Player Matchup

Neith
Neith
BABAYAGA-MODE
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,364 Elo+
Party 2
He Bo
He Bo
CrazyWolf6993
He Bo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,511 Elo+
Solo
Hachiman
Hachiman
Etern4lToast
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,070 Elo+
Solo
Bakasura
Bakasura
THUNDER_Mufasa
Bakasura
Level 36
God Stats
2W - 1L
1,741 SR
Queue Stats
658W - 655L
1,602 Elo+
Party 2
Merlin
Merlin
dreadian
Merlin
Level 28
God Stats
1W - 2L
1,720 SR
Queue Stats
80W - 66L
1,763 Elo+
Solo
Team Averages
Level 27
1,592 SR
1,462 Elo+

VS

Team Averages
Level 32
1,448 SR
1,512 Elo+
Kukulkan
Kukulkan
CrazzyDuke
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Skadi
Skadi
Greatst__
Skadi
Level 27
God Stats
40W - 26L
1,604 SR
Queue Stats
40W - 28L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Moose2216
Cthulhu
Level 21
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 2L
1,488 Elo+
Party 1
Mercury
Mercury
chowdog 5
Mercury
Level 69
God Stats
7W - 4L
1,358 SR
Queue Stats
38W - 32L
1,535 Elo+
Party 1
Nemesis
Nemesis
cphoor
Nemesis
Level 29
God Stats
1W - 4L
1,073 SR
Queue Stats
25W - 30L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,670
425
2,010
6,432
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 4 / 2
5,114
465
3,317
4,092
998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Etern4lToast
Hachiman
9
0 / 3 / 0
5,363
488
3,109
7,309
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
10
3 / 3 / 0
6,113
556
2,078
8,214
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
dreadian
Merlin
11
1 / 2 / 0
6,065
551
2,317
3,569
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrazzyDuke
Kukulkan
11
1 / 0 / 1
6,120
556
983
3,304
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Greatst__
Skadi
11
3 / 1 / 0
6,617
602
4,915
4,764
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Moose2216
Cthulhu
9
1 / 1 / 3
5,902
537
2,951
4,325
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
chowdog 5
Mercury
11
3 / 1 / 2
6,567
597
3,419
7,140
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
cphoor
Nemesis
10
7 / 4 / 4
6,836
621
7,116
7,560
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
15
17
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
4
2
0.5
W
Kukulkan
CrazzyDuke
Kukulkan
1
0
1
1.5
L
Hachiman
Etern4lToast
Hachiman
0
3
0
0
W
Skadi
Greatst__
Skadi
3
1
0
3
W
Cthulhu
Moose2216
Cthulhu
1
1
3
2.5
L
Bakasura
3
3
0
1
W
Mercury
chowdog 5
Mercury
3
1
2
4
W
Nemesis
cphoor
Nemesis
7
4
4
2.25
L
Merlin
dreadian
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,831
Damage
19,384
29,616
Taken
27,093
11,369
Mitigated
10,235
7,755
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,010
1,113
0
1,288
6,432
1,754
402
1,298
5,134
0
8,157
L
3,317
127
84
321
4,092
998
253
795
3,297
13,993
0
W
Kukulkan
CrazzyDuke
Kukulkan
983
196
0
1,125
3,304
902
748
971
2,129
25,049
0
L
Hachiman
Etern4lToast
Hachiman
3,109
1,154
0
2,731
7,309
2,029
164
643
6,666
0
22,958
W
Skadi
Greatst__
Skadi
4,915
2,277
0
750
4,764
1,244
1,780
20
4,744
0
34,876
W
Cthulhu
Moose2216
Cthulhu
2,951
255
0
918
4,325
1,740
33
201
4,102
22,049
0
L
Bakasura
2,078
1,400
0
3,072
8,214
5,459
0
971
7,206
5,895
18,267
W
Mercury
chowdog 5
Mercury
3,419
1,900
0
650
7,140
2,001
0
1,408
5,595
0
37,997
W
Nemesis
cphoor
Nemesis
7,116
3,147
0
2,350
7,560
4,348
0
2,962
4,499
2,378
17,942
L
Merlin
dreadian
Merlin
2,317
0
0
259
3,569
1,129
0
594
2,891
30,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
32,042
199
Minions Killed
275
0
Camps Cleared
0
1,019,962
Distance Traveled
1,091,526
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,670
425
13
1
0
193,490
1
L
He Bo
5,114
465
13
1
0
233,398
0
W
Kukulkan
6,120
556
57
5
0
211,232
1
L
Hachiman
5,363
488
42
4
0
177,112
0
W
Skadi
6,617
602
77
7
0
195,877
1
W
Cthulhu
5,902
537
34
3
0
207,020
1
L
Bakasura
6,113
556
68
6
0
210,780
1
W
Mercury
6,567
597
73
7
0
249,343
0
W
Nemesis
6,836
621
34
3
0
228,054
0
L
Merlin
6,065
551
63
6
0
205,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role