Player Matchup

Set
Set
Dri2clutch240
Set
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 48L
1,500 Elo+
Solo
Anubis
Anubis
Gusttav88
Anubis
Level 25
God Stats
5W - 2L
1,740 SR
Queue Stats
16W - 5L
1,832 Elo+
Solo
Yemoja
Yemoja
hanginwithcooper
Yemoja
Level 15
God Stats
8W - 8L
1,302 SR
Queue Stats
9W - 9L
1,278 Elo+
Solo
Nemesis
Nemesis
lm Jxrdan
Nemesis
Level 27
God Stats
7W - 4L
1,490 SR
Queue Stats
7W - 4L
1,485 Elo+
Solo
Rama
Rama
thomas101399
Rama
Level 26
God Stats
22W - 18L
1,594 SR
Queue Stats
355W - 331L
1,520 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,523 Elo+

VS

Team Averages
Level 25
1,477 SR
1,466 Elo+
Cernunnos
Cernunnos
BigGiantKnife
Cernunnos
Level 28
God Stats
14W - 10L
1,707 SR
Queue Stats
60W - 67L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chef zxe
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 110L
1,399 Elo+
Solo
Ymir
Ymir
FelippeEvolution
Ymir
Level 26
God Stats
19W - 26L
1,370 SR
Queue Stats
43W - 53L
1,385 Elo+
Solo
Hercules
Hercules
Minowarr4130
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,502 Elo+
Solo
Merlin
Merlin
gnilrets7
Merlin
Level 28
God Stats
1W - 1L
1,308 SR
Queue Stats
11W - 10L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,691
569
2,960
5,337
2,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Gusttav88
Anubis
9
2 / 1 / 2
5,569
557
3,435
3,091
1,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 2 / 1
4,352
435
2,950
3,953
2,018
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
lm Jxrdan
Nemesis
7
1 / 2 / 1
4,778
478
2,631
5,361
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 1 / 0
4,985
499
3,736
6,598
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigGiantKnife
Cernunnos
7
1 / 1 / 1
4,440
444
4,074
5,637
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Chef zxe
Cu Chulainn
9
1 / 2 / 0
5,045
505
2,223
6,335
3,356
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 2
4,779
478
1,720
6,272
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Minowarr4130
Hercules
9
3 / 1 / 1
5,161
516
3,221
7,067
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
gnilrets7
Merlin
9
1 / 2 / 0
5,119
512
2,342
3,975
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
6
8
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BigGiantKnife
Cernunnos
1
1
1
1.5
L
Cu Chulainn
Chef zxe
Cu Chulainn
1
2
0
0.5
W
2
2
2
1.5
L
0
1
2
1
W
Anubis
Gusttav88
Anubis
2
1
2
3
L
Hercules
Minowarr4130
Hercules
3
1
1
3.5
L
Merlin
gnilrets7
Merlin
1
2
0
0.5
W
0
2
1
0.25
W
Nemesis
lm Jxrdan
Nemesis
1
2
1
0.75
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,712
Damage
13,580
24,340
Taken
29,286
8,126
Mitigated
13,367
8,501
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BigGiantKnife
Cernunnos
4,074
1,955
222
326
5,637
1,573
245
816
4,821
0
18,582
L
Cu Chulainn
Chef zxe
Cu Chulainn
2,223
568
0
574
6,335
3,356
0
2,398
3,937
4,295
19,259
W
2,960
1,365
0
930
5,337
2,157
928
1,251
4,086
0
20,849
L
1,720
413
0
1,915
6,272
3,857
0
2,108
4,164
7,099
0
W
Anubis
Gusttav88
Anubis
3,435
194
0
1,177
3,091
1,169
688
100
2,991
22,954
0
L
Hercules
Minowarr4130
Hercules
3,221
1,727
0
1,852
7,067
3,582
0
259
6,808
0
17,394
L
Merlin
gnilrets7
Merlin
2,342
90
0
484
3,975
999
0
804
3,171
27,854
0
W
2,950
675
997
273
3,953
2,018
195
938
3,015
10,764
0
W
Nemesis
lm Jxrdan
Nemesis
2,631
1,086
0
1,550
5,361
1,252
0
820
4,541
0
11,193
W
3,736
3,388
0
3,574
6,598
1,530
216
1,069
5,529
0
25,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
24,544
189
Minions Killed
167
0
Camps Cleared
0
854,714
Distance Traveled
871,966
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,440
444
27
3
0
179,088
2
L
Cu Chulainn
5,045
505
53
5
0
168,378
0
W
Set
5,691
569
55
6
0
195,123
0
L
Ymir
4,779
478
13
1
0
167,669
0
W
Anubis
5,569
557
46
5
0
165,077
0
L
Hercules
5,161
516
33
3
0
179,221
0
L
Merlin
5,119
512
41
4
0
177,610
1
W
Yemoja
4,352
435
9
1
0
145,504
3
W
Nemesis
4,778
478
24
2
0
191,062
0
W
Rama
4,985
499
55
6
0
157,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role