Player Matchup

Guan Yu
Guan Yu
BarberFlow
Guan Yu
Level 26
God Stats
6W - 2L
1,834 SR
Queue Stats
34W - 15L
1,924 Elo+
Party 2
Khepri
Khepri
iDusTeeX
Khepri
Level 114
God Stats
1W - 1L
1,282 SR
Queue Stats
39W - 17L
1,782 Elo+
Party 2
Nu Wa
Nu Wa
iF r e e Z e X
Nu Wa
Level 120
God Stats
9W - 1L
1,840 SR
Queue Stats
42W - 15L
2,170 Elo+
Party 2
Team Averages
Level 87
1,652 SR
1,959 Elo+

VS

Team Averages
Level 39
1,500 SR
1,604 Elo+
Hera
Hera
 
Hera
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ssjjolteon
Sylvanus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
zeldaf_ck
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BarberFlow
Guan Yu
12
8 / 0 / 3
8,203
820
6,622
8,204
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
iDusTeeX
Khepri
10
1 / 2 / 9
7,628
763
4,776
8,933
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 8
7,218
722
8,776
5,763
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 2 / 2
6,854
685
3,601
4,618
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
ssjjolteon
Sylvanus
10
1 / 4 / 2
6,583
658
8,465
11,414
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
8
1 / 5 / 1
6,640
664
3,863
7,664
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
2
1
W
Guan Yu
BarberFlow
Guan Yu
8
0
3
9.5
W
Khepri
iDusTeeX
Khepri
1
2
9
2.75
W
2
1
8
6
L
Sylvanus
ssjjolteon
Sylvanus
1
4
2
0.5
L
Kali
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,174
Damage
15,929
22,900
Taken
23,696
17,477
Mitigated
9,513
6,777
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,601
470
0
1,434
4,618
1,045
352
2,532
1,865
32,621
0
W
Guan Yu
BarberFlow
Guan Yu
6,622
1,121
777
3,658
8,204
7,665
0
3,923
4,281
0
25,620
W
Khepri
iDusTeeX
Khepri
4,776
360
0
1,532
8,933
7,333
15
4,547
4,386
18,018
0
W
8,776
3,682
0
810
5,763
2,479
86
3,968
1,795
32,055
0
L
Sylvanus
ssjjolteon
Sylvanus
8,465
3,609
522
3,693
11,414
5,712
360
6,257
4,876
26,193
0
L
Kali
3,863
1,732
0
902
7,664
2,756
0
4,379
3,018
4,104
16,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,049
Gold Earned
20,077
129
Minions Killed
128
0
Camps Cleared
0
585,159
Distance Traveled
526,349
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,854
685
72
7
0
178,777
2
W
Guan Yu
8,203
820
52
5
0
217,015
2
W
Khepri
7,628
763
21
2
0
192,114
0
W
Nu Wa
7,218
722
56
6
0
176,030
4
L
Sylvanus
6,583
658
33
3
0
155,497
0
L
Kali
6,640
664
23
2
0
192,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role