Player Matchup

King Arthur
King Arthur
NEH2003
King Arthur
Level 74
God Stats
13W - 15L
1,574 SR
Queue Stats
128W - 135L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
audiosan
Kumbhakarna
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,380 Elo+
Party 3
Poseidon
Poseidon
franco__sala
Poseidon
Level 79
God Stats
7W - 2L
1,723 SR
Queue Stats
113W - 125L
1,434 Elo+
Party 2
Chernobog
Chernobog
krapu18
Chernobog
Level 127
God Stats
8W - 6L
1,621 SR
Queue Stats
92W - 80L
1,332 Elo+
Party 3
Pele
Pele
tscala12345
Pele
Level 74
God Stats
19W - 17L
1,898 SR
Queue Stats
499W - 464L
1,451 Elo+
Party 2
Team Averages
Level 100
1,663 SR
1,412 Elo+

VS

Team Averages
Level 61
1,557 SR
1,522 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ovatsug_Kun
Amaterasu
Level 47
God Stats
4W - 7L
1,469 SR
Queue Stats
160W - 188L
1,397 Elo+
Solo
Guan Yu
Guan Yu
Sebskylwalker
Guan Yu
Level 45
God Stats
4W - 6L
1,610 SR
Queue Stats
7W - 15L
1,543 Elo+
Solo
Apollo
Apollo
chostor
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
napom_5baboso
Janus
Level 57
God Stats
7W - 4L
1,704 SR
Queue Stats
169W - 161L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NEH2003
King Arthur
13
7 / 4 / 3
8,095
623
7,194
10,487
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
audiosan
Kumbhakarna
10
0 / 0 / 4
6,698
515
4,931
8,954
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
franco__sala
Poseidon
15
4 / 0 / 1
8,674
667
4,982
3,665
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
krapu18
Chernobog
12
4 / 0 / 5
7,367
567
7,034
7,039
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 9
7,734
595
3,806
7,673
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 0
6,293
484
1,639
4,918
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Ovatsug_Kun
Amaterasu
11
2 / 3 / 1
6,428
494
6,845
13,358
10,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
9
0 / 5 / 0
5,418
417
899
8,392
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
chostor
Apollo
12
3 / 5 / 1
7,164
551
4,881
9,731
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 0
6,128
471
3,726
5,943
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
5
5
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
King Arthur
NEH2003
King Arthur
7
4
3
2.13
L
Amaterasu
Ovatsug_Kun
Amaterasu
2
3
1
0.83
L
Guan Yu
0
5
0
0
W
Kumbhakarna
audiosan
Kumbhakarna
0
0
4
2
L
Apollo
chostor
Apollo
3
5
1
0.7
W
Poseidon
franco__sala
Poseidon
4
0
1
4.5
W
Chernobog
krapu18
Chernobog
4
0
5
6.5
L
0
3
0
0
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,947
Damage
17,990
37,818
Taken
42,342
19,853
Mitigated
21,043
13,033
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,639
67
0
1,121
4,918
1,948
934
1,245
3,673
27,333
0
W
King Arthur
NEH2003
King Arthur
7,194
1,439
0
3,265
10,487
9,288
162
332
10,155
0
32,812
L
Amaterasu
Ovatsug_Kun
Amaterasu
6,845
2,317
0
6,300
13,358
10,209
0
2,773
10,067
0
28,390
L
Guan Yu
899
143
290
943
8,392
4,234
1,426
2,240
6,033
0
19,482
W
Kumbhakarna
audiosan
Kumbhakarna
4,931
747
0
2,102
8,954
4,363
34
1,290
7,564
27,572
0
L
Apollo
chostor
Apollo
4,881
2,695
0
1,491
9,731
3,112
0
1,927
7,588
0
32,081
W
Poseidon
franco__sala
Poseidon
4,982
447
0
605
3,665
1,226
124
1,261
2,404
54,505
0
W
Chernobog
krapu18
Chernobog
7,034
3,938
0
3,643
7,039
2,507
2,012
1,562
5,404
0
42,749
L
3,726
103
0
1,151
5,943
1,540
0
1,328
4,432
30,675
0
W
3,806
1,255
0
3,418
7,673
2,469
255
920
6,753
0
46,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
31,431
391
Minions Killed
287
0
Camps Cleared
0
1,337,058
Distance Traveled
1,228,949
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,293
484
56
4
0
240,318
2
W
King Arthur
8,095
623
56
4
0
238,567
2
L
Amaterasu
6,428
494
56
4
0
207,579
1
L
Guan Yu
5,418
417
41
3
0
283,883
1
W
Kumbhakarna
6,698
515
27
2
0
274,475
4
L
Apollo
7,164
551
76
6
0
244,864
4
W
Poseidon
8,674
667
140
11
0
268,966
1
W
Chernobog
7,367
567
75
6
0
278,548
2
L
Janus
6,128
471
58
4
0
252,305
0
W
Pele
7,734
595
93
7
0
276,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role