Player Matchup

He Bo
He Bo
Mr E Man 9
He Bo
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 12L
1,864 Elo+
Party 1
The Morrigan
The Morrigan
Zōmb
The Morrigan
Level 160
God Stats
2W - 0L
1,866 SR
Queue Stats
62W - 20L
1,780 Elo+
Party 1
Rama
Rama
xAfr0
Rama
Level 110
God Stats
2W - 1L
1,614 SR
Queue Stats
9W - 4L
1,882 Elo+
Party 1
Team Averages
Level 134
1,660 SR
1,842 Elo+

VS

Team Averages
Level 124
1,500 SR
1,631 Elo+
Osiris
Osiris
Bosanac_IKSZBM
Osiris
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 46L
1,634 Elo+
Party 2
Erlang Shen
Erlang Shen
Karpador_Chiko
Erlang Shen
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
287W - 181L
1,634 Elo+
Party 2
Merlin
Merlin
Voracide59
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 319L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
2 / 1 / 7
7,700
770
4,599
6,446
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Zōmb
The Morrigan
11
3 / 0 / 9
7,756
776
6,631
3,885
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
xAfr0
Rama
11
7 / 0 / 4
8,025
803
6,626
3,753
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,145
615
2,976
9,316
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Karpador_Chiko
Erlang Shen
9
0 / 4 / 1
6,176
618
3,648
7,982
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Voracide59
Merlin
9
0 / 3 / 0
6,123
612
3,269
4,762
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Erlang Shen
Karpador_Chiko
Erlang Shen
0
4
1
0.13
W
He Bo
2
1
7
5.5
L
Merlin
Voracide59
Merlin
0
3
0
0
W
The Morrigan
Zōmb
The Morrigan
3
0
9
7.5
W
Rama
xAfr0
Rama
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
9,893
14,084
Taken
22,060
5,268
Mitigated
11,479
3,072
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,976
461
0
1,697
9,316
4,047
0
5,474
3,639
0
16,492
L
Erlang Shen
Karpador_Chiko
Erlang Shen
3,648
1,110
0
1,169
7,982
5,889
0
3,507
4,398
3,421
18,336
W
He Bo
4,599
417
0
1,639
6,446
2,178
515
820
5,501
14,747
0
L
Merlin
Voracide59
Merlin
3,269
114
0
870
4,762
1,543
0
2,068
2,602
27,084
0
W
The Morrigan
Zōmb
The Morrigan
6,631
1,113
0
594
3,885
1,217
639
737
2,988
37,027
436
W
Rama
xAfr0
Rama
6,626
4,912
0
839
3,753
1,873
1,782
1,556
2,029
1,336
16,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,481
Gold Earned
18,444
128
Minions Killed
106
0
Camps Cleared
0
493,048
Distance Traveled
540,111
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,145
615
31
3
0
173,134
5
L
Erlang Shen
6,176
618
23
2
0
195,028
2
W
He Bo
7,700
770
17
2
0
144,208
3
L
Merlin
6,123
612
52
5
0
171,949
3
W
The Morrigan
7,756
776
82
8
0
175,334
1
W
Rama
8,025
803
29
3
0
173,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role