Player Matchup

Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
EXO7ICxBREEZE
Chiron
Silver II
Level 141
God Stats
10W - 4L
1,646 SR
Queue Stats
64W - 69L
1,456 MMR
Solo
Ganesha
Ganesha
Bronze III
Mclovin9979
Ganesha
Bronze III
Level 78
God Stats
8W - 8L
1,500 SR
Queue Stats
110W - 110L
1,451 MMR
Solo
Thoth
Thoth
Silver I
Troy Scaletta
Thoth
Silver I
Level 86
God Stats
1W - 0L
1,720 SR
Queue Stats
6W - 5L
1,451 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,573 SR
1,472 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,510 SR
1,453 MMR
Cupid
Cupid
Silver III
IMacFarlane
Cupid
Silver III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,450 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Lankymo
Kumbhakarna
Bronze III
Level 61
God Stats
1W - 3L
1,205 SR
Queue Stats
4W - 7L
1,457 MMR
Solo
Scylla
Scylla
Silver II
Testy48
Scylla
Silver II
Level 118
God Stats
1W - 5L
1,500 SR
Queue Stats
432W - 431L
1,543 MMR
Party 1
Danzaburou
Danzaburou
Gold V
TxRxUxSnakes24
Danzaburou
Gold V
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 105L
1,457 MMR
Solo
Guan Yu
Guan Yu
Silver II
wjlsonn
Guan Yu
Silver II
Level 113
God Stats
15W - 5L
1,845 SR
Queue Stats
180W - 157L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
5 / 0 / 3
9,923
620
4,958
8,067
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
 
Sun Wukong
16
5 / 2 / 1
9,586
599
12,114
18,754
9,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 0 / 1
9,900
619
14,437
9,775
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Mclovin9979
Ganesha
15
1 / 1 / 7
8,754
547
4,245
11,715
9,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 2 / 3
8,580
536
3,755
5,314
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetNemesisTsukuyomiNu WaCu Chulainn

VS

Bans
CthulhuMerlinBakasuraJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,231
452
5,921
10,394
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Lankymo
Kumbhakarna
11
0 / 2 / 1
6,778
424
3,705
14,123
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

Scylla
Testy48
Scylla
12
1 / 6 / 1
7,418
464
6,187
10,166
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TxRxUxSnakes24
Danzaburou
13
1 / 6 / 0
7,583
474
7,706
13,336
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
wjlsonn
Guan Yu
15
2 / 3 / 0
8,763
548
12,011
14,628
16,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
21
Kills
5
5
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
3
6.5
W
Sun Wukong
 
Sun Wukong
5
2
1
2.75
W
9
0
1
9.5
L
1
4
0
0.25
L
Kumbhakarna
Lankymo
Kumbhakarna
0
2
1
0.25
W
Ganesha
Mclovin9979
Ganesha
1
1
7
4.5
L
Scylla
Testy48
Scylla
1
6
1
0.25
W
1
2
3
1.25
L
Danzaburou
TxRxUxSnakes24
Danzaburou
1
6
0
0.17
L
Guan Yu
wjlsonn
Guan Yu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,509
Damage
35,530
53,625
Taken
62,647
29,900
Mitigated
34,889
24,294
Healing
23,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,958
2,886
0
3,335
8,067
5,782
518
1,738
6,172
11,091
72,836
W
Sun Wukong
 
Sun Wukong
12,114
3,662
0
8,362
18,754
9,037
0
1,451
16,522
0
64,648
W
14,437
7,829
799
8,298
9,775
3,645
2,170
1,864
7,771
0
75,168
L
5,921
3,861
189
4,251
10,394
3,037
0
973
9,421
0
43,345
L
Kumbhakarna
Lankymo
Kumbhakarna
3,705
539
0
4,504
14,123
7,420
0
2,573
11,470
23,878
0
W
Ganesha
Mclovin9979
Ganesha
4,245
593
0
2,738
11,715
9,912
0
2,435
9,276
25,653
0
L
Scylla
Testy48
Scylla
6,187
784
0
1,888
10,166
3,358
0
2,591
7,287
40,358
0
W
3,755
144
0
762
5,314
1,524
0
1,891
3,248
42,645
0
L
Danzaburou
TxRxUxSnakes24
Danzaburou
7,706
2,765
0
4,157
13,336
4,714
0
1,388
11,878
0
52,528
L
Guan Yu
wjlsonn
Guan Yu
12,011
2,014
440
7,937
14,628
16,360
0
242
14,348
0
62,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,743
Gold Earned
37,773
510
Minions Killed
434
0
Camps Cleared
0
1,585,624
Distance Traveled
1,452,805
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,923
620
132
8
0
403,464
4
W
Sun Wukong
9,586
599
114
7
0
308,349
1
W
Chiron
9,900
619
157
10
0
284,733
2
L
Cupid
7,231
452
91
6
0
256,274
3
L
Kumbhakarna
6,778
424
33
2
0
292,034
3
W
Ganesha
8,754
547
17
1
0
304,291
4
L
Scylla
7,418
464
83
5
0
288,412
3
W
Thoth
8,580
536
90
6
0
284,787
8
L
Danzaburou
7,583
474
102
6
0
286,872
1
L
Guan Yu
8,763
548
125
8
0
329,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role