Player Matchup

Bellona
Bellona
Coldpete
Bellona
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,699 Elo+
Solo
Merlin
Merlin
NotourisBIG
Merlin
Level 18
God Stats
3W - 4L
1,274 SR
Queue Stats
13W - 20L
1,405 Elo+
Solo
Kali
Kali
SVlNTS
Kali
Level 5
God Stats
1W - 3L
1,355 SR
Queue Stats
1W - 5L
1,250 Elo+
Party 1
Thanatos
Thanatos
Striker21134567
Thanatos
Level 19
God Stats
11W - 17L
1,409 SR
Queue Stats
34W - 38L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
Xl Grimmjow Xl
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,250 Elo+
Party 1
Team Averages
Level 15
1,408 SR
1,397 Elo+

VS

Team Averages
Level 15
1,511 SR
1,460 Elo+
Artemis
Artemis
BigPapiJason420
Artemis
Level 14
God Stats
43W - 39L
1,500 SR
Queue Stats
105W - 113L
1,500 Elo+
Party 2
Chaac
Chaac
DemonEllery_88
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,223 Elo+
Solo
Skadi
Skadi
Don OG Kush
Skadi
Level 16
God Stats
20W - 21L
1,555 SR
Queue Stats
137W - 122L
1,528 Elo+
Party 2
Vulcan
Vulcan
IMMORTALxHULK
Vulcan
Level 13
God Stats
19W - 14L
1,500 SR
Queue Stats
166W - 191L
1,500 Elo+
Party 2
Artio
Artio
RamanNuudles
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coldpete
Bellona
15
3 / 5 / 5
10,017
1,113
8,780
18,479
15,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
15
0 / 8 / 3
8,970
997
14,850
17,992
8,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
SVlNTS
Kali
15
3 / 8 / 3
9,976
1,108
7,147
14,053
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
16
5 / 11 / 4
10,223
1,136
9,539
19,408
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Xl Grimmjow Xl
Sun Wukong
14
1 / 5 / 4
8,793
977
4,295
7,110
3,196
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

41

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 20
10,649
1,183
13,754
9,662
3,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
12 / 1 / 17
11,551
1,283
16,393
13,383
11,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
13 / 3 / 14
12,687
1,410
18,745
9,926
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 4 / 18
10,502
1,167
11,935
6,028
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 15
10,244
1,138
6,328
14,489
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
121
12
Kills
37
37
Deaths
12
19
Assists
84
Player
Kills
Deaths
Assists
KDA
W
4
0
20
14
L
Bellona
Coldpete
Bellona
3
5
5
1.1
W
12
1
17
20.5
W
13
3
14
6.67
W
5
4
18
3.5
L
Merlin
0
8
3
0.19
W
3
4
15
2.63
L
Kali
SVlNTS
Kali
3
8
3
0.56
L
Thanatos
5
11
4
0.64
L
Sun Wukong
Xl Grimmjow Xl
Sun Wukong
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,611
Damage
67,155
77,042
Taken
53,488
40,730
Mitigated
33,547
7,338
Healing
14,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,754
8,366
0
1,804
9,662
3,953
0
2,190
7,397
0
36,487
L
Bellona
Coldpete
Bellona
8,780
2,945
0
1,003
18,479
15,662
0
2,667
15,671
0
23,419
W
16,393
3,751
0
6,004
13,383
11,843
0
4,875
8,358
14
36,983
W
18,745
11,492
0
2,626
9,926
4,214
0
2,654
7,247
0
35,042
W
11,935
3,732
0
673
6,028
2,456
0
742
5,286
17,493
0
L
Merlin
14,850
1,602
0
208
17,992
8,621
0
5,318
12,518
38,683
0
W
6,328
788
770
2,365
14,489
11,081
0
4,389
7,942
10,054
0
L
Kali
SVlNTS
Kali
7,147
4,177
0
1,875
14,053
6,028
0
3,798
10,051
0
14,773
L
Thanatos
9,539
2,558
0
4,252
19,408
7,223
0
4,043
15,143
0
17,511
L
Sun Wukong
Xl Grimmjow Xl
Sun Wukong
4,295
1,928
0
0
7,110
3,196
0
1,620
5,382
0
12,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,979
Gold Earned
55,633
114
Minions Killed
170
3
Camps Cleared
7
704,555
Distance Traveled
928,980
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,649
1,183
50
6
4
188,675
0
L
Bellona
10,017
1,113
25
3
2
146,428
0
W
Chaac
11,551
1,283
53
6
0
193,511
0
W
Skadi
12,687
1,410
42
5
3
161,807
0
W
Vulcan
10,502
1,167
17
2
0
200,633
2
L
Merlin
8,970
997
55
6
1
143,918
2
W
Artio
10,244
1,138
8
1
0
184,354
0
L
Kali
9,976
1,108
12
1
0
163,937
1
L
Thanatos
10,223
1,136
9
1
0
168,641
0
L
Sun Wukong
8,793
977
13
1
0
81,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role