Player Matchup

Anhur
Anhur
CamaraBJJ
Anhur
Level 14
God Stats
6W - 1L
1,883 SR
Queue Stats
11W - 3L
1,851 Elo+
Party 1
Nemesis
Nemesis
Ven0nxd
Nemesis
Level 3
God Stats
6W - 1L
1,883 SR
Queue Stats
6W - 1L
1,838 Elo+
Party 1
Hercules
Hercules
Vieiralicious
Hercules
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,749 Elo+
Party 1
King Arthur
King Arthur
lVinnyl
King Arthur
Level 16
God Stats
7W - 1L
1,980 SR
Queue Stats
9W - 2L
1,829 Elo+
Party 1
Olorun
Olorun
rapz
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,898 Elo+
Party 1
Team Averages
Level 10
1,749 SR
1,833 Elo+

VS

Team Averages
Level 8
1,419 SR
1,454 Elo+
Neith
Neith
Codyas
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Awilix
Awilix
ElSoniyo
Awilix
Level 7
God Stats
0W - 3L
1,209 SR
Queue Stats
7W - 12L
1,404 Elo+
Solo
Anubis
Anubis
FimoseGameplay
Anubis
Level 7
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 2L
1,722 Elo+
Solo
Ares
Ares
VitorSena04
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,350 Elo+
Solo
Olorun
Olorun
oTrismegisto
Olorun
Level 5
God Stats
1W - 4L
1,403 SR
Queue Stats
78W - 107L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CamaraBJJ
Anhur
11
10 / 0 / 7
7,249
725
7,357
3,634
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Ven0nxd
Nemesis
10
10 / 1 / 6
6,671
667
4,846
5,325
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Vieiralicious
Hercules
9
2 / 0 / 15
6,299
630
4,353
4,698
2,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
lVinnyl
King Arthur
9
2 / 0 / 6
5,771
577
3,482
5,183
2,322
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
rapz
Olorun
10
4 / 2 / 3
6,101
610
4,913
5,945
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Codyas
Neith
6
0 / 8 / 0
3,936
394
1,236
6,409
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
ElSoniyo
Awilix
7
1 / 5 / 0
4,684
468
1,922
8,179
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 5 / 0
4,932
493
2,435
4,733
1,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 6 / 0
3,782
378
811
7,227
2,327
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
7
1 / 4 / 0
4,455
446
3,192
6,004
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
28
Kills
3
3
Deaths
28
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
CamaraBJJ
Anhur
10
0
7
13.5
L
Neith
Codyas
Neith
0
8
0
0
L
Awilix
ElSoniyo
Awilix
1
5
0
0.2
L
1
5
0
0.2
W
Nemesis
Ven0nxd
Nemesis
10
1
6
13
W
Hercules
Vieiralicious
Hercules
2
0
15
9.5
L
0
6
0
0
W
King Arthur
lVinnyl
King Arthur
2
0
6
5
L
Olorun
1
4
0
0.25
W
Olorun
rapz
Olorun
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
9,596
24,785
Taken
32,552
9,103
Mitigated
8,087
11,372
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CamaraBJJ
Anhur
7,357
2,917
0
2,109
3,634
1,117
1,771
18
3,616
0
34,984
L
Neith
Codyas
Neith
1,236
869
0
293
6,409
980
0
186
6,223
0
8,994
L
Awilix
ElSoniyo
Awilix
1,922
960
0
1,641
8,179
1,977
0
591
7,588
0
17,771
L
2,435
232
0
537
4,733
1,132
0
0
4,733
16,483
0
W
Nemesis
Ven0nxd
Nemesis
4,846
2,524
0
2,143
5,325
1,504
185
918
4,407
0
18,737
W
Hercules
Vieiralicious
Hercules
4,353
821
0
2,417
4,698
2,273
208
323
4,375
0
16,065
L
811
88
0
480
7,227
2,327
0
1,741
5,486
5,875
0
W
King Arthur
lVinnyl
King Arthur
3,482
324
0
1,787
5,183
2,322
272
1,507
3,676
560
18,800
L
Olorun
3,192
1,247
52
1,701
6,004
1,671
0
2,445
3,559
15,695
0
W
Olorun
rapz
Olorun
4,913
2,141
70
2,846
5,945
1,887
1,151
3,672
2,273
24,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
21,789
221
Minions Killed
128
0
Camps Cleared
0
898,399
Distance Traveled
785,076
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,249
725
74
7
0
187,217
3
L
Neith
3,936
394
12
1
0
140,357
0
L
Awilix
4,684
468
44
4
0
161,446
0
L
Anubis
4,932
493
34
3
0
149,558
4
W
Nemesis
6,671
667
40
4
0
165,708
0
W
Hercules
6,299
630
18
2
0
198,423
3
L
Ares
3,782
378
7
1
0
169,267
3
W
King Arthur
5,771
577
46
5
0
176,730
1
L
Olorun
4,455
446
31
3
0
164,448
0
W
Olorun
6,101
610
43
4
0
170,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role