Player Matchup

Amaterasu
Amaterasu
Deadlyshot16
Amaterasu
Level 23
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 1
Fenrir
Fenrir
DustyGames89
Fenrir
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
192W - 361L
1,239 Elo+
Party 1
Cupid
Cupid
Guns9536
Cupid
Level 24
God Stats
37W - 28L
1,879 SR
Queue Stats
346W - 352L
1,757 Elo+
Solo
Olorun
Olorun
Kell_Kellz
Olorun
Level 33
God Stats
2W - 1L
1,756 SR
Queue Stats
248W - 489L
1,239 Elo+
Party 1
Izanami
Izanami
X_oHhH_kIlL_eM_x
Izanami
Level 19
God Stats
1W - 7L
1,494 SR
Queue Stats
47W - 107L
1,378 Elo+
Party 1
Team Averages
Level 25
1,624 SR
1,398 Elo+

VS

Team Averages
Level 25
1,617 SR
1,448 Elo+
Cerberus
Cerberus
IGTHESHYT1
Cerberus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,437 Elo+
Solo
Danzaburou
Danzaburou
KingGeorge150
Danzaburou
Level 19
God Stats
6W - 2L
1,674 SR
Queue Stats
51W - 42L
1,514 Elo+
Party 2
Fafnir
Fafnir
LeGreenWeenie
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
magic6565
Ao Kuang
Level 29
God Stats
10W - 4L
1,606 SR
Queue Stats
26W - 27L
1,412 Elo+
Solo
Janus
Janus
racsolx
Janus
Level 28
God Stats
7W - 7L
1,802 SR
Queue Stats
29W - 29L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deadlyshot16
Amaterasu
12
0 / 4 / 1
7,127
445
6,128
18,203
12,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Fenrir
12
3 / 7 / 0
7,455
466
6,517
12,666
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Guns9536
Cupid
13
1 / 4 / 0
7,379
461
1,630
10,051
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Kell_Kellz
Olorun
12
0 / 5 / 0
6,905
432
1,577
12,517
3,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 0
6,642
415
2,214
8,100
1,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IGTHESHYT1
Cerberus
14
5 / 1 / 12
9,953
622
7,207
8,435
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
KingGeorge150
Danzaburou
17
11 / 0 / 3
11,078
692
11,384
7,852
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 0 / 1
9,127
570
9,446
8,778
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
magic6565
Ao Kuang
12
3 / 2 / 3
7,947
497
4,042
8,544
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
racsolx
Janus
16
4 / 1 / 3
9,727
608
9,608
5,924
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
4
Kills
25
25
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Deadlyshot16
Amaterasu
0
4
1
0.13
L
Fenrir
3
7
0
0.43
L
Cupid
Guns9536
Cupid
1
4
0
0.25
W
Cerberus
IGTHESHYT1
Cerberus
5
1
12
11
L
Olorun
Kell_Kellz
Olorun
0
5
0
0
W
Danzaburou
KingGeorge150
Danzaburou
11
0
3
12.5
W
2
0
1
2.5
L
0
5
0
0
W
Ao Kuang
magic6565
Ao Kuang
3
2
3
2.25
W
Janus
racsolx
Janus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,066
Damage
41,687
61,537
Taken
39,533
23,318
Mitigated
23,266
19,988
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Deadlyshot16
Amaterasu
6,128
2,539
0
8,433
18,203
12,032
0
10,934
7,195
0
34,406
L
Fenrir
6,517
1,502
0
2,891
12,666
3,296
0
6,363
6,125
0
33,659
L
Cupid
Guns9536
Cupid
1,630
1,193
0
4,717
10,051
2,580
1,371
1,703
8,348
0
42,924
W
Cerberus
IGTHESHYT1
Cerberus
7,207
861
0
2,037
8,435
7,859
600
585
7,850
27,710
0
L
Olorun
Kell_Kellz
Olorun
1,577
979
0
3,130
12,517
3,475
348
9,248
2,903
29,950
0
W
Danzaburou
KingGeorge150
Danzaburou
11,384
5,557
0
1,373
7,852
3,389
4,310
0
7,852
0
78,184
W
9,446
3,899
0
4,486
8,778
7,539
1,036
0
8,778
34,369
0
L
2,214
1,211
0
817
8,100
1,935
0
1,437
6,663
0
37,738
W
Ao Kuang
magic6565
Ao Kuang
4,042
1,014
0
3,549
8,544
2,778
1,724
465
8,079
27,634
0
W
Janus
racsolx
Janus
9,608
828
0
973
5,924
1,701
696
527
5,397
56,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,508
Gold Earned
47,832
337
Minions Killed
405
0
Camps Cleared
0
1,348,103
Distance Traveled
1,523,152
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,127
445
60
4
0
248,163
3
L
Fenrir
7,455
466
71
4
0
287,162
1
L
Cupid
7,379
461
75
5
0
277,213
4
W
Cerberus
9,953
622
48
3
0
329,931
0
L
Olorun
6,905
432
56
4
0
231,719
1
W
Danzaburou
11,078
692
129
8
0
305,471
3
W
Fafnir
9,127
570
58
4
0
269,568
5
L
Izanami
6,642
415
75
5
0
303,846
1
W
Ao Kuang
7,947
497
58
4
0
341,143
1
W
Janus
9,727
608
112
7
0
277,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role