Player Matchup

Bellona
Bellona
BestBronzeLife
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Guy99
Fenrir
Level 129
God Stats
34W - 27L
1,425 SR
Queue Stats
389W - 401L
1,706 Elo+
Solo
Danzaburou
Danzaburou
JP2III
Danzaburou
Level 43
God Stats
5W - 5L
1,198 SR
Queue Stats
58W - 45L
1,128 Elo+
Party 1
Persephone
Persephone
nerfumPK
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
wakebennett
Terra
Level 160
God Stats
26W - 6L
1,841 SR
Queue Stats
800W - 621L
1,674 Elo+
Party 1
Team Averages
Level 130
1,493 SR
1,502 Elo+

VS

Team Averages
Level 152
1,500 SR
1,501 Elo+
Kali
Kali
Bluestreak48
Kali
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
236W - 224L
1,416 Elo+
Solo
Ra
Ra
Zookstorm
Ra
Level 154
God Stats
6W - 10L
1,500 SR
Queue Stats
375W - 332L
1,526 Elo+
Party 2
Anhur
Anhur
jorge0626
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
kingCeddy
Cu Chulainn
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
whalebert
Ares
Level 149
God Stats
10W - 9L
1,500 SR
Queue Stats
306W - 269L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
9,027
694
6,598
8,276
5,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
Guy99
Fenrir
14
8 / 1 / 4
8,291
638
5,742
9,573
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JP2III
Danzaburou
12
0 / 2 / 3
7,264
559
5,995
8,681
1,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
nerfumPK
Persephone
13
3 / 1 / 3
8,039
618
5,128
4,144
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 7
7,433
572
5,214
10,986
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
6,924
533
3,014
8,825
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
7,076
544
7,083
5,709
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
jorge0626
Anhur
12
0 / 4 / 3
6,891
530
6,645
10,708
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
kingCeddy
Cu Chulainn
9
0 / 6 / 0
5,780
445
3,471
8,596
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
10
4 / 3 / 2
6,668
513
4,446
9,346
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
7
7
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
1
2
1
0.75
W
Fenrir
Guy99
Fenrir
8
1
4
10
W
Danzaburou
JP2III
Danzaburou
0
2
3
0.75
L
2
3
1
0.83
L
Anhur
jorge0626
Anhur
0
4
3
0.38
L
Cu Chulainn
kingCeddy
Cu Chulainn
0
6
0
0
W
Persephone
nerfumPK
Persephone
3
1
3
4.5
W
2
3
7
1.83
L
Ares
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,677
Damage
24,659
41,660
Taken
43,184
18,358
Mitigated
19,911
17,876
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,598
2,900
0
2,910
8,276
5,777
0
193
8,083
0
54,531
L
3,014
1,437
0
1,897
8,825
4,046
0
1,511
7,310
0
50,924
W
Fenrir
Guy99
Fenrir
5,742
2,000
0
5,517
9,573
3,600
428
2,477
7,032
0
43,332
W
Danzaburou
JP2III
Danzaburou
5,995
2,908
0
2,587
8,681
1,926
0
669
8,012
0
39,756
L
7,083
611
879
1,912
5,709
2,012
124
3,162
2,451
57,235
0
L
Anhur
jorge0626
Anhur
6,645
3,466
0
3,946
10,708
3,239
0
1,297
9,411
0
43,525
L
Cu Chulainn
kingCeddy
Cu Chulainn
3,471
639
0
1,042
8,596
5,811
0
0
8,596
2,898
25,724
W
Persephone
nerfumPK
Persephone
5,128
294
0
758
4,144
1,227
260
1,880
2,088
52,136
0
W
5,214
929
720
5,384
10,986
5,828
0
6,075
4,723
16,514
0
L
Ares
4,446
369
0
1,804
9,346
4,803
0
4,178
5,074
11,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
33,339
392
Minions Killed
369
0
Camps Cleared
0
1,334,267
Distance Traveled
1,206,206
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,027
694
123
9
0
278,436
3
L
Kali
6,924
533
91
7
0
275,357
4
W
Fenrir
8,291
638
72
6
0
272,585
2
W
Danzaburou
7,264
559
77
6
0
247,962
4
L
Ra
7,076
544
124
10
0
263,727
5
L
Anhur
6,891
530
84
6
0
223,228
5
L
Cu Chulainn
5,780
445
61
5
0
188,920
0
W
Persephone
8,039
618
99
8
0
253,043
2
W
Terra
7,433
572
21
2
0
282,241
4
L
Ares
6,668
513
9
1
0
254,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role