Player Matchup

Guan Yu
Guan Yu
Beck420
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,649 Elo+
Solo
Ymir
Ymir
MortarFFE
Ymir
Level 104
God Stats
2W - 1L
1,316 SR
Queue Stats
7W - 4L
1,301 Elo+
Party 2
Fenrir
Fenrir
SanguineKing1
Fenrir
Level 27
God Stats
20W - 18L
1,293 SR
Queue Stats
36W - 39L
1,371 Elo+
Party 3
Kukulkan
Kukulkan
Texsun
Kukulkan
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,301 Elo+
Party 2
Heimdallr
Heimdallr
buddy716
Heimdallr
Level 24
God Stats
3W - 2L
1,310 SR
Queue Stats
51W - 56L
1,375 Elo+
Party 3
Team Averages
Level 39
1,384 SR
1,400 Elo+

VS

Team Averages
Level 29
1,759 SR
1,715 Elo+
Mulan
Mulan
BlackBoy069
Mulan
Level 29
God Stats
3W - 3L
1,654 SR
Queue Stats
44W - 36L
1,802 Elo+
Solo
Hou Yi
Hou Yi
Exile Money7493
Hou Yi
Level 19
God Stats
1W - 2L
1,784 SR
Queue Stats
3W - 13L
1,669 Elo+
Party 1
Arachne
Arachne
XyuXngX
Arachne
Level 34
God Stats
1W - 1L
1,784 SR
Queue Stats
16W - 25L
1,669 Elo+
Party 1
Ymir
Ymir
epaxx989
Ymir
Level 27
God Stats
2W - 3L
1,743 SR
Queue Stats
20W - 21L
1,767 Elo+
Solo
Vulcan
Vulcan
yngrovvy yt
Vulcan
Level 34
God Stats
6W - 3L
1,829 SR
Queue Stats
16W - 18L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beck420
Guan Yu
17
4 / 0 / 1
9,993
588
12,502
16,245
20,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
12
2 / 1 / 11
8,503
500
8,861
8,178
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 2 / 4
8,841
520
7,731
14,709
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Texsun
Kukulkan
13
6 / 4 / 2
8,354
491
4,360
4,873
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
buddy716
Heimdallr
13
4 / 1 / 11
8,288
488
8,156
7,869
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,508
500
10,508
11,630
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 4 / 3
7,061
415
4,555
10,126
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
XyuXngX
Arachne
12
2 / 4 / 2
7,464
439
7,818
13,080
3,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
11
1 / 8 / 2
7,590
446
5,753
14,517
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
14
4 / 6 / 1
8,511
501
4,762
10,208
3,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
23
Kills
7
8
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Beck420
Guan Yu
4
0
1
4.5
L
0
1
1
0.5
L
0
4
3
0.38
W
Ymir
2
1
11
7.5
W
7
2
4
4.5
W
Kukulkan
Texsun
Kukulkan
6
4
2
1.75
L
Arachne
XyuXngX
Arachne
2
4
2
0.75
W
Heimdallr
buddy716
Heimdallr
4
1
11
9.5
L
Ymir
1
8
2
0.25
L
Vulcan
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,610
Damage
33,396
51,874
Taken
59,561
39,504
Mitigated
33,661
15,610
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Beck420
Guan Yu
12,502
2,633
0
7,770
16,245
20,144
0
181
15,535
0
71,789
L
10,508
2,344
0
3,417
11,630
9,115
466
468
10,656
0
57,228
L
4,555
1,686
477
918
10,126
6,256
520
4,271
5,855
0
34,459
W
Ymir
8,861
2,106
716
1,587
8,178
6,399
0
2,150
6,003
35,172
0
W
7,731
1,242
0
5,537
14,709
6,629
0
3,157
11,502
0
47,129
W
Kukulkan
Texsun
Kukulkan
4,360
960
0
0
4,873
1,720
900
1,926
2,922
25,003
0
L
Arachne
XyuXngX
Arachne
7,818
5,600
0
5,598
13,080
3,905
387
1,395
11,585
0
42,097
W
Heimdallr
buddy716
Heimdallr
8,156
4,005
0
0
7,869
4,612
515
3,101
4,768
6,109
34,547
L
Ymir
5,753
752
0
685
14,517
10,418
74
5,191
9,326
27,188
0
L
Vulcan
4,762
904
0
1,589
10,208
3,967
1,123
2,356
7,777
48,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
39,134
428
Minions Killed
378
0
Camps Cleared
0
1,640,583
Distance Traveled
1,639,848
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,993
588
159
9
0
343,823
4
L
Mulan
8,508
500
112
7
0
328,595
0
L
Hou Yi
7,061
415
67
4
0
302,812
0
W
Ymir
8,503
500
72
4
0
320,008
6
W
Fenrir
8,841
520
84
5
0
355,705
3
W
Kukulkan
8,354
491
56
3
0
292,126
3
L
Arachne
7,464
439
70
4
0
332,269
1
W
Heimdallr
8,288
488
57
3
0
328,921
1
L
Ymir
7,590
446
49
3
0
394,635
0
L
Vulcan
8,511
501
80
5
0
281,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role