Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
PythonOW
Ymir
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
318W - 316L
1,426 Elo+
Party 3
Tyr
Tyr
Xhyros
Tyr
Level 57
God Stats
5W - 4L
1,186 SR
Queue Stats
17W - 12L
1,504 Elo+
Solo
Thoth
Thoth
diegoeduardo
Thoth
Level 107
God Stats
10W - 7L
1,495 SR
Queue Stats
213W - 208L
1,636 Elo+
Party 2
Osiris
Osiris
eStyle Wrath
Osiris
Level 89
God Stats
3W - 0L
1,715 SR
Queue Stats
100W - 88L
1,412 Elo+
Party 3
Team Averages
Level 88
1,479 SR
1,496 Elo+

VS

Team Averages
Level 49
1,494 SR
1,627 Elo+
Loki
Loki
IndiePalooza
Loki
Level 38
God Stats
1W - 1L
1,470 SR
Queue Stats
15W - 12L
1,632 Elo+
Party 1
Amaterasu
Amaterasu
KamiJibril
Amaterasu
Level 29
God Stats
5W - 4L
1,498 SR
Queue Stats
25W - 20L
1,768 Elo+
Party 1
Janus
Janus
Kryptonyt
Janus
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 61L
1,789 Elo+
Solo
Serqet
Serqet
Spyrá
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Zhengfu
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 0 / 0
5,662
566
2,397
3,913
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
7
0 / 1 / 3
5,100
510
1,055
4,455
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
Xhyros
Tyr
11
3 / 0 / 1
6,517
652
4,875
6,504
4,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 3
6,524
652
2,729
3,032
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
11
7 / 2 / 3
6,913
691
6,937
6,432
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,307
531
3,052
6,691
3,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
KamiJibril
Amaterasu
8
1 / 2 / 2
5,557
556
2,861
5,913
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Kryptonyt
Janus
9
0 / 2 / 1
5,288
529
1,196
5,560
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Spyrá
Serqet
8
1 / 5 / 1
4,888
489
1,641
6,195
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Zhengfu
Danzaburou
9
1 / 0 / 1
5,537
554
3,184
3,860
1,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
3
3
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
0
0
L
0
3
0
0
L
Amaterasu
KamiJibril
Amaterasu
1
2
2
1
L
Janus
Kryptonyt
Janus
0
2
1
0.25
W
Ymir
0
1
3
1.5
L
Serqet
Spyrá
Serqet
1
5
1
0.3
W
Tyr
Xhyros
Tyr
3
0
1
3.5
L
Danzaburou
Zhengfu
Danzaburou
1
0
1
1.5
W
2
0
3
3.5
W
Osiris
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,993
Damage
11,934
24,336
Taken
28,219
14,289
Mitigated
10,004
6,511
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,397
704
0
1,743
3,913
979
219
0
3,913
0
35,508
L
3,052
704
0
1,868
6,691
3,309
0
288
6,403
0
22,877
L
Amaterasu
KamiJibril
Amaterasu
2,861
917
0
1,948
5,913
2,454
0
584
5,301
0
9,233
L
Janus
Kryptonyt
Janus
1,196
112
0
1,000
5,560
1,356
0
1,748
3,610
27,623
0
W
Ymir
1,055
334
0
696
4,455
1,920
0
210
4,217
10,229
0
L
Serqet
Spyrá
Serqet
1,641
225
0
1,424
6,195
1,810
0
870
5,241
0
16,752
W
Tyr
Xhyros
Tyr
4,875
915
0
2,783
6,504
4,654
0
0
6,104
0
31,037
L
Danzaburou
Zhengfu
Danzaburou
3,184
1,058
0
2,237
3,860
1,075
0
745
3,099
0
28,038
W
2,729
56
0
664
3,032
793
0
714
2,186
38,348
0
W
Osiris
6,937
2,795
0
625
6,432
5,943
0
112
6,136
8,157
32,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
26,577
320
Minions Killed
257
0
Camps Cleared
0
987,581
Distance Traveled
1,021,418
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,662
566
75
8
0
160,319
2
L
Loki
5,307
531
59
6
0
192,861
1
L
Amaterasu
5,557
556
27
3
0
224,312
2
L
Janus
5,288
529
65
7
0
203,123
5
W
Ymir
5,100
510
24
2
0
178,887
5
L
Serqet
4,888
489
42
4
0
206,082
0
W
Tyr
6,517
652
78
8
0
227,402
1
L
Danzaburou
5,537
554
64
6
0
195,040
0
W
Thoth
6,524
652
73
7
0
206,191
4
W
Osiris
6,913
691
70
7
0
214,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role