 / 3 / 1
9,471
498
4,916
15,311
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
SchultzyBARE
Danzaburou
15
1 / 5 / 1
9,825
517
3,318
9,691
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
16
4 / 3 / 3
9,708
511
12,812
7,871
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
xjdanzx
Ares
13
0 / 6 / 3
7,801
411
3,050
13,212
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
9
9
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
0
6
13
L
1
3
0
0.33
W
Amaterasu
DBFUllr
Amaterasu
2
1
0
2
L
Thanatos
3
3
1
1.17
W
Scylla
1
3
0
0.33
W
Cernunnos
Qjec
Cernunnos
6
2
5
4.25
L
Danzaburou
SchultzyBARE
Danzaburou
1
5
1
0.3
W
Mercury
TATEEEER
Mercury
1
3
7
1.5
L
Vulcan
4
3
3
1.83
L
Ares
xjdanzx
Ares
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,726
Damage
29,733
48,279
Taken
57,298
20,928
Mitigated
25,894
15,472
Healing
24,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,843
205
0
416
8,175
2,290
835
4,298
3,841
52,542
0
L
5,637
2,434
0
2,378
11,213
8,642
0
1,548
9,665
3,905
53,448
W
Amaterasu
DBFUllr
Amaterasu
6,857
3,077
0
4,224
9,420
8,543
260
1,188
8,232
6,935
57,904
L
Thanatos
4,916
1,521
0
16,187
15,311
5,928
0
2,411
12,790
0
74,528
W
Scylla
3,540
182
0
321
7,567
1,973
247
3,413
4,120
48,327
0
W
Cernunnos
Qjec
Cernunnos
6,878
2,752
0
5,882
11,316
4,078
796
2,140
9,124
0
62,549
L
Danzaburou
SchultzyBARE
Danzaburou
3,318
953
0
2,527
9,691
3,104
0
3,402
5,999
0
61,581
W
Mercury
TATEEEER
Mercury
5,608
1,778
0
4,629
11,801
4,044
0
4,925
6,704
0
50,941
L
Vulcan
12,812
6,348
0
903
7,871
2,470
148
4,579
3,142
65,673
0
L
Ares
xjdanzx
Ares
3,050
77
0
2,019
13,212
5,750
0
7,201
5,537
14,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,151
Gold Earned
45,874
539
Minions Killed
544
0
Camps Cleared
0
1,756,416
Distance Traveled
1,746,417
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,598
558
91
5
0
382,385
4
L
Set
9,069
477
131
7
0
349,768
2
W
Amaterasu
10,005
527
146
8
0
400,304
2
L
Thanatos
9,471
498
132
7
0
376,014
0
W
Scylla
8,321
438
105
6
0
289,229
2
W
Cernunnos
10,336
544
103
5
0
324,778
1
L
Danzaburou
9,825
517
135
7
0
320,156
6
W
Mercury
8,891
468
94
5
0
359,720
0
L
Vulcan
9,708
511
132
7
0
356,194
2
L
Ares
7,801
411
14
1
0
344,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role