Player Matchup

Aphrodite
Aphrodite
AdwinWalker
Aphrodite
Level 11
God Stats
1W - 0L
1,486 SR
Queue Stats
9W - 13L
1,758 Elo+
Solo
Yemoja
Yemoja
BuddyBoi11
Yemoja
Level 13
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 4L
1,307 Elo+
Party 2
Loki
Loki
Chrispy91
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bastet
Bastet
InstinctAlt23
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,500 Elo+
Solo
Cupid
Cupid
unkashii
Cupid
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 9L
1,628 Elo+
Solo
Team Averages
Level 11
1,535 SR
1,539 Elo+

VS

Team Averages
Level 9
1,596 SR
1,362 Elo+
Thor
Thor
CELLOTHAGOD
Thor
Level 13
God Stats
1W - 1L
1,729 SR
Queue Stats
87W - 86L
1,684 Elo+
Solo
Fafnir
Fafnir
Gabrielosski
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
LaudablePie
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 1
Neith
Neith
Moglouton27
Neith
Level 6
God Stats
5W - 2L
1,733 SR
Queue Stats
36W - 37L
1,191 Elo+
Solo
Zeus
Zeus
ShOotIngInsAnE
Zeus
Level 5
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdwinWalker
Aphrodite
20
0 / 7 / 12
13,468
842
6,237
15,180
7,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
BuddyBoi11
Yemoja
20
3 / 1 / 18
14,381
899
10,183
12,898
11,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
20
9 / 2 / 14
16,707
1,044
28,746
13,811
5,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

20
2 / 2 / 15
13,876
867
6,625
17,570
9,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
unkashii
Cupid
20
18 / 1 / 8
17,899
1,119
45,249
19,854
8,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 4
13,505
844
16,165
25,941
21,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
20
2 / 6 / 5
14,712
920
5,802
23,289
29,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
LaudablePie
Cthulhu
20
1 / 0 / 8
13,716
857
20,170
20,559
30,590
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 11 / 4
15,094
943
26,892
31,083
15,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 1
11,583
724
1,138
4,381
1,675

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
32
Kills
13
13
Deaths
32
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AdwinWalker
Aphrodite
0
7
12
0.86
W
Yemoja
BuddyBoi11
Yemoja
3
1
18
12
L
3
12
4
0.42
W
Loki
9
2
14
8
L
Fafnir
2
6
5
0.75
W
2
2
15
4.75
L
Cthulhu
LaudablePie
Cthulhu
1
0
8
5
L
7
11
4
0.82
L
0
3
1
0.17
W
Cupid
unkashii
Cupid
18
1
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,040
Damage
70,167
79,313
Taken
105,253
43,079
Mitigated
98,364
22,410
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AdwinWalker
Aphrodite
6,237
2,391
1,664
2,731
15,180
7,790
0
5,031
9,975
19,525
0
W
Yemoja
BuddyBoi11
Yemoja
10,183
2,792
3,582
0
12,898
11,647
0
3,855
8,897
27,443
0
L
16,165
2,328
0
0
25,941
21,808
0
4,598
21,343
0
31,430
W
Loki
28,746
12,485
0
1,210
13,811
5,921
0
4,388
9,253
0
58,011
L
Fafnir
5,802
1,934
0
1,882
23,289
29,155
0
3,074
20,215
19,390
0
W
6,625
4,522
0
0
17,570
9,347
0
4,127
13,173
0
19,833
L
Cthulhu
LaudablePie
Cthulhu
20,170
1,984
366
710
20,559
30,590
0
4,898
15,661
43,012
0
L
26,892
15,815
0
5,011
31,083
15,136
0
3,590
27,493
0
56,676
L
1,138
316
0
0
4,381
1,675
0
260
4,121
6,096
0
W
Cupid
unkashii
Cupid
45,249
26,978
857
12,366
19,854
8,374
0
8,774
10,905
0
81,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,331
Gold Earned
68,610
266
Minions Killed
191
9
Camps Cleared
1
1,327,146
Distance Traveled
1,032,997
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,468
842
34
2
3
162,017
3
W
Yemoja
14,381
899
23
1
0
270,426
0
L
Thor
13,505
844
28
2
1
226,270
0
W
Loki
16,707
1,044
66
4
6
309,141
0
L
Fafnir
14,712
920
24
2
0
210,984
1
W
Bastet
13,876
867
30
2
0
333,451
0
L
Cthulhu
13,716
857
58
4
0
309,332
3
L
Neith
15,094
943
76
5
0
235,088
0
L
Zeus
11,583
724
5
0
0
51,323
0
W
Cupid
17,899
1,119
113
7
0
252,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role