Player Matchup

Pele
Pele
Gomie22
Pele
Level 14
God Stats
3W - 1L
1,841 SR
Queue Stats
7W - 17L
1,906 Elo+
Solo
Achilles
Achilles
LoucoxdoxPao
Achilles
Level 18
God Stats
8W - 7L
1,811 SR
Queue Stats
31W - 28L
1,875 Elo+
Solo
Hachiman
Hachiman
Nossem09
Hachiman
Level 17
God Stats
2W - 3L
1,491 SR
Queue Stats
7W - 8L
1,426 Elo+
Solo
Hera
Hera
gavmax24
Hera
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Zeus
Zeus
jerrypunisher69
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Team Averages
Level 16
1,628 SR
1,684 Elo+

VS

Team Averages
Level 16
1,500 SR
1,499 Elo+
Jing Wei
Jing Wei
Robthegamer1778
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 52L
1,261 Elo+
Solo
Erlang Shen
Erlang Shen
SocialBaker
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,734 Elo+
Party 1
Nemesis
Nemesis
ToxicIsMyEntity
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,734 Elo+
Party 1
Hel
Hel
laydish14
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,287 Elo+
Solo
Ra
Ra
pitasasa
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gomie22
Pele
10
1 / 4 / 2
6,309
421
3,602
8,605
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
LoucoxdoxPao
Achilles
10
2 / 4 / 0
6,190
413
5,510
9,448
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Nossem09
Hachiman
13
4 / 5 / 0
7,837
522
5,149
10,135
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
1
0 / 0 / 0
2,857
190
0
0
0
9
4 / 9 / 0
6,547
436
4,198
8,844
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 2 / 4
6,601
440
1,049
4,566
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
SocialBaker
Erlang Shen
16
11 / 0 / 3
9,805
654
10,096
10,116
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 0 / 7
9,141
609
9,596
11,428
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 7 / 2
5,724
382
557
7,007
1,757
14
2 / 2 / 2
7,963
531
3,920
5,568
1,927
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
11
Kills
21
22
Deaths
11
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
Gomie22
Pele
1
4
2
0.5
L
Achilles
LoucoxdoxPao
Achilles
2
4
0
0.5
L
Hachiman
Nossem09
Hachiman
4
5
0
0.8
W
Jing Wei
1
2
4
1.5
W
Erlang Shen
SocialBaker
Erlang Shen
11
0
3
12.5
W
7
0
7
10.5
L
Hera
0
0
0
0
L
4
9
0
0.44
W
0
7
2
0.14
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,459
Damage
25,218
37,032
Taken
38,685
12,408
Mitigated
16,326
7,904
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Gomie22
Pele
3,602
394
0
2,537
8,605
1,744
29
274
8,331
0
29,510
L
Achilles
LoucoxdoxPao
Achilles
5,510
2,575
0
1,783
9,448
5,605
0
375
9,073
0
22,623
L
Hachiman
Nossem09
Hachiman
5,149
2,958
0
3,303
10,135
3,575
946
4,173
5,962
0
46,570
W
Jing Wei
1,049
1,040
0
1,047
4,566
1,322
460
1,267
3,274
0
12,631
W
Erlang Shen
SocialBaker
Erlang Shen
10,096
4,369
0
5,787
10,116
6,954
92
713
9,161
6,993
55,739
W
9,596
4,269
0
4,199
11,428
4,366
1,727
690
10,638
0
63,550
L
Hera
0
0
0
0
0
0
0
0
0
0
0
L
4,198
1,027
0
281
8,844
1,484
36
127
8,717
17,582
0
W
557
119
166
307
7,007
1,757
21
1,528
5,426
7,858
0
W
3,920
887
101
1,266
5,568
1,927
545
0
5,568
40,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
39,234
197
Minions Killed
354
0
Camps Cleared
0
960,731
Distance Traveled
1,411,666
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,309
421
63
4
0
279,709
4
L
Achilles
6,190
413
39
3
0
236,483
0
L
Hachiman
7,837
522
73
5
0
212,335
3
W
Jing Wei
6,601
440
21
1
0
338,618
0
W
Erlang Shen
9,805
654
113
8
0
282,600
2
W
Nemesis
9,141
609
111
7
0
308,080
0
L
Hera
2,857
190
0
0
0
0
0
L
Zeus
6,547
436
22
1
0
232,204
0
W
Hel
5,724
382
20
1
0
207,996
0
W
Ra
7,963
531
89
6
0
274,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role