Player Matchup

Osiris
Osiris
BlkProphet
Osiris
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,622 Elo+
Party 2
Thanatos
Thanatos
CaptCrouchwalk
Thanatos
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
352W - 334L
1,710 Elo+
Party 2
Aphrodite
Aphrodite
Xyveran
Aphrodite
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,533 Elo+
Party 2
Apollo
Apollo
ZarockLive
Apollo
Level 128
God Stats
5W - 1L
1,736 SR
Queue Stats
24W - 21L
1,654 Elo+
Party 2
Sobek
Sobek
Zolow
Sobek
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,904 Elo+
Solo
Team Averages
Level 142
1,547 SR
1,685 Elo+

VS

Team Averages
Level 142
1,467 SR
1,503 Elo+
Sylvanus
Sylvanus
Dragô
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
DyKol
Cupid
Level 157
God Stats
1W - 2L
1,334 SR
Queue Stats
62W - 73L
1,504 Elo+
Party 3
Janus
Janus
FlipFlopFrog
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Freddster2op
Ne Zha
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 270L
1,430 Elo+
Party 1
Bellona
Bellona
seppukkuu
Bellona
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 57L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlkProphet
Osiris
19
4 / 3 / 10
12,244
583
13,139
21,090
22,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
20
13 / 6 / 8
13,373
637
20,871
20,253
12,564
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Xyveran
Aphrodite
19
9 / 3 / 11
13,241
631
20,838
19,817
9,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
ZarockLive
Apollo
18
4 / 9 / 5
11,974
570
11,519
17,297
7,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Zolow
Sobek
16
1 / 6 / 9
10,501
500
8,107
23,988
28,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dragô
Sylvanus
16
2 / 3 / 18
11,309
539
14,651
24,756
27,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
DyKol
Cupid
17
10 / 6 / 10
11,576
551
23,908
21,790
9,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 8 / 2
11,089
528
15,134
16,499
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
19
2 / 8 / 4
11,424
544
7,480
18,539
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
seppukkuu
Bellona
18
7 / 6 / 4
11,852
564
11,755
16,488
15,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
65
31
Kills
27
27
Deaths
31
43
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Osiris
BlkProphet
Osiris
4
3
10
3
W
Thanatos
13
6
8
2.83
L
Sylvanus
Dragô
Sylvanus
2
3
18
3.67
L
Cupid
DyKol
Cupid
10
6
10
2.5
L
6
8
2
0.88
L
Ne Zha
2
8
4
0.5
W
Aphrodite
Xyveran
Aphrodite
9
3
11
4.83
W
Apollo
ZarockLive
Apollo
4
9
5
0.72
W
Sobek
Zolow
Sobek
1
6
9
0.92
L
Bellona
seppukkuu
Bellona
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,474
Damage
72,928
102,445
Taken
98,072
81,042
Mitigated
64,749
45,985
Healing
35,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BlkProphet
Osiris
13,139
5,765
0
5,856
21,090
22,880
1,121
4,602
16,414
6,256
69,342
W
Thanatos
20,871
8,696
0
13,888
20,253
12,564
0
4,700
15,422
9,164
87,972
L
Sylvanus
Dragô
Sylvanus
14,651
2,905
3,607
11,022
24,756
27,343
105
11,433
13,323
44,780
0
L
Cupid
DyKol
Cupid
23,908
16,901
128
6,413
21,790
9,614
1,174
5,454
16,336
0
73,219
L
15,134
1,055
0
3,274
16,499
5,493
0
6,961
9,538
70,699
0
L
Ne Zha
7,480
2,425
0
7,375
18,539
6,593
1,996
3,038
15,501
0
83,918
W
Aphrodite
Xyveran
Aphrodite
20,838
3,092
7,902
11,808
19,817
9,158
760
10,694
8,699
85,178
0
W
Apollo
ZarockLive
Apollo
11,519
6,146
0
2,904
17,297
7,975
5,092
2,792
14,269
0
74,196
W
Sobek
Zolow
Sobek
8,107
753
0
3,627
23,988
28,465
283
6,995
16,751
30,523
0
L
Bellona
seppukkuu
Bellona
11,755
5,333
0
3,567
16,488
15,706
414
3,661
12,827
4,641
53,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,333
Gold Earned
57,250
571
Minions Killed
553
0
Camps Cleared
0
1,927,750
Distance Traveled
1,834,961
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,244
583
111
5
0
377,608
3
W
Thanatos
13,373
637
130
6
0
414,326
1
L
Sylvanus
11,309
539
50
2
0
359,427
5
L
Cupid
11,576
551
107
5
0
319,171
3
L
Janus
11,089
528
124
6
0
357,751
6
L
Ne Zha
11,424
544
156
7
0
391,020
1
W
Aphrodite
13,241
631
153
7
0
382,996
4
W
Apollo
11,974
570
135
6
0
357,742
4
W
Sobek
10,501
500
42
2
0
395,078
9
L
Bellona
11,852
564
116
6
0
407,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role