Player Matchup

Cerberus
Cerberus
AlrightJay
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,618 Elo+
Party 1
Loki
Loki
AlrightMelo
Loki
Level 9
God Stats
3W - 1L
1,482 SR
Queue Stats
8W - 4L
1,618 Elo+
Party 1
Neith
Neith
GabeWRLD
Neith
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,618 Elo+
Party 1
Chang'e
Chang'e
UnscathedHarp08
Chang'e
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,618 Elo+
Party 1
Hercules
Hercules
srgt schnookie
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,594 Elo+

VS

Team Averages
Level 7
1,500 SR
1,443 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Birdturd577288
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Lexigaming11597
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,357 Elo+
Party 2
Odin
Odin
R7X2
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 2
Thor
Thor
sandertanders
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlrightJay
Cerberus
13
1 / 6 / 12
9,601
480
5,406
19,330
16,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 7
10,347
517
4,679
13,109
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
GabeWRLD
Neith
15
9 / 0 / 8
10,672
534
11,065
7,530
2,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

18
22 / 3 / 5
13,106
655
25,992
20,889
8,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
14
1 / 1 / 0
9,768
488
959
6,638
5,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
8 / 6 / 1
10,423
521
22,439
24,727
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Birdturd577288
Xing Tian
10
0 / 13 / 3
7,127
356
625
17,770
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Lexigaming11597
Aphrodite
10
0 / 10 / 2
7,518
376
2,474
11,371
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
R7X2
Odin
12
2 / 8 / 1
8,379
419
4,091
15,659
11,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
1 / 6 / 1
6,140
307
863
4,908
1,519
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
36
Kills
11
13
Deaths
43
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
8
6
1
1.42
W
Cerberus
AlrightJay
Cerberus
1
6
12
1.17
W
3
3
7
2.17
L
Xing Tian
Birdturd577288
Xing Tian
0
13
3
0.12
W
Neith
GabeWRLD
Neith
9
0
8
13
L
Aphrodite
Lexigaming11597
Aphrodite
0
10
2
0.1
L
Odin
R7X2
Odin
2
8
1
0.31
W
22
3
5
8.17
L
1
6
1
0.25
W
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,101
Damage
30,492
67,496
Taken
74,435
36,926
Mitigated
37,292
29,547
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
22,439
10,782
0
9,872
24,727
9,320
172
10,718
13,721
0
86,603
W
Cerberus
AlrightJay
Cerberus
5,406
766
0
3,090
19,330
16,042
2,035
417
18,858
24,744
0
W
4,679
1,476
0
4,993
13,109
4,391
347
404
12,524
0
74,206
L
Xing Tian
Birdturd577288
Xing Tian
625
416
0
479
17,770
10,510
0
7,265
10,375
8,552
0
W
Neith
GabeWRLD
Neith
11,065
3,289
0
2,096
7,530
2,803
5,008
437
7,093
0
51,612
L
Aphrodite
Lexigaming11597
Aphrodite
2,474
608
527
2,134
11,371
4,837
0
4,556
6,639
21,453
0
L
Odin
R7X2
Odin
4,091
1,829
0
152
15,659
11,106
900
6,613
8,928
0
40,110
W
25,992
4,502
4,408
13,115
20,889
8,575
5,432
1,395
19,344
85,896
0
L
863
216
0
0
4,908
1,519
0
3,724
974
0
3,831
W
Hercules
959
655
0
1,845
6,638
5,115
2,346
446
6,192
0
33,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,494
Gold Earned
39,587
477
Minions Killed
224
0
Camps Cleared
0
1,891,248
Distance Traveled
1,205,137
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,423
521
129
6
0
272,847
1
W
Cerberus
9,601
480
45
2
0
469,006
0
W
Loki
10,347
517
104
5
0
416,253
1
L
Xing Tian
7,127
356
6
0
0
281,055
0
W
Neith
10,672
534
91
5
0
325,445
0
L
Aphrodite
7,518
376
26
1
0
277,087
0
L
Odin
8,379
419
60
3
0
283,930
0
W
Chang'e
13,106
655
145
7
0
343,699
0
L
Thor
6,140
307
3
0
0
90,218
0
W
Hercules
9,768
488
92
5
0
336,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role