Player Matchup

Sylvanus
Sylvanus
Bronze III
Guapdip3368
Sylvanus
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,460 MMR
Party 1
Neith
Neith
Bronze III
Young__Chivo
Neith
Bronze III
Level 35
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Hel
Hel
Bronze III
zamora_j007
Hel
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 78L
1,460 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,525 SR
1,440 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,563 SR
1,457 MMR
Merlin
Merlin
Silver I
B0omSky
Merlin
Silver I
Level 108
God Stats
354W - 348L
1,688 SR
Queue Stats
550W - 615L
1,511 MMR
Solo
Cerberus
Cerberus
Bronze III
Bepito
Cerberus
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,400 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
OppaiSenpai2145
Hou Yi
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Guapdip3368
Sylvanus
14
2 / 2 / 2
10,382
546
13,084
18,306
17,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 1 / 3
10,467
551
4,978
8,995
3,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 2
11,498
605
11,241
20,695
9,230
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
HeraScyllaGaneshaDanzaburouMedusa

VS

Bans
PersephoneYemojaHerculesKumbhakarnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B0omSky
Merlin
16
4 / 1 / 1
11,900
626
15,616
8,913
4,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Bepito
Cerberus
13
0 / 2 / 6
10,576
557
13,140
18,421
18,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 4
11,564
609
9,504
13,190
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
6
6
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
B0omSky
Merlin
4
1
1
4.5
W
Cerberus
Bepito
Cerberus
0
2
6
1.5
L
Sylvanus
Guapdip3368
Sylvanus
2
2
2
1.5
W
2
2
4
2
L
1
1
3
2.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,303
Damage
38,260
47,996
Taken
40,524
30,478
Mitigated
27,747
27,514
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B0omSky
Merlin
15,616
525
292
4,270
8,913
4,414
423
5,592
3,321
91,373
0
W
Cerberus
Bepito
Cerberus
13,140
1,127
0
8,067
18,421
18,395
25
10,230
8,191
33,976
0
L
Sylvanus
Guapdip3368
Sylvanus
13,084
2,416
4,024
5,068
18,306
17,739
49
10,565
7,741
25,414
0
W
9,504
4,492
0
4,463
13,190
4,938
2,282
8,596
4,594
0
60,959
L
4,978
1,452
0
544
8,995
3,509
126
6,284
2,711
0
28,367
L
11,241
531
7,326
10,552
20,695
9,230
35
12,099
8,596
78,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,347
Gold Earned
34,040
194
Minions Killed
283
0
Camps Cleared
0
937,813
Distance Traveled
951,040
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,900
626
130
7
0
287,643
1
W
Cerberus
10,576
557
59
3
0
349,426
5
L
Sylvanus
10,382
546
25
1
0
305,293
3
W
Hou Yi
11,564
609
94
5
0
313,971
2
L
Neith
10,467
551
40
2
0
303,350
0
L
Hel
11,498
605
129
7
0
329,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role