Player Matchup

Merlin
Merlin
DeadStrike089
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gooby
Izanami
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 73L
1,520 Elo+
Party 2
Hades
Hades
MurderMurdoch
Hades
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 41L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
RSolas
Danzaburou
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,735 Elo+
Solo
Thor
Thor
onizukagt
Thor
Level 155
God Stats
2W - 5L
1,500 SR
Queue Stats
209W - 198L
1,467 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,555 Elo+

VS

Team Averages
Level 123
1,563 SR
1,519 Elo+
Izanami
Izanami
CarinAndros
Izanami
Level 108
God Stats
2W - 3L
1,387 SR
Queue Stats
9W - 9L
1,594 Elo+
Solo
Janus
Janus
Jovkill3
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Parsonii
Guan Yu
Level 127
God Stats
22W - 10L
1,788 SR
Queue Stats
209W - 193L
1,506 Elo+
Solo
Ymir
Ymir
Pedrolangas
Ymir
Level 106
God Stats
7W - 6L
1,641 SR
Queue Stats
105W - 114L
1,565 Elo+
Party 1
Erlang Shen
Erlang Shen
RODaDOR
Erlang Shen
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 66L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,326
416
418
2,036
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Izanami
Gooby
Izanami
8
3 / 2 / 0
4,700
588
5,226
4,356
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 2
4,635
579
1,502
4,026
1,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
RSolas
Danzaburou
8
0 / 3 / 0
5,018
627
3,241
6,199
1,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
9
4 / 0 / 0
5,062
633
2,646
4,064
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarinAndros
Izanami
8
1 / 3 / 1
4,884
611
3,104
4,179
962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Jovkill3
Janus
9
0 / 4 / 1
5,027
628
1,093
4,072
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Parsonii
Guan Yu
10
3 / 0 / 0
5,708
714
4,553
5,152
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 0 / 1
5,205
651
1,304
5,820
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
RODaDOR
Erlang Shen
8
2 / 0 / 1
5,171
646
2,338
4,879
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
7
Kills
8
8
Deaths
7
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
CarinAndros
Izanami
1
3
1
0.5
L
0
2
0
0
L
Izanami
Gooby
Izanami
3
2
0
1.5
W
Janus
Jovkill3
Janus
0
4
1
0.13
L
0
1
2
1
W
Guan Yu
Parsonii
Guan Yu
3
0
0
3
W
2
0
1
2.5
W
Erlang Shen
RODaDOR
Erlang Shen
2
0
1
2.5
L
Danzaburou
RSolas
Danzaburou
0
3
0
0
L
Thor
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,033
Damage
12,392
20,681
Taken
24,102
4,835
Mitigated
11,593
7,150
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CarinAndros
Izanami
3,104
2,598
0
810
4,179
962
1,006
302
3,877
0
29,021
L
418
100
0
830
2,036
420
0
439
1,531
3,674
0
L
Izanami
Gooby
Izanami
5,226
3,988
0
1,828
4,356
806
0
1,044
3,312
0
24,137
W
Janus
Jovkill3
Janus
1,093
89
0
415
4,072
856
353
154
3,918
27,875
0
L
1,502
651
0
1,274
4,026
1,144
0
260
3,766
11,639
0
W
Guan Yu
Parsonii
Guan Yu
4,553
306
0
3,100
5,152
4,569
0
0
5,152
5,668
20,275
W
1,304
106
0
2,354
5,820
3,592
0
401
5,419
14,648
0
W
Erlang Shen
RODaDOR
Erlang Shen
2,338
1,218
0
2,702
4,879
1,614
326
1,063
3,816
0
19,782
L
Danzaburou
RSolas
Danzaburou
3,241
1,444
0
1,944
6,199
1,210
308
512
5,387
0
21,607
L
Thor
2,646
783
0
1,274
4,064
1,255
0
532
3,476
0
21,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,741
Gold Earned
25,995
169
Minions Killed
246
0
Camps Cleared
0
686,256
Distance Traveled
834,476
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,884
611
54
7
0
151,964
0
L
Merlin
3,326
416
6
1
0
64,551
0
L
Izanami
4,700
588
50
6
0
146,881
2
W
Janus
5,027
628
62
8
0
165,724
0
L
Hades
4,635
579
27
3
0
160,556
1
W
Guan Yu
5,708
714
61
8
0
157,332
1
W
Ymir
5,205
651
27
3
0
167,136
0
W
Erlang Shen
5,171
646
42
5
0
192,320
4
L
Danzaburou
5,018
627
41
5
0
155,891
2
L
Thor
5,062
633
45
6
0
158,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role