Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ClownPrince91
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,641 Elo+
Party 2
Cerberus
Cerberus
IIx-Mandrake-xII
Cerberus
Level 144
God Stats
11W - 9L
1,686 SR
Queue Stats
433W - 454L
2,004 Elo+
Party 2
Team Averages
Level 104
1,562 SR
1,715 Elo+

VS

Team Averages
Level 85
1,572 SR
1,659 Elo+
Xing Tian
Xing Tian
Chad Vortec
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
OofSalt
Nu Wa
Level 136
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 9L
1,685 Elo+
Party 1
Neith
Neith
PoisonBullet9
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 6 / 6
11,268
704
12,171
16,618
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ClownPrince91
Kukulkan
15
7 / 4 / 7
11,856
741
14,626
11,847
4,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 6 / 6
10,505
657
7,295
15,647
7,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chad Vortec
Xing Tian
11
2 / 6 / 7
9,985
624
7,167
15,186
9,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
OofSalt
Nu Wa
15
6 / 6 / 7
11,911
744
14,770
12,926
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 2 / 6
12,201
763
13,060
12,050
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
14
Kills
16
16
Deaths
14
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
6
6
1.17
W
Xing Tian
Chad Vortec
Xing Tian
2
6
7
0.92
L
Kukulkan
ClownPrince91
Kukulkan
7
4
7
2.63
L
3
6
6
1
W
Nu Wa
OofSalt
Nu Wa
6
6
7
1.58
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,092
Damage
34,997
44,112
Taken
40,162
17,005
Mitigated
18,504
11,543
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,171
5,594
815
6,069
16,618
5,583
1,121
10,004
6,614
0
47,564
W
Xing Tian
Chad Vortec
Xing Tian
7,167
504
465
2,507
15,186
9,483
0
8,146
7,040
12,685
0
L
Kukulkan
ClownPrince91
Kukulkan
14,626
2,916
759
1,123
11,847
4,046
0
5,887
5,960
68,619
0
L
7,295
350
195
2,582
15,647
7,376
224
6,078
9,569
29,303
0
W
Nu Wa
OofSalt
Nu Wa
14,770
3,800
0
2,383
12,926
4,688
635
7,795
5,131
43,862
0
W
13,060
6,117
0
5,382
12,050
4,333
1,573
6,280
5,770
0
55,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
34,097
223
Minions Killed
138
0
Camps Cleared
0
807,248
Distance Traveled
792,779
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,268
704
52
3
0
277,648
1
W
Xing Tian
9,985
624
10
1
0
248,998
3
L
Kukulkan
11,856
741
124
8
0
255,838
2
L
Cerberus
10,505
657
47
3
0
273,762
2
W
Nu Wa
11,911
744
52
3
0
259,219
1
W
Neith
12,201
763
76
5
0
284,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role