Player Matchup

Raijin
Raijin
ExoTicVipera
Raijin
Level 58
God Stats
2W - 1L
1,752 SR
Queue Stats
5W - 9L
1,350 Elo+
Party 1
Achilles
Achilles
ImMiN3NcE
Achilles
Level 67
God Stats
2W - 0L
1,492 SR
Queue Stats
6W - 11L
1,256 Elo+
Party 1
Heimdallr
Heimdallr
MattRo2k
Heimdallr
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 70L
1,299 Elo+
Party 1
Team Averages
Level 64
1,581 SR
1,302 Elo+

VS

Team Averages
Level 68
1,500 SR
1,233 Elo+
Cthulhu
Cthulhu
PrinceFusion
Cthulhu
Level 34
God Stats
10W - 11L
1,500 SR
Queue Stats
20W - 22L
1,094 Elo+
Solo
Zeus
Zeus
Teewood
Zeus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 66L
1,104 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXApoloGAMESXx
Tsukuyomi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 155L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
9 / 3 / 9
14,897
677
26,368
12,413
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
ImMiN3NcE
Achilles
18
11 / 5 / 8
15,151
689
16,702
27,128
31,267
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
MattRo2k
Heimdallr
17
1 / 6 / 20
13,669
621
17,165
19,751
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PrinceFusion
Cthulhu
19
5 / 4 / 7
15,437
702
14,483
26,369
34,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Teewood
Zeus
14
3 / 10 / 3
13,075
594
14,014
18,464
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xXApoloGAMESXx
Tsukuyomi
19
6 / 7 / 7
15,348
698
19,536
24,786
14,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
21
Kills
14
14
Deaths
21
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
3
9
4.5
W
Achilles
ImMiN3NcE
Achilles
11
5
8
3
W
Heimdallr
MattRo2k
Heimdallr
1
6
20
1.83
L
Cthulhu
PrinceFusion
Cthulhu
5
4
7
2.13
L
Zeus
Teewood
Zeus
3
10
3
0.45
L
Tsukuyomi
xXApoloGAMESXx
Tsukuyomi
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,235
Damage
48,033
59,292
Taken
69,619
43,673
Mitigated
57,129
14,215
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
26,368
688
0
1,651
12,413
4,583
351
6,004
6,409
92,646
0
W
Achilles
ImMiN3NcE
Achilles
16,702
2,492
748
6,949
27,128
31,267
0
11,109
16,019
0
56,640
W
Heimdallr
MattRo2k
Heimdallr
17,165
7,441
0
4,867
19,751
7,823
2,726
11,933
7,818
0
60,625
L
Cthulhu
PrinceFusion
Cthulhu
14,483
1,425
104
4,374
26,369
34,900
208
10,523
15,100
58,602
0
L
Zeus
Teewood
Zeus
14,014
2,015
0
1,508
18,464
7,514
942
5,554
12,610
30,248
0
L
Tsukuyomi
xXApoloGAMESXx
Tsukuyomi
19,536
7,222
0
7,816
24,786
14,715
2,150
8,949
15,479
5,931
86,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
43,860
256
Minions Killed
220
0
Camps Cleared
0
1,154,963
Distance Traveled
1,263,775
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,897
677
138
6
0
381,593
5
W
Achilles
15,151
689
42
2
0
427,790
6
W
Heimdallr
13,669
621
76
3
0
345,580
1
L
Cthulhu
15,437
702
78
4
0
480,049
4
L
Zeus
13,075
594
59
3
0
354,549
6
L
Tsukuyomi
15,348
698
83
4
0
429,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role