Player Matchup

Chaac
Chaac
MASS63
Chaac
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
247W - 248L
1,500 Elo+
Solo
Discordia
Discordia
Phil1332
Discordia
Level 72
God Stats
14W - 16L
1,513 SR
Queue Stats
55W - 39L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Solidusflames77
Ah Muzen Cab
Level 126
God Stats
2W - 4L
1,758 SR
Queue Stats
85W - 69L
1,491 Elo+
Party 1
Team Averages
Level 99
1,590 SR
1,465 Elo+

VS

Team Averages
Level 103
1,587 SR
1,268 Elo+
Osiris
Osiris
ChefBoudzini
Osiris
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 90L
1,198 Elo+
Solo
Nemesis
Nemesis
swimsniper45
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,387 Elo+
Party 2
Izanami
Izanami
zenozkrga
Izanami
Level 97
God Stats
0W - 1L
1,760 SR
Queue Stats
9W - 26L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MASS63
Chaac
17
1 / 2 / 7
13,165
572
16,618
21,041
28,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Phil1332
Discordia
17
3 / 3 / 4
13,431
584
25,241
11,686
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Solidusflames77
Ah Muzen Cab
19
6 / 1 / 3
14,199
617
20,931
17,439
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
0 / 3 / 5
12,287
534
8,011
22,905
23,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
swimsniper45
Nemesis
16
3 / 5 / 2
13,106
570
12,642
21,170
12,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
zenozkrga
Izanami
18
3 / 2 / 2
13,825
601
16,949
26,578
15,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
6
6
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
3
5
0.83
W
Chaac
MASS63
Chaac
1
2
7
2.25
W
Discordia
Phil1332
Discordia
3
3
4
1.67
W
Ah Muzen Cab
Solidusflames77
Ah Muzen Cab
6
1
3
7.5
L
Nemesis
swimsniper45
Nemesis
3
5
2
0.8
L
Izanami
zenozkrga
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,790
Damage
37,602
50,166
Taken
70,653
39,254
Mitigated
50,616
27,581
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,011
1,888
0
989
22,905
23,385
0
7,823
14,695
0
58,472
W
Chaac
MASS63
Chaac
16,618
3,001
978
10,017
21,041
28,477
0
454
20,587
0
76,220
W
Discordia
Phil1332
Discordia
25,241
0
1,050
1,759
11,686
3,701
503
170
11,516
59,868
0
W
Ah Muzen Cab
Solidusflames77
Ah Muzen Cab
20,931
11,168
1,370
12,407
17,439
7,076
3,213
256
17,183
0
102,137
L
Nemesis
swimsniper45
Nemesis
12,642
6,535
0
1,276
21,170
12,185
0
7,347
13,598
0
46,033
L
Izanami
zenozkrga
Izanami
16,949
12,171
0
5,895
26,578
15,046
0
10,195
16,009
3,829
109,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
39,218
284
Minions Killed
318
0
Camps Cleared
0
1,302,345
Distance Traveled
1,281,007
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,287
534
50
2
0
430,071
6
W
Chaac
13,165
572
84
4
0
433,886
6
W
Discordia
13,431
584
77
3
0
417,332
4
W
Ah Muzen Cab
14,199
617
123
5
0
451,127
6
L
Nemesis
13,106
570
83
4
0
449,273
6
L
Izanami
13,825
601
185
8
0
401,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role