Player Matchup

Bellona
Bellona
Astharox
Bellona
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
419W - 474L
1,500 Elo+
Solo
Thor
Thor
Cacalacopita
Thor
Level 13
God Stats
2W - 2L
1,692 SR
Queue Stats
62W - 39L
1,816 Elo+
Party 3
Danzaburou
Danzaburou
Featherbed
Danzaburou
Level 14
God Stats
6W - 4L
1,538 SR
Queue Stats
35W - 47L
1,502 Elo+
Solo
Ares
Ares
Stajyerus
Ares
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
346W - 360L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
Stefachu
Ao Kuang
Level 14
God Stats
7W - 4L
1,734 SR
Queue Stats
76W - 50L
1,719 Elo+
Party 3
Team Averages
Level 15
1,593 SR
1,592 Elo+

VS

Team Averages
Level 13
1,558 SR
1,383 Elo+
Agni
Agni
DestrActiv3
Agni
Level 23
God Stats
2W - 1L
1,493 SR
Queue Stats
3W - 4L
1,715 Elo+
Solo
Ullr
Ullr
DropGun99
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,261 Elo+
Party 2
Serqet
Serqet
PePeLion
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,342 Elo+
Party 1
Zeus
Zeus
Prokox30
Zeus
Level 9
God Stats
1W - 1L
1,799 SR
Queue Stats
8W - 16L
1,336 Elo+
Party 1
Hou Yi
Hou Yi
foxjump
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astharox
Bellona
19
7 / 3 / 27
12,822
1,069
16,911
20,282
24,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 3 / 15
12,485
1,040
16,054
12,645
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Featherbed
Danzaburou
19
3 / 2 / 26
12,297
1,025
12,024
11,989
7,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
20
6 / 2 / 30
13,611
1,134
11,148
19,444
25,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Stefachu
Ao Kuang
20
24 / 3 / 16
15,403
1,284
26,984
19,261
9,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 9
11,542
962
18,067
10,438
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
3 / 11 / 6
11,141
928
10,077
22,224
8,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
PePeLion
Serqet
17
8 / 16 / 2
12,801
1,067
18,944
24,895
9,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
0 / 7 / 6
10,537
878
18,396
12,860
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
foxjump
Hou Yi
17
1 / 13 / 4
10,541
878
11,102
19,769
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
40
51
Kills
13
13
Deaths
51
114
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
Astharox
Bellona
7
3
27
6.83
W
11
3
15
6.17
L
1
4
9
1.38
L
Ullr
3
11
6
0.55
W
Danzaburou
Featherbed
Danzaburou
3
2
26
8
L
Serqet
PePeLion
Serqet
8
16
2
0.56
L
Zeus
0
7
6
0.43
W
Ares
6
2
30
10.5
W
Ao Kuang
Stefachu
Ao Kuang
24
3
16
10.67
L
Hou Yi
foxjump
Hou Yi
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,121
Damage
76,586
83,621
Taken
90,186
73,421
Mitigated
34,420
11,002
Healing
2,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Astharox
Bellona
16,911
4,870
0
883
20,282
24,753
0
10,018
9,613
70
36,623
W
16,054
4,701
0
583
12,645
5,656
0
6,215
5,816
0
22,959
L
18,067
1,626
0
465
10,438
3,931
0
3,748
6,540
58,928
0
L
Ullr
10,077
7,081
0
215
22,224
8,390
0
12,735
9,414
0
19,170
W
Danzaburou
Featherbed
Danzaburou
12,024
5,037
0
981
11,989
7,960
0
4,648
6,921
0
55,962
L
Serqet
PePeLion
Serqet
18,944
4,969
0
835
24,895
9,924
0
7,462
17,183
0
24,229
L
Zeus
18,396
3,163
0
0
12,860
4,512
0
5,906
6,879
52,544
0
W
Ares
11,148
1,223
0
1,800
19,444
25,644
0
7,844
10,661
20,886
0
W
Ao Kuang
Stefachu
Ao Kuang
26,984
11,885
0
6,755
19,261
9,408
0
7,100
11,873
31,663
0
L
Hou Yi
foxjump
Hou Yi
11,102
4,711
0
754
19,769
7,663
0
8,337
11,282
0
20,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,618
Gold Earned
56,562
192
Minions Killed
199
3
Camps Cleared
3
1,097,203
Distance Traveled
985,567
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,822
1,069
44
4
0
248,125
1
W
Thor
12,485
1,040
22
2
1
199,757
1
L
Agni
11,542
962
98
8
0
194,625
0
L
Ullr
11,141
928
9
1
0
204,858
0
W
Danzaburou
12,297
1,025
93
8
0
200,193
0
L
Serqet
12,801
1,067
12
1
0
227,637
0
L
Zeus
10,537
878
60
5
1
164,879
1
W
Ares
13,611
1,134
23
2
0
230,396
3
W
Ao Kuang
15,403
1,284
10
1
2
218,732
1
L
Hou Yi
10,541
878
20
2
2
193,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role