Player Matchup

Nu Wa
Nu Wa
Chocothulhu
Nu Wa
Level 126
God Stats
2W - 1L
1,290 SR
Queue Stats
31W - 32L
1,299 Elo+
Party 3
Set
Set
DaniParra2x2
Set
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,203 Elo+
Party 1
Neith
Neith
Pascuaal16
Neith
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 30L
1,268 Elo+
Party 1
Ymir
Ymir
maaik_10
Ymir
Level 27
God Stats
18W - 9L
1,452 SR
Queue Stats
25W - 17L
1,149 Elo+
Party 1
Mulan
Mulan
zrex105
Mulan
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 52L
1,358 Elo+
Party 3
Team Averages
Level 89
1,448 SR
1,255 Elo+

VS

Team Averages
Level 93
1,478 SR
1,504 Elo+
Achilles
Achilles
Drew TV
Achilles
Level 115
God Stats
4W - 7L
1,488 SR
Queue Stats
39W - 43L
1,640 Elo+
Party 2
Apollo
Apollo
HoF Pvll up
Apollo
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
62W - 59L
1,657 Elo+
Party 2
Scylla
Scylla
HoF Swish
Scylla
Level 132
God Stats
8W - 5L
1,350 SR
Queue Stats
71W - 76L
1,518 Elo+
Party 2
Mercury
Mercury
ITzOSK
Mercury
Level 111
God Stats
5W - 9L
1,750 SR
Queue Stats
591W - 595L
1,482 Elo+
Solo
Yemoja
Yemoja
the_tire_golem
Yemoja
Level 43
God Stats
57W - 75L
1,303 SR
Queue Stats
114W - 122L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,233
549
9,405
6,601
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 3 / 2
7,531
502
4,343
8,555
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
15
9 / 0 / 5
8,479
565
10,996
7,323
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
11
2 / 1 / 8
6,539
436
3,270
9,915
3,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
zrex105
Mulan
14
4 / 1 / 4
8,347
556
10,499
9,009
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drew TV
Achilles
13
3 / 5 / 1
7,402
493
3,691
13,578
12,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
8
0 / 8 / 1
5,641
376
3,123
10,120
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
HoF Swish
Scylla
15
4 / 0 / 3
8,692
579
9,942
5,469
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ITzOSK
Mercury
12
1 / 3 / 3
7,454
497
5,447
10,907
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 1
6,270
418
4,733
10,867
4,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
22
Kills
9
9
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
5
3
2
2
L
Achilles
Drew TV
Achilles
3
5
1
0.7
L
Apollo
0
8
1
0.06
L
Scylla
HoF Swish
Scylla
4
0
3
5.5
L
Mercury
ITzOSK
Mercury
1
3
3
0.83
W
Neith
9
0
5
11.5
W
Ymir
2
1
8
6
L
1
6
1
0.25
W
Mulan
zrex105
Mulan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
26,936
41,403
Taken
50,941
18,539
Mitigated
25,742
12,534
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,405
1,671
0
747
6,601
2,360
82
3,460
2,928
63,506
0
W
4,343
2,126
0
1,060
8,555
3,408
0
3,394
4,990
0
37,632
L
Achilles
Drew TV
Achilles
3,691
1,284
0
4,971
13,578
12,363
0
1,186
12,306
0
30,966
L
Apollo
3,123
1,140
0
776
10,120
4,510
0
3,019
7,034
2,712
18,761
L
Scylla
HoF Swish
Scylla
9,942
919
0
2,884
5,469
1,062
928
3,111
2,128
56,027
0
L
Mercury
ITzOSK
Mercury
5,447
3,472
0
652
10,907
3,529
0
1,177
9,644
0
49,191
W
Neith
10,996
6,356
0
5,003
7,323
2,665
276
3,104
4,167
0
60,178
W
Ymir
3,270
558
231
1,609
9,915
3,879
16
3,995
5,900
22,773
0
L
4,733
553
298
1,141
10,867
4,278
0
3,854
6,899
21,022
0
W
Mulan
zrex105
Mulan
10,499
1,712
0
3,884
9,009
6,227
404
549
8,071
1,686
41,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,129
Gold Earned
35,459
430
Minions Killed
334
0
Camps Cleared
0
1,363,088
Distance Traveled
1,249,957
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,233
549
124
8
0
260,317
4
W
Set
7,531
502
80
5
0
306,662
2
L
Achilles
7,402
493
60
4
0
228,063
0
L
Apollo
5,641
376
38
3
0
214,478
0
L
Scylla
8,692
579
114
8
0
262,941
6
L
Mercury
7,454
497
91
6
0
294,112
1
W
Neith
8,479
565
110
7
0
253,839
0
W
Ymir
6,539
436
31
2
0
258,219
1
L
Yemoja
6,270
418
31
2
0
250,363
2
W
Mulan
8,347
556
85
6
0
284,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role