Player Matchup

Khepri
Khepri
Ender_The_Tyrant
Khepri
Level 124
God Stats
198W - 144L
1,911 SR
Queue Stats
478W - 465L
1,791 Elo+
Party 2
Osiris
Osiris
Herỏ
Osiris
Level 25
God Stats
2W - 1L
1,245 SR
Queue Stats
254W - 177L
1,368 Elo+
Party 3
Susano
Susano
Joonbugger
Susano
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 37L
1,500 Elo+
Party 3
Thoth
Thoth
Tr1ple3
Thoth
Level 7
God Stats
2W - 0L
1,733 SR
Queue Stats
21W - 10L
1,725 Elo+
Party 2
Neith
Neith
Turtlis
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 12L
1,500 Elo+
Party 3
Team Averages
Level 59
1,578 SR
1,577 Elo+

VS

Team Averages
Level 40
1,484 SR
1,518 Elo+
Rama
Rama
Caironar
Rama
Level 7
God Stats
6W - 7L
1,310 SR
Queue Stats
9W - 12L
1,354 Elo+
Party 1
Achilles
Achilles
Cong8
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,606 Elo+
Solo
Thor
Thor
JimmyPuton
Thor
Level 26
God Stats
9W - 9L
1,803 SR
Queue Stats
447W - 400L
1,623 Elo+
Solo
Sylvanus
Sylvanus
TooFrostyForYou
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,481 Elo+
Party 1
Anubis
Anubis
reckl
Anubis
Level 27
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 16L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 9
10,639
484
6,149
12,649
9,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Herỏ
Osiris
20
5 / 2 / 3
12,782
581
13,105
15,892
19,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Joonbugger
Susano
20
9 / 1 / 7
13,254
602
15,209
17,740
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Tr1ple3
Thoth
18
4 / 4 / 4
11,529
524
10,585
11,452
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Turtlis
Neith
18
0 / 1 / 5
11,958
544
8,083
11,549
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
0 / 1 / 0
10,177
463
4,157
10,482
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Cong8
Achilles
17
2 / 3 / 1
10,234
465
8,012
15,031
12,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 5 / 2
10,437
474
4,656
15,931
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
15
0 / 2 / 4
9,360
425
7,748
16,207
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
reckl
Anubis
17
8 / 7 / 3
11,695
532
18,857
20,109
10,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
12
12
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
0
1
0
0
L
Achilles
Cong8
Achilles
2
3
1
0.83
W
0
4
9
1.13
W
Osiris
Herỏ
Osiris
5
2
3
3.25
L
2
5
2
0.6
W
Susano
Joonbugger
Susano
9
1
7
12.5
L
Sylvanus
0
2
4
1
W
Thoth
Tr1ple3
Thoth
4
4
4
1.5
W
Neith
Turtlis
Neith
0
1
5
2.5
L
Anubis
reckl
Anubis
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,131
Damage
43,430
69,282
Taken
77,760
43,173
Mitigated
47,984
19,252
Healing
29,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,157
3,538
0
3,240
10,482
3,497
0
1,964
8,518
0
64,524
L
Achilles
Cong8
Achilles
8,012
2,591
0
3,747
15,031
12,676
1,056
1,488
12,991
0
53,751
W
6,149
245
0
580
12,649
9,036
0
7,508
5,116
22,700
0
W
Osiris
Herỏ
Osiris
13,105
4,643
0
5,455
15,892
19,486
704
3,565
11,823
0
77,812
L
4,656
527
503
6,554
15,931
6,919
0
2,999
12,857
0
73,990
W
Susano
Joonbugger
Susano
15,209
4,739
0
6,456
17,740
6,265
260
6,992
10,748
0
120,216
L
Sylvanus
7,748
1,769
2,969
5,951
16,207
14,221
93
4,505
11,702
35,413
0
W
Thoth
Tr1ple3
Thoth
10,585
352
0
970
11,452
4,164
296
4,799
6,603
73,571
0
W
Neith
Turtlis
Neith
8,083
3,929
0
5,791
11,549
4,222
624
3,741
7,808
0
88,521
L
Anubis
reckl
Anubis
18,857
1,346
0
6,324
20,109
10,671
260
5,778
14,231
85,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,162
Gold Earned
51,903
619
Minions Killed
544
0
Camps Cleared
0
2,111,054
Distance Traveled
1,964,517
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,177
463
134
6
0
377,889
1
L
Achilles
10,234
465
101
5
0
421,500
0
W
Khepri
10,639
484
39
2
0
429,375
4
W
Osiris
12,782
581
143
7
0
440,048
4
L
Thor
10,437
474
121
6
0
453,864
1
W
Susano
13,254
602
159
7
0
519,944
5
L
Sylvanus
9,360
425
52
2
0
374,768
5
W
Thoth
11,529
524
109
5
0
382,896
0
W
Neith
11,958
544
169
8
0
338,791
1
L
Anubis
11,695
532
136
6
0
336,496
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role