Player Matchup

Chronos
Chronos
Aquila-Tempestas
Chronos
Level 160
God Stats
29W - 24L
1,383 SR
Queue Stats
386W - 414L
1,524 Elo+
Party 1
Janus
Janus
Eywa_Toruk_Makto
Janus
Level 148
God Stats
14W - 8L
1,500 SR
Queue Stats
372W - 357L
1,543 Elo+
Solo
Bellona
Bellona
SakuraAlexia
Bellona
Level 150
God Stats
2W - 4L
1,500 SR
Queue Stats
154W - 169L
1,599 Elo+
Party 1
Nemesis
Nemesis
Stubborn_Saber
Nemesis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 106L
1,518 Elo+
Party 1
Nox
Nox
Tamisha Iman
Nox
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
127W - 117L
1,285 Elo+
Solo
Team Averages
Level 152
1,477 SR
1,494 Elo+

VS

Team Averages
Level 152
1,539 SR
1,523 Elo+
Erlang Shen
Erlang Shen
GoodbyeLiberty
Erlang Shen
Level 153
God Stats
18W - 10L
1,500 SR
Queue Stats
246W - 250L
1,307 Elo+
Solo
Raijin
Raijin
Jamest0wn
Raijin
Level 160
God Stats
2W - 1L
1,695 SR
Queue Stats
114W - 123L
1,510 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LodokTheMerc
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 54L
1,716 Elo+
Solo
Yemoja
Yemoja
SnA Carter
Yemoja
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Ares
Ares
Yo Martyy
Ares
Level 144
God Stats
4W - 9L
1,500 SR
Queue Stats
171W - 152L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
12,565
598
8,215
12,365
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 7 / 6
11,480
547
9,137
12,125
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
SakuraAlexia
Bellona
17
2 / 2 / 7
10,680
509
8,894
16,492
18,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 4 / 7
9,912
472
6,881
17,740
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 3 / 7
11,348
540
8,907
12,519
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GoodbyeLiberty
Erlang Shen
15
2 / 4 / 5
9,408
448
8,191
14,989
10,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Jamest0wn
Raijin
16
7 / 6 / 4
10,691
509
16,903
13,471
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LodokTheMerc
Ah Muzen Cab
1
0 / 0 / 0
5,543
264
0
0
0
Yemoja
SnA Carter
Yemoja
17
3 / 3 / 4
10,061
479
11,720
15,563
13,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
14
4 / 6 / 5
9,137
435
8,185
20,456
20,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
19
Kills
16
16
Deaths
19
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
3
7
6
0.86
L
Erlang Shen
GoodbyeLiberty
Erlang Shen
2
4
5
1.13
L
Raijin
Jamest0wn
Raijin
7
6
4
1.5
L
Ah Muzen Cab
LodokTheMerc
Ah Muzen Cab
0
0
0
0
W
Bellona
SakuraAlexia
Bellona
2
2
7
2.75
L
Yemoja
SnA Carter
Yemoja
3
3
4
1.67
W
1
4
7
1.13
W
7
3
7
3.5
L
Ares
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,034
Damage
44,999
71,241
Taken
64,479
50,276
Mitigated
49,809
15,634
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,215
3,226
0
3,258
12,365
7,149
3,522
7,218
4,942
101,575
0
W
9,137
895
0
1,633
12,125
4,449
296
5,757
6,020
85,071
0
L
Erlang Shen
GoodbyeLiberty
Erlang Shen
8,191
2,168
0
2,295
14,989
10,145
0
4,956
10,033
10,044
59,260
L
Raijin
Jamest0wn
Raijin
16,903
852
0
1,689
13,471
5,772
0
7,501
5,970
74,032
0
L
Ah Muzen Cab
LodokTheMerc
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
SakuraAlexia
Bellona
8,894
1,818
0
3,426
16,492
18,140
142
9,158
6,728
5,288
51,388
L
Yemoja
SnA Carter
Yemoja
11,720
1,480
2,196
4,716
15,563
13,518
585
6,750
8,813
65,047
0
W
6,881
3,399
0
6,150
17,740
7,022
0
6,758
10,872
0
60,341
W
8,907
1,120
0
1,167
12,519
13,516
70
6,568
5,584
28,387
0
L
Ares
8,185
394
0
1,011
20,456
20,374
403
7,813
12,643
22,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,985
Gold Earned
44,840
564
Minions Killed
375
0
Camps Cleared
0
1,972,034
Distance Traveled
1,470,351
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,565
598
176
8
0
428,804
6
W
Janus
11,480
547
134
6
0
388,443
3
L
Erlang Shen
9,408
448
99
5
0
426,924
6
L
Raijin
10,691
509
132
6
0
337,013
3
L
Ah Muzen Cab
5,543
264
0
0
0
0
0
W
Bellona
10,680
509
115
5
0
386,288
2
L
Yemoja
10,061
479
131
6
0
332,609
2
W
Nemesis
9,912
472
90
4
0
396,038
6
W
Nox
11,348
540
49
2
0
372,461
1
L
Ares
9,137
435
13
1
0
373,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role