Player Matchup

Janus
Janus
DalPal69
Janus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Thanatos
Thanatos
UnluckyGecko4
Thanatos
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 28L
1,575 Elo+
Party 3
Ra
Ra
cpal69
Ra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 133L
1,500 Elo+
Party 2
Achilles
Achilles
pvtdonot
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 173L
1,386 Elo+
Party 3
Fenrir
Fenrir
strykeralex
Fenrir
Level 13
God Stats
1W - 2L
1,285 SR
Queue Stats
41W - 31L
1,508 Elo+
Party 3
Team Averages
Level 16
1,457 SR
1,494 Elo+

VS

Team Averages
Level 23
1,578 SR
1,521 Elo+
Cthulhu
Cthulhu
EMJAE23
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,503 Elo+
Party 1
Apollo
Apollo
InvalidName123
Apollo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 114L
1,500 Elo+
Solo
Achilles
Achilles
Tallmonster17
Achilles
Level 27
God Stats
2W - 2L
1,501 SR
Queue Stats
13W - 15L
1,404 Elo+
Solo
Hel
Hel
inxne
Hel
Level 28
God Stats
13W - 4L
1,870 SR
Queue Stats
109W - 123L
1,706 Elo+
Solo
Danzaburou
Danzaburou
yung_cossey11
Danzaburou
Level 21
God Stats
25W - 22L
1,520 SR
Queue Stats
45W - 48L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DalPal69
Janus
20
7 / 13 / 15
15,814
1,054
39,109
25,135
18,722
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
UnluckyGecko4
Thanatos
19
1 / 4 / 11
12,748
850
6,178
17,713
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
20
4 / 7 / 17
14,258
951
28,229
17,819
9,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
pvtdonot
Achilles
20
5 / 9 / 13
14,136
942
23,368
32,383
38,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
20
9 / 11 / 13
14,847
990
22,519
27,879
14,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EMJAE23
Cthulhu
20
2 / 13 / 24
13,408
894
11,631
33,505
16,047
20
14 / 2 / 21
16,555
1,104
27,906
20,460
10,276
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Tallmonster17
Achilles
20
13 / 3 / 24
16,939
1,129
22,481
24,447
36,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
inxne
Hel
20
6 / 3 / 30
15,319
1,021
20,099
19,470
9,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
yung_cossey11
Danzaburou
20
9 / 5 / 24
16,009
1,067
31,876
29,974
14,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
167
26
Kills
44
44
Deaths
26
69
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Janus
DalPal69
Janus
7
13
15
1.12
W
Cthulhu
EMJAE23
Cthulhu
2
13
24
1.08
W
14
2
21
12.25
W
Achilles
Tallmonster17
Achilles
13
3
24
8.33
L
Thanatos
UnluckyGecko4
Thanatos
1
4
11
1.63
L
Ra
4
7
17
1.79
W
Hel
inxne
Hel
6
3
30
7
L
Achilles
pvtdonot
Achilles
5
9
13
1.28
L
Fenrir
9
11
13
1.41
W
Danzaburou
yung_cossey11
Danzaburou
9
5
24
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,403
Damage
113,993
120,929
Taken
127,856
89,790
Mitigated
86,113
15,886
Healing
40,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DalPal69
Janus
39,109
5,334
1,981
1,187
25,135
18,722
0
5,161
19,574
79,155
0
W
Cthulhu
EMJAE23
Cthulhu
11,631
1,075
0
0
33,505
16,047
0
18,924
14,441
37,606
0
W
27,906
11,557
0
2,063
20,460
10,276
0
9,007
11,228
0
43,666
W
Achilles
Tallmonster17
Achilles
22,481
7,969
0
2,136
24,447
36,182
0
12,058
12,158
64
39,988
L
Thanatos
UnluckyGecko4
Thanatos
6,178
332
0
3,532
17,713
7,844
0
4,080
13,496
0
16,220
L
Ra
28,229
2,101
4,885
2,071
17,819
9,773
0
4,102
13,692
71,530
0
W
Hel
inxne
Hel
20,099
2,725
23,165
10,637
19,470
9,106
0
10,529
8,866
29,038
0
L
Achilles
pvtdonot
Achilles
23,368
6,165
0
1,710
32,383
38,652
0
8,828
22,594
584
43,752
L
Fenrir
22,519
6,385
0
520
27,879
14,799
0
9,623
17,964
0
30,503
W
Danzaburou
yung_cossey11
Danzaburou
31,876
15,460
0
2,016
29,974
14,502
0
17,370
12,454
0
68,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,803
Gold Earned
78,230
275
Minions Killed
253
3
Camps Cleared
6
1,372,554
Distance Traveled
1,384,544
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,814
1,054
103
7
1
232,372
0
W
Cthulhu
13,408
894
60
4
0
231,678
3
W
Apollo
16,555
1,104
35
2
1
316,073
2
W
Achilles
16,939
1,129
50
3
0
273,645
2
L
Thanatos
12,748
850
19
1
0
280,339
0
L
Ra
14,258
951
96
6
0
270,406
0
W
Hel
15,319
1,021
28
2
0
313,184
0
L
Achilles
14,136
942
40
3
2
286,156
1
L
Fenrir
14,847
990
17
1
0
303,281
0
W
Danzaburou
16,009
1,067
80
5
5
249,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role