Player Matchup

Thanatos
Thanatos
Aspect_Derik
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,508 Elo+
Solo
Cerberus
Cerberus
King Tiens
Cerberus
Level 27
God Stats
45W - 27L
1,676 SR
Queue Stats
70W - 48L
1,610 Elo+
Solo
Danzaburou
Danzaburou
LShoco
Danzaburou
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,311 Elo+
Solo
Cu Chulainn
Cu Chulainn
YesLawd
Cu Chulainn
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 34L
1,597 Elo+
Solo
Olorun
Olorun
youngkingster
Olorun
Level 20
God Stats
1W - 1L
1,692 SR
Queue Stats
11W - 17L
1,454 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,496 Elo+

VS

Team Averages
Level 23
1,564 SR
1,437 Elo+
Anubis
Anubis
AinzDeusHell
Anubis
Level 24
God Stats
12W - 4L
1,819 SR
Queue Stats
15W - 8L
1,898 Elo+
Solo
Sol
Sol
DiabolicInflux
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Knandez
Bacchus
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
219W - 262L
1,278 Elo+
Solo
Hachiman
Hachiman
Mr_Max_44
Hachiman
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,324 Elo+
Solo
Nemesis
Nemesis
Rateddinosaur32
Nemesis
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 62L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aspect_Derik
Thanatos
9
1 / 2 / 1
6,345
423
997
7,128
1,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
King Tiens
Cerberus
11
0 / 1 / 2
6,891
459
3,737
9,262
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
LShoco
Danzaburou
10
1 / 2 / 2
6,602
440
5,478
7,349
2,426
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
YesLawd
Cu Chulainn
13
5 / 2 / 2
7,608
507
9,433
10,419
9,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 2
6,843
456
3,520
6,061
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 3 / 1
7,565
504
7,156
7,762
3,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 2
8,274
552
8,260
9,435
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
Knandez
Bacchus
10
3 / 1 / 1
7,189
479
6,440
9,776
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Mr_Max_44
Hachiman
10
0 / 4 / 3
6,285
419
1,935
9,222
5,796
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 0 / 0
6,683
446
799
8,383
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
9
9
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
3
1
0.83
L
Thanatos
Aspect_Derik
Thanatos
1
2
1
0.75
W
3
0
2
4
L
Cerberus
King Tiens
Cerberus
0
1
2
1
W
Bacchus
Knandez
Bacchus
3
1
1
3.5
L
Danzaburou
LShoco
Danzaburou
1
2
2
1
W
Hachiman
Mr_Max_44
Hachiman
0
4
3
0.38
W
1
0
0
1
L
Cu Chulainn
YesLawd
Cu Chulainn
5
2
2
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
24,590
40,219
Taken
44,578
20,705
Mitigated
21,079
14,683
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,156
556
0
3,634
7,762
3,143
716
1,319
6,443
49,777
0
L
Thanatos
Aspect_Derik
Thanatos
997
390
0
5,554
7,128
1,971
253
1,718
5,410
0
23,252
W
8,260
2,836
0
7,047
9,435
2,845
2,777
2,856
6,579
53,875
0
L
Cerberus
King Tiens
Cerberus
3,737
43
0
3,118
9,262
4,847
0
6,042
3,220
24,282
0
W
Bacchus
Knandez
Bacchus
6,440
604
0
2,459
9,776
6,830
0
1,838
7,938
12,527
0
L
Danzaburou
LShoco
Danzaburou
5,478
1,611
0
2,310
7,349
2,426
437
4,976
2,373
0
30,680
W
Hachiman
Mr_Max_44
Hachiman
1,935
1,590
137
260
9,222
5,796
151
1,657
7,436
0
16,456
W
799
487
0
4,041
8,383
2,465
0
24
8,359
0
34,677
L
Cu Chulainn
YesLawd
Cu Chulainn
9,433
2,617
0
877
10,419
9,602
0
5,443
4,976
3,313
38,422
L
3,520
2,155
132
2,692
6,061
1,859
1,325
3,677
2,384
29,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
35,996
318
Minions Killed
316
0
Camps Cleared
0
1,253,723
Distance Traveled
1,215,568
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,565
504
96
6
0
226,453
0
L
Thanatos
6,345
423
54
4
0
221,570
1
W
Sol
8,274
552
96
6
0
246,075
1
L
Cerberus
6,891
459
63
4
0
293,279
3
W
Bacchus
7,189
479
14
1
0
284,207
2
L
Danzaburou
6,602
440
63
4
0
271,731
3
W
Hachiman
6,285
419
35
2
0
199,079
0
W
Nemesis
6,683
446
75
5
0
259,754
0
L
Cu Chulainn
7,608
507
71
5
0
263,828
2
L
Olorun
6,843
456
67
4
0
203,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role