Player Matchup

Freya
Freya
Black-Dragonball
Freya
Level 17
God Stats
5W - 7L
1,268 SR
Queue Stats
27W - 21L
1,580 Elo+
Solo
Skadi
Skadi
Gadelmaleh FR
Skadi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 126L
1,656 Elo+
Party 4
Vamana
Vamana
angeltatanka
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
imthalia
Bastet
Level 25
God Stats
9W - 9L
1,166 SR
Queue Stats
33W - 43L
1,289 Elo+
Party 1
Neith
Neith
zimzoum10
Neith
Level 21
God Stats
9W - 4L
1,699 SR
Queue Stats
14W - 8L
1,549 Elo+
Party 4
Team Averages
Level 21
1,427 SR
1,515 Elo+

VS

Team Averages
Level 25
1,300 SR
1,389 Elo+
Tsukuyomi
Tsukuyomi
Bazz W
Tsukuyomi
Level 27
God Stats
3W - 3L
1,489 SR
Queue Stats
31W - 40L
1,506 Elo+
Party 3
He Bo
He Bo
Bezerk CD
He Bo
Level 27
God Stats
126W - 129L
1,342 SR
Queue Stats
206W - 205L
1,334 Elo+
Party 3
Discordia
Discordia
BritDoinBits
Discordia
Level 34
God Stats
19W - 18L
1,104 SR
Queue Stats
35W - 38L
1,392 Elo+
Party 3
Osiris
Osiris
Teraferminatore6
Osiris
Level 18
God Stats
1W - 1L
1,282 SR
Queue Stats
12W - 21L
1,324 Elo+
Party 2
Cu Chulainn
Cu Chulainn
florianmam
Cu Chulainn
Level 21
God Stats
2W - 4L
1,284 SR
Queue Stats
18W - 23L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 16 / 4
11,413
951
15,114
25,414
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 9 / 11
12,640
1,053
17,828
21,894
8,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
17
2 / 3 / 5
10,953
913
8,010
17,285
20,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
imthalia
Bastet
17
4 / 10 / 9
11,882
990
15,304
20,808
11,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
zimzoum10
Neith
19
5 / 5 / 8
12,652
1,054
14,984
15,872
7,494
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

23

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bazz W
Tsukuyomi
20
16 / 0 / 21
15,920
1,327
32,838
21,188
14,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
Bezerk CD
He Bo
20
9 / 3 / 22
13,727
1,144
19,794
11,718
4,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
BritDoinBits
Discordia
20
6 / 2 / 25
13,275
1,106
17,759
10,800
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 7 / 16
12,745
1,062
15,759
20,363
10,433
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
florianmam
Cu Chulainn
19
5 / 6 / 19
12,297
1,025
10,399
15,880
8,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
146
18
Kills
43
43
Deaths
18
37
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bazz W
Tsukuyomi
16
0
21
26.5
W
He Bo
Bezerk CD
He Bo
9
3
22
6.67
L
3
16
4
0.31
W
Discordia
BritDoinBits
Discordia
6
2
25
9.25
L
4
9
11
1.06
W
7
7
16
2.14
L
Vamana
2
3
5
1.5
W
Cu Chulainn
florianmam
Cu Chulainn
5
6
19
2.42
L
Bastet
imthalia
Bastet
4
10
9
0.85
L
Neith
zimzoum10
Neith
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,240
Damage
96,549
101,273
Taken
79,949
57,777
Mitigated
42,737
8,077
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bazz W
Tsukuyomi
32,838
7,291
0
9,293
21,188
14,814
0
6,457
14,531
0
66,731
W
He Bo
Bezerk CD
He Bo
19,794
1,472
0
2,511
11,718
4,606
0
2,153
9,465
36,361
0
L
15,114
5,947
0
2,840
25,414
9,495
0
5,879
19,535
26,709
0
W
Discordia
BritDoinBits
Discordia
17,759
977
346
831
10,800
4,339
0
698
10,077
33,772
0
L
17,828
10,046
0
1,662
21,894
8,715
0
12,783
9,111
0
37,975
W
15,759
9,211
1,305
4,102
20,363
10,433
0
4,879
13,940
0
28,053
L
Vamana
8,010
3,955
0
2,875
17,285
20,276
0
4,982
12,303
0
18,812
W
Cu Chulainn
florianmam
Cu Chulainn
10,399
5,593
582
2,345
15,880
8,545
0
927
14,878
0
22,096
L
Bastet
imthalia
Bastet
15,304
3,191
0
0
20,808
11,797
0
7,662
13,146
0
23,794
L
Neith
zimzoum10
Neith
14,984
8,382
0
700
15,872
7,494
0
6,247
9,625
0
51,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,540
Gold Earned
67,964
195
Minions Killed
217
6
Camps Cleared
7
1,105,282
Distance Traveled
1,112,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,920
1,327
88
7
0
276,317
0
W
He Bo
13,727
1,144
36
3
0
219,369
1
L
Freya
11,413
951
21
2
2
195,854
0
W
Discordia
13,275
1,106
44
4
0
245,188
0
L
Skadi
12,640
1,053
52
4
0
224,450
0
W
Osiris
12,745
1,062
19
2
3
180,621
0
L
Vamana
10,953
913
23
2
4
245,347
0
W
Cu Chulainn
12,297
1,025
30
3
4
191,038
0
L
Bastet
11,882
990
24
2
0
232,368
0
L
Neith
12,652
1,054
75
6
0
207,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role