Player Matchup

Fenrir
Fenrir
A1 x Varun
Fenrir
Level 86
God Stats
9W - 6L
1,512 SR
Queue Stats
46W - 36L
1,659 Elo+
Party 1
Zeus
Zeus
Kbittz
Zeus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 110L
1,625 Elo+
Party 2
Yemoja
Yemoja
XaviJoestar
Yemoja
Level 47
God Stats
5W - 10L
1,500 SR
Queue Stats
457W - 483L
1,400 Elo+
Solo
Apollo
Apollo
con63
Apollo
Level 26
God Stats
7W - 4L
1,307 SR
Queue Stats
179W - 179L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
niighttraven
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 133L
1,625 Elo+
Party 2
Team Averages
Level 51
1,464 SR
1,538 Elo+

VS

Team Averages
Level 46
1,505 SR
1,532 Elo+
Cupid
Cupid
Bruudz
Cupid
Level 37
God Stats
16W - 10L
1,130 SR
Queue Stats
647W - 668L
1,574 Elo+
Party 4
Aphrodite
Aphrodite
DasPanzer
Aphrodite
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 26L
1,558 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Elanzi
Cu Chulainn
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 6L
1,398 Elo+
Solo
Yemoja
Yemoja
GreenTeaM0chi
Yemoja
Level 29
God Stats
33W - 28L
1,500 SR
Queue Stats
423W - 459L
1,544 Elo+
Party 4
Hun Batz
Hun Batz
HuevoSplashh
Hun Batz
Level 38
God Stats
11W - 5L
1,893 SR
Queue Stats
43W - 45L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A1 x Varun
Fenrir
15
9 / 4 / 3
10,251
540
8,495
15,762
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
Kbittz
Zeus
16
1 / 3 / 6
9,986
526
8,014
7,748
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
13
0 / 5 / 5
8,390
442
5,491
12,311
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
con63
Apollo
15
3 / 4 / 4
9,173
483
8,951
11,292
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
niighttraven
Cabrakan
15
3 / 5 / 1
9,747
513
8,538
16,775
15,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bruudz
Cupid
14
3 / 5 / 4
8,812
464
8,996
9,129
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
DasPanzer
Aphrodite
17
1 / 3 / 10
10,088
531
8,757
13,634
8,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Elanzi
Cu Chulainn
18
7 / 1 / 5
10,686
562
17,081
13,407
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 1 / 5
8,992
473
2,994
7,408
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
HuevoSplashh
Hun Batz
17
10 / 6 / 2
11,011
580
9,994
15,092
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
16
Kills
21
21
Deaths
16
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A1 x Varun
Fenrir
9
4
3
2.63
W
Cupid
Bruudz
Cupid
3
5
4
1
W
Aphrodite
DasPanzer
Aphrodite
1
3
10
2
W
Cu Chulainn
Elanzi
Cu Chulainn
7
1
5
9.5
W
0
1
5
2.5
W
Hun Batz
HuevoSplashh
Hun Batz
10
6
2
1.83
L
Zeus
Kbittz
Zeus
1
3
6
1.33
L
Yemoja
0
5
5
0.5
L
Apollo
con63
Apollo
3
4
4
1.25
L
Cabrakan
niighttraven
Cabrakan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,489
Damage
47,822
63,888
Taken
58,670
42,311
Mitigated
34,082
14,585
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A1 x Varun
Fenrir
8,495
3,231
0
6,042
15,762
6,726
0
1,808
13,901
0
53,310
W
Cupid
Bruudz
Cupid
8,996
4,718
31
1,222
9,129
4,704
1,337
1,524
7,605
5,361
41,338
W
Aphrodite
DasPanzer
Aphrodite
8,757
879
3,373
8,134
13,634
8,156
1,018
6,863
6,297
66,064
0
W
Cu Chulainn
Elanzi
Cu Chulainn
17,081
4,061
0
1,739
13,407
11,551
1,600
7,737
5,670
0
54,593
W
2,994
223
493
888
7,408
4,151
622
2,482
4,866
29,052
0
W
Hun Batz
HuevoSplashh
Hun Batz
9,994
2,400
0
3,689
15,092
5,520
0
3,205
11,813
0
58,789
L
Zeus
Kbittz
Zeus
8,014
1,067
0
920
7,748
2,827
0
3,791
3,957
66,063
0
L
Yemoja
5,491
628
1,250
1,395
12,311
10,064
0
3,629
8,605
28,262
0
L
Apollo
con63
Apollo
8,951
3,601
0
429
11,292
7,302
612
2,391
8,879
4,169
63,138
L
Cabrakan
niighttraven
Cabrakan
8,538
1,269
0
4,549
16,775
15,392
0
1,058
15,171
43,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,547
Gold Earned
49,589
478
Minions Killed
455
0
Camps Cleared
0
1,784,214
Distance Traveled
1,811,272
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,251
540
72
4
0
398,682
16
W
Cupid
8,812
464
92
5
0
335,425
6
W
Aphrodite
10,088
531
136
7
0
385,370
7
W
Cu Chulainn
10,686
562
84
4
0
359,411
0
W
Yemoja
8,992
473
49
3
0
348,447
0
W
Hun Batz
11,011
580
94
5
0
382,619
7
L
Zeus
9,986
526
141
7
0
352,834
4
L
Yemoja
8,390
442
38
2
0
352,869
3
L
Apollo
9,173
483
131
7
0
362,972
3
L
Cabrakan
9,747
513
96
5
0
316,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role