Player Matchup

Neith
Neith
Bronze III
DRAGONJUKER
Neith
Bronze III
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 38L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DaedalusProject
Sylvanus
Bronze III
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Pele
Pele
Bronze III
IcyLife
Pele
Bronze III
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 MMR
Solo
Agni
Agni
Silver II
Trouserhog
Agni
Silver II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,457 MMR
Solo
King Arthur
King Arthur
Bronze III
visciouswolf61
King Arthur
Bronze III
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,500 SR
1,491 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,460 SR
1,500 MMR
Thanatos
Thanatos
Bronze III
AEROII
Thanatos
Bronze III
Level 155
God Stats
7W - 3L
1,443 SR
Queue Stats
256W - 253L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
BigBoiWarbucks50
Zeus
Bronze III
Level 55
God Stats
1W - 1L
1,805 SR
Queue Stats
5W - 14L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
DanoMatrix
Cerberus
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
DonKAsaurus
Ravana
Bronze III
Level 127
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Rama
Rama
Bronze III
zamma72
Rama
Bronze III
Level 120
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,515
543
6,347
6,196
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
10
3 / 0 / 5
6,782
565
3,280
7,105
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
IcyLife
Pele
12
5 / 2 / 0
6,827
569
3,867
7,098
2,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 1 / 4
7,193
599
5,225
3,637
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
visciouswolf61
King Arthur
11
1 / 2 / 3
6,503
542
3,986
9,540
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
CthulhuApolloDanzaburouPersephoneSet

VS

Bans
NemesisTsukuyomiCupidErlang ShenArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AEROII
Thanatos
12
4 / 0 / 0
7,115
593
3,621
8,588
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 2
6,195
516
2,419
5,632
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
DanoMatrix
Cerberus
8
0 / 4 / 2
5,306
442
2,107
8,402
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
10
2 / 5 / 1
6,417
535
5,120
8,960
5,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
zamma72
Rama
10
0 / 3 / 1
5,980
498
1,933
5,952
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
6
6
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AEROII
Thanatos
4
0
0
4
L
0
3
2
0.33
W
3
1
4
5
W
Sylvanus
3
0
5
5.5
L
Cerberus
DanoMatrix
Cerberus
0
4
2
0.25
L
Ravana
2
5
1
0.5
W
Pele
IcyLife
Pele
5
2
0
2.5
W
3
1
4
5
W
King Arthur
visciouswolf61
King Arthur
1
2
3
1.25
L
Rama
zamma72
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
15,200
33,576
Taken
37,534
14,571
Mitigated
15,229
13,524
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AEROII
Thanatos
3,621
967
0
9,570
8,588
2,884
0
992
7,460
0
39,295
L
2,419
493
0
1,715
5,632
1,608
0
1,745
3,741
30,583
0
W
6,347
2,732
0
3,167
6,196
1,818
175
1,117
5,063
0
41,330
W
Sylvanus
3,280
1,184
1,008
3,907
7,105
3,153
122
1,068
5,985
16,323
0
L
Cerberus
DanoMatrix
Cerberus
2,107
160
0
1,651
8,402
4,180
0
3,129
5,105
11,238
0
L
Ravana
5,120
2,036
0
1,018
8,960
5,169
576
728
7,977
0
30,841
W
Pele
IcyLife
Pele
3,867
1,101
0
759
7,098
2,072
0
1,107
5,891
0
34,791
W
5,225
339
0
860
3,637
1,095
0
0
3,637
48,814
0
W
King Arthur
visciouswolf61
King Arthur
3,986
687
0
3,823
9,540
6,433
0
1,020
8,474
0
22,254
L
Rama
zamma72
Rama
1,933
1,620
0
1,560
5,952
1,388
0
1,489
4,463
0
31,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
31,013
307
Minions Killed
306
0
Camps Cleared
0
1,099,019
Distance Traveled
1,078,453
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,115
593
84
7
0
252,710
1
L
Zeus
6,195
516
88
7
0
218,912
4
W
Neith
6,515
543
74
6
0
189,991
1
W
Sylvanus
6,782
565
23
2
0
196,091
3
L
Cerberus
5,306
442
13
1
0
233,248
3
L
Ravana
6,417
535
57
5
0
166,509
2
W
Pele
6,827
569
67
6
0
243,822
3
W
Agni
7,193
599
92
8
0
242,945
6
W
King Arthur
6,503
542
51
4
0
226,170
1
L
Rama
5,980
498
64
5
0
207,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role